Looks like no one told gamers that the PC is doomed?
http://arstechnica.com/gaming/2016/...the-pc-is-the-worlds-biggest-gaming-platform/
http://arstechnica.com/gaming/2016/...the-pc-is-the-worlds-biggest-gaming-platform/
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So, why is it that I seem to detect a reluctance to see our simulator and hobby on nothing else but the declining PC platform by so many on this forum. Mobile gaming is no longer restricted to small screens and poor sound systems and its introduction on to the mobile platform would bring a huge new market within its grasp.Therefore, why the reluctance, or are my detection sensors wrong.
Hi everybody.
Well, I am the last person who would wish to comment on quantum computing, for as I have already stated in this thread I am a heavy computer user rather than someone who wishes to have knowledge of their inner workings. That stated, no one can do anything else but notice that computer science marches on at an ever-increasing pace. It was stated by a forum member earlier in this thread “that these are the most exciting times to live through in regards to how technology is changing our lives” which is a sentiment I would 100% agree with.
In the mid 1980s it was the PC which first brought computer technology into our homes which was followed by the Internet in the 90s which revolutionized the way we could communicate by way of that PC technology. However, in my humble opinion the above two changes have been dwarfed by the introduction of the smartphone and tablet which has brought forward mobile mass communication to billions throughout the world and changed the whole way in which we live.
Mobile technology has allowed all of us to commute with almost anyone at any time and from anywhere either by word or by text. However, most importantly for this forum it has introduced a new, more straightforward and less expensive way of gaming which has been embraced by billions worldwide by way of their mobile devices. Virtually all game software producers have moved on to the mobile platform including dovetail games who through their new tie up with Mad Catz have placed their first products on Google Android and the Apple platform only this week.
However, on this forum there seems to be a reluctance among many to see the full Trainz simulator version (T:ane) move on to the mobile platform even though the processing technology may (arguably) shortly be available or maybe even be already out there. Microsoft themselves are of recent leading the charge in the mobile field with the introduction of the high end Surface Pro 4 tablet with Samsung and LG joining them as high end tablet competition.
So, why is it that I seem to detect a reluctance to see our simulator and hobby on nothing else but the declining PC platform by so many on this forum. Mobile gaming is no longer restricted to small screens and poor sound systems and its introduction on to the mobile platform would bring a huge new market within its grasp.Therefore, why the reluctance, or are my detection sensors wrong.
Bill
An interesting statistic I saw today. Apple is having problems convincing their customer base to keep upgrading their mobile devices, no doubt to keep pace with Apples profit margin. Over half of all Apple iPod users are still using the older iPod 1 and 2 models - while the iPod 4 is the latest on the market. 11% are still using the original iPod 1.
The figures for mobile platforms can be confusing. A number of sources that I have seen recently have put Android sales and market share well ahead of Apple iOS.
what I was trying to state was that it is believed that the Android market is equal in size to the Apple iOS market plus two thirds again, hope that now makes sense