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Thread: Snow High Valley Distr Ctr (High Resolution 950x532) Approx

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    Talking Snow High Valley Distr Ctr (High Resolution 950x532) Approx

    I've been expanding HarborMaster (Phil Skene's Route) into a semi mountainous and Valley Floor elevation addition, using Dave Snows (thanks Dave) new Distribution Ctr's he released this week and running new Rails up to them, along with New Electrical, Etc, been working hard on Scenery and Plants, Disclaimer, I try to put the trees and Shrubs in,,,, so it looks somewhat natural?

    Originally this area had was an Old Abandoned Industrial District, and since the HarborMaster Route has these naturally occuring in other sections of the Route, I thought a transition by razing the area into some Modern Warehouse Facilities might fill the bill. Brought in some landfill and raised the Center above part of the Valley Floor by 30' to give some definition.

    Ive added probably about a dozen new Baseboards along different edges of the HarborMaster Route and can't believe how long it takes to Plant Shrubs n Trees in one Baseboard, I'm learning to Copy and Past areas where possible and that's if I don't come back and change it 6 times before I think it looks right to my untrained eye.........I still need to Add other misc Items as I get to it, so it's definitely a WIP, believe it or not I haven't run a test train up the Distr Ctr.....

    Suggestions and Ideas are always welcome and thanks to the great Asset and Route builders in the community who have contributed so much, and allows me and others to create something using your ideas.

    Last edited by blueodessey; August 23rd, 2016 at 12:29 AM. Reason: Fix pasting error caused by Firefox Addon Enterclue

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