Portal Bug

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coop2

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I have two tracks each with a portal at each end. The trains enter one portal and exits the other portal on the same track. Each time one of the trains enters a portal I get a "bug" error displayed. The number of listed errors is the same number of cars, tender and engine in the train. The error is "tender:Game Object::shift>Target object is null(file gs.gs) I've been using portals in the Portal Basic Short from the object list. Everything works fine except for this bug. Is there a limit to the number portals or the number of trains going through a portal at the same time?
 
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