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Thread: The Trainz Channel - Twitch TV

  1. #226
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    Quote Originally Posted by whitepass View Post
    What program did you use? Gmax, Blender, or 3D Max?
    He mentioned 3D Max a few times in the video.
    A member of the "Party Machine". Now if only I could remember where they are holding the party!

  2. #227

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    In the program's title bar at top left corner, show the file name , the folders involved and path , and the program (and version of this) ...

    Kuid: 641694 - TS2009:44653 - TS12:61297 - T:ANE: 90945

  3. #228

    Default looking for romanian steam locos?!

    all you guys have to d

  4. #229

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    hello

  5. #230

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    Quote Originally Posted by pware View Post
    He mentioned 3D Max a few times in the video.
    Yes, it‘s Max. I used to do animations like that 10 years ago but thank god I don’t have to in Blender. Doesn’t Max have bone animation? The method shown relies on eyeballing the position of a helper point and creating 30 keyframes - that’s a lot of work and you have to do both sides.

    Paul

  6. #231
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    Quote Originally Posted by paulhobbs View Post
    Yes, it‘s Max. I used to do animations like that 10 years ago but thank god I don’t have to in Blender. Doesn’t Max have bone animation? The method shown relies on eyeballing the position of a helper point and creating 30 keyframes - that’s a lot of work and you have to do both sides.

    Paul
    Yes Max has bones. I use your tutorial and only do my animations with bones. It's easy....none of this keyframe stuff. As for Blender...tried that...too hard....lol
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  7. #232

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    Trainz - Content Creation - #33 - Convert Old Ground Textures to PBR / Parallax

    A how to on converting your previous Trainz ground textures to take advantage of the new PBR / Parallax ground texture format in the upcoming Trainz release.

    Video is HERE

    Find more videos on The Trainz Channel page or the Trainz Wiki Tutorials page.

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    oooohhhhhhhhhh

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