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Oh sorry. I just don't think JR has the in game texture changing script.Now I must ask, because I have yet to notice, what features are you referring to that these assets possess, that JointedRail's do not.
And just a heads up for next time, if your post is being received negatively by other users, it's best to quit while you're ahead.
Has anyone had any luck getting these to work in TANE with the textures correctly loading?
Has anyone had any luck getting these to work in TANE with the textures correctly loading?
thanks for the tip there vostrail. Now I can get these engines running in TANE.Yes, but you'll need to do the following. TANE will not accept a xx.tga file as a texture. SRS has done all the hard work creating the various xx.texture.txt files but still refers to the .tgas in the config files (perhaps for 2.9 compatibility).
Corrective steps
1. Open the 'skins' asset for editing and open config.txt
2. Find and Replace '.tga' with '.texture' for all occurrences
3. Save config.txt and Submit the asset
Note, repeat the above for both loco skins assets assuming you have installed both. Do the same also with the main loco kuids, where one of the thumbnails also refers incorrectly (for TANE) to the .tga file. This will get rid of one of the warnings associated with the locos.
I just completed the above and the locos look and sound great in Tane, including the skin changes.
Thanks SRS for more great content.
John
What error?
Yes, but you'll need to do the following. TANE will not accept a xx.tga file as a texture. SRS has done all the hard work creating the various xx.texture.txt files but still refers to the .tgas in the config files (perhaps for 2.9 compatibility).
Corrective steps
1. Open the 'skins' asset for editing and open config.txt
2. Find and Replace '.tga' with '.texture' for all occurrences
3. Save config.txt and Submit the asset
Note, repeat the above for both loco skins assets assuming you have installed both. Do the same also with the main loco kuids, where one of the thumbnails also refers incorrectly (for TANE) to the .tga file. This will get rid of one of the warnings associated with the locos.
I just completed the above and the locos look and sound great in Tane, including the skin changes.
Thanks SRS for more great content.
John