.
Page 17 of 18 FirstFirst ... 715161718 LastLast
Results 241 to 255 of 259

Thread: The Trainz Channel - Twitch TV

  1. #241

    Default

    Quote Originally Posted by pcas1986 View Post
    I wrote a Blender FBX "how to" in the Trainz WiKi pages. Just search for FBX.

    It's a basic tutorial and doesn't cover locos.
    Thanks Paul, your tutorial got me as far as this https://www.dropbox.com/s/d3ljp4orgc...eview.png?dl=0 (sorry can't get the pic insert to work with dropbox)

    As soon as I select more meshes then the preview just gives me the grey slate with yellow grid lines without any content.

    The reason why I am trying FBX with my Blender model is because it seems to be bringing materials across and I cannot get UV unwrapping to work. FBX seems so much simpler, I just cannot get past this blocker. Any advice?


  2. #242
    Join Date
    Nov 2006
    Location
    Canberra, ACT, Australia
    Posts
    7,685
    Blog Entries
    30

    Default

    Quote Originally Posted by FinnySpin View Post
    Thanks Paul, your tutorial got me as far as this https://www.dropbox.com/s/d3ljp4orgc...eview.png?dl=0 (sorry can't get the pic insert to work with dropbox)

    As soon as I select more meshes then the preview just gives me the grey slate with yellow grid lines without any content.

    The reason why I am trying FBX with my Blender model is because it seems to be bringing materials across and I cannot get UV unwrapping to work. FBX seems so much simpler, I just cannot get past this blocker. Any advice?

    Perhaps it might be better to ask your questions in the Content Creators forum rather than this thread. You should get more help there. Currently, I'm a very long way from home so my contributions will be limited for a week or so.

    Anyway, a TTTE loco is mostly plain colours (blue, red and black AFAIK) so onetex materials should work well.

    A loco consists of (usually) three separate assets: the loco body, the bogie, and the interior. Don't think I've ever seen a TTTE interior so I suggest using using the Auran PB15 interior.

    The loco body asset should be exported as one FBX file. That export can have multiple meshes. The image you provided seems to be the boiler and foot plates only.

    The bogie asset, for Thomas, is probably only two wheel sets. Each wheel set could be one set of wheels but repeated as bog0 and bog1.

    If you prepared to wait a week or so, I can provide much more help directly via e-mail. If that appeals then PM me and we can exchange e-mail addresses.

    Paul


  3. #243

    Default

    Trainz - Content Creation - #36 - Turf Effects (part 1)

    This first tutorial on Turf Effects explains how to get up and running with painting some grass around your route. The next tutorials on turf will dive into detailed information on all parameters and Trainz Turf Effect Wiki information.

    Video is HERE.

    Find more videos on The Trainz Channel page or the Trainz Wiki Tutorials page.

  4. #244
    Join Date
    Nov 2006
    Location
    United States of America, Florida
    Posts
    7,171
    Blog Entries
    3

    Default

    Excellent
    Kind Regards
    Ish

  5. #245
    Join Date
    Nov 2006
    Location
    United States of America, Alaska, Petersburg
    Posts
    63

    Default

    You mention a conversion utility early on in the video #33 for PBR textures. Is it downloadable somewhere?
    Thanks, Rick

  6. #246
    Join Date
    Nov 2006
    Location
    United States of America, Florida
    Posts
    7,171
    Blog Entries
    3

    Default

    Hi,

    Suggestion:

    A tutorial for
    content creators to make suitable clutter assets!

    Ish

  7. #247

    Default

    Trainz - Content Creation - #37 - Turf Effects (part 2) - Parameters Explained

    This second tutorial on Turf Effects explains in detail all the parameters that come with a Turf Effect Layer. Turf Effect Wiki information.

    Video is HERE.

    Find more videos on The Trainz Channel page or the Trainz Wiki Tutorials page.

  8. #248
    Join Date
    Mar 2010
    Location
    Australia, QLD, Redcliffe
    Posts
    2,631

    Default

    Thanks for a great tutorial, which clarifies a number of aspects about laying grass textures. Very useful.

    Cheers,
    Roy

  9. #249

    Default

    Some additional examples (and their values) on the Turf Effects wiki page if anyone is interested.

    For example:
    Attached Images Attached Images

  10. #250
    Join Date
    Nov 2006
    Location
    United States of America, Massachusetts, Haverhill
    Posts
    24,124

    Default

    Quote Originally Posted by n3vpolsen View Post
    Some additional examples (and their values) on the Turf Effects wiki page if anyone is interested.

    For example: {Image removed from quote}
    Thank you very much. This is very helpful.
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    TS12 Build: 61388
    T:ANE Build: 90955

  11. #251
    Join Date
    Nov 2006
    Location
    United States of America, Florida
    Posts
    7,171
    Blog Entries
    3

    Default

    Quote Originally Posted by JCitron View Post
    Thank you very much. This is very helpful.
    Indeed!!!
    Ish

  12. #252
    Join Date
    Nov 2006
    Location
    United States of America, Florida
    Posts
    7,171
    Blog Entries
    3

    Default

    Hello n3vpolsen


    Do you have a vide tutorial in your collection on how to create anim objects?

    Thanks
    Ish

  13. #253

    Default

    Quote Originally Posted by ish6 View Post
    Hello n3vpolsen


    Do you have a vide tutorial in your collection on how to create anim objects?

    Thanks
    Ish
    No but I'll note that one down and come up with something for you.

  14. #254

    Default

    Trainz - Content Creation - #38 - Copy / Paste Tool

    This tutorial gives you some tips on how to fill certain areas on your route quickly with lots of detail using the copy and paste tool in Surveyor.

    Video is HERE.

    Find more videos on the Trainz Wiki Tutorials page and The Trainz Channel page.

  15. #255
    Join Date
    Oct 2012
    Location
    United States of America, Fl, Vero Beach
    Posts
    30

    Default

    On #21 Missing Dependencies You show a a data drive how did u create this and what other files should I create outside Trainz.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •