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Thread: Can you guess the next key feature for Trainz?

  1. #31
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    The best would be, to be able to import maps from google or any other source

  2. #32
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    Quote Originally Posted by VVMM View Post
    Realistic derailments with collisions?
    I really do hope there will be a SP2 for Tane.
    Realistic,with mangled bodies, blood everywhere and all the misery that train accidents bring?
    Good to know that that is what turns you on.
    Mick

  3. #33
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    I'm basically happy with everything as it is, but would like everything to work as it is supposed to.
    Mick
    Last edited by Mick_Berg; February 5th, 2016 at 12:25 PM.

  4. #34
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    In regards to the Physics, I've a feeling that it could include things like the weather affecting how much traction there is on the rails (hence recreating the dreaded leaves on the line situation).
    Always respect the rules of the rails. Failure to do so will end very badly.

  5. #35
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    No idea what it WILL be, but I would really like full support for the RailDriver console. Built-in support, not with the macro works.

  6. #36
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    A version of the game in which one doesn't need to be an IT guru or have a first class degree with honours in computer science in order to play the game!

    Rob.

  7. #37
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    1) Once a route has been opened in driver mode, it is no longer possible to open it in surveyor to change anything on the route. I'd propose changing this so that I could run a route for a while, save it, edit the saved version, and resume operating on the changed route.

    2) A reflective material like scotchlite (R) which is found on (nearly) every locomotive and piece of rolling stock in the US, and on most high way signs, and on many truck trailers.

    3) A utility that would open a route map, allow the user to mark a portion of the map, up to a baseboard, and generate a file (or set of files) which would generate a ~.csv file showing the elevation of each grid line intersection within the marked portion.

    ns
    M.U.T.O.T.T.

    I've found the key to world peace a dozen times. Unfortunately, they keep changing the lock.

  8. #38
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    Improved AI and the ability to timetable trains would be my preference because it would have a wide appeal.

    For pure 'gamers'; having a timetable to keep to would be the basis of 'objectives' to be met (& points etc) - and before people jump in and say there are already timetables, you are referring to the schedule for a single train driven in a single session, this is NOT a timetable.

    For Route & Session creators; having the ability to create a timetable would add a whole new dimension, especially for Sessions.

    For people who just like running a railway the potential would be virtually unlimited.

    Speaking as someone who does a lot of work on the scenic side I would love to see new features, enhancements and many minor improvements for terrain building and ground texture painting.

    Chris M

  9. #39

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    Quote Originally Posted by mjolnir View Post
    1)

    3) A utility that would open a route map, allow the user to mark a portion of the map, up to a baseboard, and generate a file (or set of files) which would generate a ~.csv file showing the elevation of each grid line intersection within the marked portion.

    ns
    That I fully support and wish for in ages!

    Linda

  10. #40
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    Think people are missing the point, we are supposed to be guessing what it is from the image in the first post, it's not a wish list.
    Malc


  11. #41
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    OK. Gradients and their influence on train motion physics (is this already incorporated?)

    Rob.
    Last edited by robd; February 6th, 2016 at 05:48 AM.

  12. #42
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    My guess would be interactive industries and a money system to purchase and build using the TANE engine. Something like a specialised version of Railroad Tycoon.
    Phil

  13. #43
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    Hi everybody.
    Quote Originally Posted by robd View Post
    A version of the game in which one doesn't need to be an IT guru or have a first class degree with honours in computer science in order to play the game!

    Rob.
    Robd, the above is the most sensible posting there has been on this forum for a very long time and it is certainly not off topic. I also think that a less complex version of Trainz would be best achieved by turning to the Google Android platform for major future development.

    New Google Android laptops will be entering the “mobile market” within the next few months with screen sizes between 13 and 15 inches. There are also plans to introduce an Android desktop with a 21 inch screen size, although how anyone can describe that as being in the mobile market is beyond me. Without doubt these laptops will not possess the processing power of a Windows desktop or even high-end laptops, but many analysts believe that they will further push forward the Android gaming platform to a new level for its tens of millions of users all round the world.

    Android devices have always thrived on being user-friendly and it is being advised that the new laptops will continue in that vein for all its users. Therefore, a new android version of Trainz perhaps along the lines of Trainz 10 specification could lead N3V into a much wider market and the increased revenue that would bring with it.

    As Tony Hilliman has stated in another thread today that N3V needs to increase its user base if the features many T:ane users are “crying out for” is to be obtained. Therefore, a less complicated version appealing more to the mass-market could be of great benefit to its high-end counterpart T:ane.

    I was one of the long time users of trainz which a survey was sent out to this week asking why we have not purchased this latest version. I replied (along with many more it would seem) that on reading this forum and others I had come to the conclusion that T:ane is too complex and complicated for me to enjoy.

    Don’t get me wrong, I am not against learning. Indeed I left school at 15 years old with no qualifications whatsoever. I have spent my life learning by first obtaining qualifications in the British road haulage industry and then on through to industrial safety where I have spent the last 30 years continuously learning. Therefore, now in semi-retirement I have no desire to learn the “ins and outs of the Windows system” just to run a game. I do not mind learning how to run the actual game, but changing and altering files in the Windows system, forget it.

    Trainz 10 was perfect for me as at the end of a long day you could just start the PC and within a few minutes be once again building my North Devon branch lines route. A Google Android laptop or even perhaps a desktop could return the above to me and perhaps introduce trainz too many millions more.

    The geeks can continue with T:ane, but I just want once again a user-friendly version of Trainz on an operating platform produced by the biggest and most successful company in the world, Google, or in its new name Alphabet.

    Bill
    Last edited by wholbr; February 5th, 2016 at 03:19 PM.

  14. #44
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    I won't need a second mortgage for the hardware to run it?

    Luv Karen

  15. #45
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    Quote Originally Posted by cascaderailroad View Post
    Is it: Yet another Kickstarter campaign, requiring more money, for a brand new version of Trainz, from Trainzers, that already have 6, or more, unsupported versions of Trainz ?
    I doubt it.

    A random thought but perhaps the core game could become open source? N3V could make money from the DLS, first class tickets and some decent content, and manage the various talents of programmers/creators that are evidently out there in the community.

    R3

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