Well, as pointed out above, the instructions for a session can be either very basic or very complex. The complex includes pop-up that provide instructions as the session continues. But this assumes a very scripted session, where tasks are done in a prescribed order. And, as I found from experience, constructing the pop-ups is a damn time consuming and painful process.
I've probably uploaded as many if not more sessions to the Download Station as anyone else and my approach has always been very basic. The text for the session describes the task. How that task is completed depends on the locomotive crew. If you search the DLS you will find that invariably Chuck and Joe are the crew and the instructions come from the Dispatches, Yard Master or Load Master.
This is the text from one of my sessions for "Clear Lake Mining":
Chuck and Joe. An early morning start. And yesterdays weather is hanging around too.
The MoW team have erected two derrick cranes to unload freight cars at the unused spur line half way up the hill. The spur is to be rehabilitated. You need to supply the equipment to do this today.
At MoW you will find two cabooses. Spot these at the Freight Depot for the MoW crew to embark with their gear.
Over in the yard you will find a rake of empty flat cars and a loaded ballast car.
Load the flats as follows #1, 2 and 4 with sleepers at the MoW Depot, #3 with rails from the MoW Depot and #5 with a front end loader at Steamship.
Take the flats, ballast and cabooses up to the spur line.
Unload the flats as directed by the MoW Load Master. Spot and leave the loaded ballast car and cabooses in the spur.
Continue with the flats to the upper mine. Load the flats with empty drums as directed by the Yard Master.
Return to Clear Lake with the flats and leave the flats for unloading at the Steamship Wharf.
Contact me for your next turn. Dispatcher out.
I usually include some basic instructions too, like:
In the Map View (Ctrl-M in Driver to toggle on/off) all industries are indicated by Track Markers with the prefix “IND”.
To see the Track Markers, in the Map View open “Map Display Options” (top left) and make sure there is a tick against “Markers” and “Trackside Labels”. Other options can be turned on or off as required.
The only configurable interactive industries are the Rotary Ore Dumper and the Coal Dumper, both at Clear Lake Smelter. These are pre-configured to consume Gilpin Ore and Coal.
At other industries you will have to perform the task of Load Master to load and unload freight cars. This is shown in this video (full screen / 1080p):
https://www.youtube.com/watch?v=jjE0oOmXa7k
The switch stands have been configured so that a green light indicates the straight through setting; a yellow light and a yellow disk shows that the diverging route has been set.
In the sessions “Help”, the red/green arrows above the switches, is set to off. It can be toggled on/off with Ctrl-H.
In most sessions the tasks can be undertaken in any order. You have been told the outcome, it is up to you to do it most efficiently.
Speed limits --- on the main line, slow; on the switchback and in yard areas, slower.
My views about DCC / Easy Mode should, by now, be well known. DCC Mode is for quiche eating, latte sipping, Prius driving metrosexuals. Real men always drive pick-ups and always drive in Cab / Realistic Mode. So as as experienced locomotive engineers we will all be using Cab Mode, won't we?
In all my videos I use drive in Cab Mode. If I can zoom and pan making the video while driving in Cab Mode I am sure that you can do just the driving. Just remember that the independent (locomotive) brake is faster acting than the train brake. E toggles the independent brake on/off.
If you or your brother want to try this session, see here:
https://forums.auran.com/trainz/show...ar+lake+mining
Phil