In the program's title bar at top left corner, show the file name , the folders involved and path , and the program (and version of this) ...
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Kuid: 641694 - TS2009:44653 - TS12:61297 - T:ANE: 90945
all you guys have to d
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Yes, it‘s Max. I used to do animations like that 10 years ago but thank god I don’t have to in Blender. Doesn’t Max have bone animation? The method shown relies on eyeballing the position of a helper point and creating 30 keyframes - that’s a lot of work and you have to do both sides.
Paul
DEM, Route and Content Creator
Web : https://fallenflag-rr.com
Facebook : www.facebook.com/fallenflag
YouTube : www.youtube.com/channel/UCFInoWoYd3gLVnhzeYGL5fw
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Trainz - Content Creation - #33 - Convert Old Ground Textures to PBR / Parallax
A how to on converting your previous Trainz ground textures to take advantage of the new PBR / Parallax ground texture format in the upcoming Trainz release.
Video is HERE
Find more videos on The Trainz Channel page or the Trainz Wiki Tutorials page.
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Trainz - Content Creation - #34 - Clutter - Fade out lowest LOD (simple version)
A how to on creating m.clutter assets where the lowest LOD fades out. This isn't a crossfade tutorial video, the higher LODs still use the pop in/out transition, only the last LOD fades out. This is the simplest method for clutter. The video goes through the mesh creation process in 3DS Max, the metadata.txt creation and also the setup of clutter effect layers for the upcoming Trainz release. We will cover clutter crossfade lod transitions in another tutorial.
Video is HERE
Find more videos on The Trainz Channel page or the Trainz Wiki Tutorials page.
Last edited by n3vpolsen; March 1st, 2018 at 08:25 PM.
Hi All
I have recently uploaded the next joint ZecRail/N3V Games tutorial, this time for animating Walschaert's Valve Gear for steam locomotives in 3DSMax (the same method works in GMax, and I'm sure a similar method could be adapted for Blender)! This video covers the animation of the valve gear itself, the animation of the crosshead, connecting rod, coupling rod, and wheels are covered in our previous tutorial.
You can find the video here
Regards
Zec
Will not work in Blender for export as FBX.
Is there a video #32? I seem to be missing that video from my collection.
Scott
BlackDiamond1964
BDWorkshop