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Thread: Skenery HillyBay & Hillog Mines

  1. #1
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    Default Skenery HillyBay & Hillog Mines

    So he did it again ....
    Another Model Raidroad..
    "The Mann, Phrom, Laramee Railroad" is his next brainlightning..
    introducing in https://forums.auran.com/trainz/show...odel-Railroadz ..
    Phil Skene overload me with his beauties and stunning layouts, his humor and creativity...
    So many worlds with plenty fun ...

    With so much respect:
    I merged his scapes in two favoworlds so I can switch from one country to another and even combine them =>
    an industrial switching and a NG-network of loggies and minies..
    5 or 6 scapes on a 6-board giant table, floating in model-space:

    > Skenery HillyBay
    - Port Loletta
    - Deepwater
    - Trinity
    - Krashnburne
    - Federal Street





    > Skenery Hillog Mines
    - Cilly
    - Liliput
    - Schmelz
    - Klozett
    - Yuan
    - Clear





    Thanx a lot Phil and hope to have fun with you for a long time...

    daveric

  2. #2
    Join Date
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    Hutt Valley........... New Zealand
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    Smile

    Daveric,

    Wouldn't it be great if you could somehow join up all the track on all six layouts, so you could drive around the whole new combined layouts? (End to end).

    Have you considered sending the new combined .cdp off to Phil.

    He may wish to put it on the DLS, giving you the credit for combining them...

    Cheers, Mac...
    Last edited by meatloaf747; September 14th, 2017 at 04:03 AM.

  3. #3
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    Default

    I keep looking at that routes pictured above and I keep eyeing how to connect them all up. A spiral tunnel here, a tunnel and a bridge there, a graded cutting, and then a connection to the main on another route.

    It could be an interesting undertaking all in its self to not only connect the tracks but also to make the route plausible by blending the scenery the right way.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    TS12 Build: 61388
    T:ANE Build: 88348

  4. #4
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    Default

    Mc

    Of course I'll send you the 2 merge-layouts…
    - Skenery HillyBay (5 layouts merged)
    - Skenery Hillog (6 layouts merged)
    ... (send me PM) ...

    ..... However.. you can do the same and create/shape a layout you wish to see/play…
    All the layouts from Phil Skene are on DLS including sessions.
    I merged them in TANE (sp2) and made the world a little bit different:
    - Deleted walls and tables
    - Added water
    - Frontiers blurred
    But there is still more to do… I will send you how it is now.. and you do your own changes…

    TANE had:
    - no missing or faulty dependencies..
    TMR had:
    - HillyBay = faulty: <kuid:453099:1440> Male Standing 07
    - Hillog = missing: <kuid2:328583:20215:2> JVC#(Gr1) Grass spline C 30m
    - Hillog = missing: <kuid2:103475:28029:2> (--not yet found--)

    I don't have the attention of connecting the tracks:
    - leaving the authentic creations of Phil
    - avoiding problems with switch-/tracksafety

    Having fun with it…
    daveric

  5. #5
    Join Date
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    Default update: Hillog

    <kuid2:103475:28029:2> VR 30ft Coal Stage = modified - faulty - payware (TANE: installed payware)
    => view errors:
    ! VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
    - VE65: The *.texture.txt file is missing for texture resource 'coal.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'coalman/main.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'low-low.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'main-normals.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'main.texture'.

    <kuid2:523:19723091:1> Plant ChollaCactus 01 = modified - faulty dependencies =>
    <kuid2:523:19723357:1> Plant ChollaCactus Library = modified faulty
    => view errors:
    - VE65: The *.texture.txt file is missing for texture resource 'atlas_diffuse.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'atlas_normal.texture'.
    - VE65: The *.texture.txt file is missing for texture resource 'atlas_specular.texture'.

  6. #6
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    Default

    Revert the payware-assets to original in Content Manager.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    TS12 Build: 61388
    T:ANE Build: 88348

  7. #7
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    Default

    Thanks John...

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