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Thread: Making Model Railroadz

  1. #1
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    Default Making Model Railroadz



    Model Railroadz are discussed in:

    http://forums.auran.com/trainz/showt...odel-Railroadz

    Here is a list of assets from the thread:

    Marsz EL Support 06, 07

    Wall 5m wood Black
    Wall 5m Dark Stone
    Wall 10m Dark Stone

    Airport Ramp Surface 30x100
    Asfalt SWE 100

    Railroad backdrop spline and backdrop River 4-12

    HUGE brick wall, kuid:645812:97925
    HUGE wall brick grey, kuid:645812:97930
    HUGE wall plaster, kuid:645812:97931

    Dighole 120m north - south, kuid:645812:98001
    Dighole 120m east - west, kuid:645812:98002

    Assets mentioned in other screenshots thread:

    http://forums.auran.com/trainz/showt...29#post1249229

    Background- Railroad Background Spline.
    d fon 7 and 11
    Ground texture splines- JJS Dirt Road 8
    CL Wall Dock 02


    There are other digholes on DLS that work well and a whole bunch of backdrops and backgrounds.

    I like the Background Forest Spline 01.

    Quote Originally Posted by xawery View Post
    Some quick'n'dirty assets that i created last evening:

    On the DLS

    X Backdrop 01,<kuid:145599:100136>
    X Fascia 01,<kuid:145599:100155>
    X Floor 01,<kuid:145599:100157>
    X Support 01,<kuid:145599:100152>
    X Support 02,<kuid:145599:100163>


    They can be freely reskined and distributed.

    Thanks xawery for the assets.

    New wooden benchwork assets from Dave Snow:



    Model Trainz Benchwork Support 1 DES,<kuid:101046:102538>
    Model Trainz Benchwork Support 2 DES,<kuid:101046:102543>
    Model Trainz Benchwork Support 3 DES,<kuid:101046:102544>
    Model Trainz Benchwork Support 4 DES,<kuid:101046:102545>
    Model Trainz Benchwork Support 5 DES,<kuid:101046:102546>
    Model Trainz Benchwork Support 6 DES,<kuid:101046:102547>
    Model Trainz Benchwork Support 7 DES,<kuid:101046:102548>
    Model Trainz Benchwork Support 8 DES,<kuid:101046:102549>
    Model Trainz Benchwork Support 9 DES,<kuid:101046:102550>

    Model Trainz Wall 1 DES,<kuid:101046:102551>

    Model Trainz Backdrop 1 DES,<kuid:101046:102512>
    Model Trainz Backdrop 2 DES,<kuid:101046:102514>
    Model Trainz Backdrop 3 DES,<kuid:101046:102516>
    Model Trainz Backdrop 4 DES,<kuid:101046:102518>
    Model Trainz Backdrop 5 DES,<kuid:101046:102520>
    Model Trainz Backdrop 6 DES,<kuid:101046:102522>
    Model Trainz Backdrop 7 DES,<kuid:101046:102524>
    Model Trainz Backdrop 8 DES,<kuid:101046:102527>
    Model Trainz Backdrop 9 DES,<kuid:101046:102528>
    Model Trainz Backdrop 10 DES,<kuid:101046:102531>
    Model Trainz Backdrop 11 DES,<kuid:101046:102533>
    Model Trainz Backdrop 12 DES,<kuid:101046:102535>
    Model Trainz Backdrop 13 DES,<kuid:101046:102537>

    More assets from Dave:

    Quote Originally Posted by davesnow View Post
    I have some Backdrop Splines (NOTE: These are SPLINES and not static backdrops) free for downloading and use. There is also a Wall spline.

    very short Video showing one of the splines:

    http://youtu.be/Tv__W5qDdks

    On DLS

    Model Trainz, Backdrop Spline One DES,<kuid:101046:102555>
    Model Trainz, Backdrop Spline two DES,<kuid:101046:102556>
    Model Trainz, Backdrop Spline three DES,<kuid:101046:102557>
    Model Trainz, Backdrop Spline four DES,<kuid:101046:102558>
    Model Trainz, Backdrop Spline five DES,<kuid:101046:102559>
    Model Trainz, Backdrop Spline six DES,<kuid:101046:102560>
    Model Trainz, Backdrop Spline seven DES,<kuid:101046:102561>
    Model Trainz, Wall Spline one DES,<kuid:101046:102562>
    Model Trainz, Wall Spline one DES,<kuid2:101046:102562:1>


    I hope these will be useful in Model Railroadingz.

    Dave
    Thanks

    Quote Originally Posted by Hack View Post
    Hi folks,

    I finally got my head around the process of creating new content so they work properly in Trainz. The following items should appear on the DLS soon®:

    Wood parquet floor splines:

    MRR: HO Wood Flooring 1 <kuid:1776:300001>
    MRR: N Wood Flooring 1 <kuid:1776:300002>
    MRR: O Wood Flooring 1 <kuid:1776:300003>

    Walls suitable for HO, N, and O-scale roomz with moulding trim in full (1), half (1/2), and quarter (1/4) baseboard lengths:

    MRR: HO Wall White 1 <kuid:1776:300004>
    MRR: HO Wall Blue 1 <kuid:1776:300005>
    MRR: HO Wall Sand 1 <kuid:1776:300006>
    MRR: HO Wall White 1/2 <kuid:1776:300007>
    MRR: HO Wall Blue 1/2 <kuid:1776:300008>
    MRR: HO Wall Sand 1/2 <kuid:1776:300009>
    MRR: HO Wall White 1/4 <kuid:1776:300010>
    MRR: HO Wall Blue 1/4 <kuid:1776:300011>
    MRR: HO Wall Sand 1/4 <kuid:1776:300012>
    MRR: N Wall White 1 <kuid:1776:300013>
    MRR: N Wall Blue 1 <kuid:1776:300014>
    MRR: N Wall Sand 1 <kuid:1776:300015>
    MRR: N Wall White 1/2 <kuid:1776:300016>
    MRR: N Wall Blue 1/2 <kuid:1776:300017>
    MRR: N Wall Sand 1/2 <kuid:1776:300018>
    MRR: N Wall White 1/4 <kuid:1776:300019>
    MRR: N Wall Blue 1/4 <kuid:1776:300020>
    MRR: N Wall Sand 1/4 <kuid:1776:300021>
    MRR: O Wall White 1 <kuid:1776:300022>
    MRR: O Wall Blue 1 <kuid:1776:300023>
    MRR: O Wall Sand 1 <kuid:1776:300024>
    MRR: O Wall White 1/2 <kuid:1776:300025>
    MRR: O Wall Blue 1/2 <kuid:1776:300026>
    MRR: O Wall Sand 1/2 <kuid:1776:300027>
    MRR: O Wall White 1/4 <kuid:1776:300028>
    MRR: O Wall Blue 1/4 <kuid:1776:300029>
    MRR: O Wall Sand 1/4 <kuid:1776:300030>

    Ceiling panel splines:

    MRR: HO White Ceiling Panels <kuid:1776:300031>
    MRR: HO Black Ceiling Panels <kuid:1776:300032>
    MRR: N White Ceiling Panels <kuid:1776:300033>
    MRR: N Black Ceiling Panels <kuid:1776:300034>
    MRR: O White Ceiling Panels <kuid:1776:300035>
    MRR: O Black Ceiling Panels <kuid:1776:300036>

    All files can be filtered using "hoscale, nscale, or oscale". Have fun!
    Here is the video how-to:



    Tutorial about building Model Railroadz at:

    http://forums.auran.com/trainz/showt...96#post1258496

    Hopefully everthing is consolidated here, if not please add what you are using.

    A big thanks to Oknotsen and kimo505 for the concept and Lee Ferr for the video.

    Harold
    Last edited by hminky; March 7th, 2014 at 07:48 AM.

  2. #2
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    Default More Assets

    Quote Originally Posted by jointedrail View Post
    Adam (simulatortrain) has made some assets for the model railroadz craze. Those items are now hosted and the link can be found below.

    http://jointedrail.com/index.php/fre...uff-set-1.html

    Enjoy!

    Black Carpet, <kuid:156765:101333>
    Layout Fascia Black Curtain, <kuid:156765:101335>
    big white wooden door, <kuid:156765:101339>
    big white light switch, <kuid:156765:101342>
    Layout Fascia Black, <kuid:156765:101345>
    Layout Valance Black, <kuid:156765:101346>
    big ns calendar, <kuid:156765:101352>


    Quote Originally Posted by KingConrail76 View Post
    Will be uploading these later tonight...

    Some changes made:
    -Increased sizes to 42 inch largest radius, and added 20 inch radius --still spaced every 2 inches. (covers 18 to 42 inch radii in HO scale).
    -Smallest and Largest rings have 72 segments on 5 degree spacing.
    -Second largest 2 rings have 36 segments on 10 degree spacing.
    --All other rings have 24 segments, on 15 degree spacing.
    -Added a Compass of sorts, spaced every 45 degrees (Red compass)
    -Added a secondary Compass, spaced every 10 degree (Yellow compass)
    -(3) Versions of the "new" style available:
    --Original style, FULL circle, with added features (above), center of rotation in center of object.
    --Original style, FULL circle, with center of rotation on center line of largest radius. (allows placement off edge of baseboad).
    --New style, HALF circle, with 3 scale inch "legs" to align tangent tracks to curve, center of rotation at center of semi-circle.

    Search "MRR:"

    Thanks
    Harold
    Last edited by hminky; March 8th, 2014 at 08:57 AM.

  3. #3

    Default

    Quote Originally Posted by hminky View Post
    HUGE brick wall, kuid:645812:97925
    HUGE wall brick grey, kuid:645812:97930
    HUGE wall plaster, kuid:645812:97931
    Impressions of those walls and decorations made specifically for those walls can be found here:
    http://forums.auran.com/trainz/showt...87#post1255687
    HUGE decoration clock, kuid:645812:97932
    HUGE decoration picture church, kuid:645812:97933
    HUGE decoration picture van, kuid:645812:97934
    HUGE decoration picture train, kuid:645812:97935

  4. #4
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    Default Released layout - The Basement

    A layout for TS12 SP1:

    Quote Originally Posted by eso View Post
    Righto gentlemen. Feel free to come visit The Basement

    You will need stuff from this thread and content packs from JRs MWG 3.0.
    Everything else should be on the DLS.




    Besides the Jointed rail Midwest Grain 3.0 dependency packs these are required from JR:

    The sunshade can be found on JR's Website under freeware scenery

    <kuid:175455:100965> JR 40’ Sunshade

    These under products and loads:

    <kuid:127320:920021> JR 53ft Stax CSX Ctr/Trlr
    <kuid:127320:920024> JR 53ft Crowley Blue Ctr/Trlr
    <kuid:127320:920026> JR 53ft PATZ Chassis
    <kuid:127320:920027> JR 53ft JBHZ Chassis
    <kuid:127320:920028> JR 53ft NSFZ Chassis
    <kuid:127320:920029> JR 53ft CMCZ Chassis

    <kuid:175455:100800> JR X-Ray Shed
    <kuid:175455:100868> JR Concrete Support Pier
    <kuid:175455:100880> JR Tank Shed
    <kuid:175455:100897> JR 200’ Wall

    Thank you
    Harold
    Last edited by hminky; March 9th, 2014 at 08:31 AM.

  5. #5
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    Default

    Just wanted to thank you for the how to video, it got me going after a couple of hours of failure. Only been doing Trainz since Dec 2012 so still on the learning curve.

  6. #6

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    Thanks for extracting the assets list and procedures into a separate thread, Harold. It will help all those eager to have a go at this wonderful concept see readily in one place how to go about it.
    TRS 2019 Coach Class (Former Customer)

  7. #7
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    Default Making Ceilings



    Quote Originally Posted by rbar_164 View Post
    Thanks eso, I pride myself on the results of my perfectionism 'condition'
    The ceiling is from the DLS, asset 'Concrete ceiling v2 50m. wide'. You need to align them next to each other but its not that hard with the aid of the grid I have it raised here 170 units in the spline tab from the floor for O scale, you might need it a little higher for HO

    Cheers
    Stevo
    Thanks
    Harold
    Last edited by hminky; February 10th, 2014 at 10:03 AM.
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

  8. #8
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    Default

    Harold,

    Thank you for posting over at MRH. The guys there are intrigued yet afraid of V-modeling. We might have some hooked though at least for layout planning.

    John
    John
    Trainz User Since: 12-2003
    Trainz User ID: 124863
    T:ANE Build: 94829
    TRS2019: 98592

  9. #9
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    Default Released layouts

    Here is another TS12 SP1 layout:

    Quote Originally Posted by eso View Post
    Another TS12 SP1 route:

    Quote Originally Posted by eso View Post
    Thought I might draw a line under this one before I ruin it with changes
    I've just re-done the team track into a general freight yard so it might be slightly different to the previous screens.

    The Old Line

    No speed trees in this one so it should apparently run on anything. Stuff not on the DLS should be available through JR's freeware section.


    TS!2 layout on DLS "Sweet Home Chicago,<kuid:212208:100196>"

    Quote Originally Posted by betsy662 View Post
    This route really doesn't look anything like Chicago, but kind of the flavor of the area, at least in the eyes of the person, or virtual person who built the around the walls layout, with much switching and some industry, it lends itself to some self styled operation, typical of a model railroad set in an industrial theme.





    Its on the DLS now, ready for download.

    Thanks
    Harold
    Last edited by hminky; March 6th, 2014 at 02:35 PM.
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

  10. #10
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    Default Eso Tutorial on Model Railroadz

    This is from the Screenshot thread
    Quote Originally Posted by eso View Post
    Nice Start judahGrice

    This may help you & anyone else looking to make a start in model rail style building...

    I thought that I might do my next route as a sort of "build log" to maybe try and show everyone my thought process and how I create since there is a bit of science (well, more maths really) behind my madness.
    I'll confess straight away I'm not a writer by any stretch and my prototype knowledge is basic at best but there might be a few hints and tips that are new to some. So where to start?

    All my MR projects start with setting out the space and baseboards, this is probably due to the fact I find it easier to work once my spacial parameters are defined. I'm a commercial estimator for a plumbing company by trade so walls, floors and doors come easy to me. I'll generally have some inspiration with regards to what I want to achieve in the space but really I'll just wing it and see what looks good. Sometimes just placing a building can set the tone of what will end up in any given area.

    For this project the inspiration was a plan in Model Railroad Planning 2014, The Iowa Interstate Grimes Line by James McNab (here's an online article of the same). I really like the idea of small, low revenue freight with the option of multiple mainline interchange which should lend itself well to VR modelling. While I'm not going to copy any part of this design it should give a good idea of what I'm trying to accomplish. Scenery wise I'm still undecided but it will probably be very similar to The Old Room line in one of the previous posts.

    Anyway, like I said, I'm not a writer so on with the useful bit.

    PART 1: Build The Room

    This is 3x1 baseboard layout so I normally start by mapping out the area using the ruler tool (the diagonal lines indicate the void space). The route will follow the outer walls 4.1' wide with a double width peninsula through the central section to give maximum (yet simple) line length.



    Next step is to place the floors (missed that shot sorry, but they run in the void space at -45) and the lower ceilings around the boards that sit behind the valance. Try to leave a 5-10mm (1/2" for you imperialists) inside the ruler line to avoid these poking out through the face. Then overlap these with whatever main ceiling spline you choose (a contrast in colour/texture works well)



    Next up set the heights. I used 140 for the main ceilings and 80 for the layout false ceiling although go with whatever looks right to you.



    Now run around the rulers with either a plain fascia (if you want to add visible supports) or fascia with curtains (if you're lazy like I am). Once these are in place follow around the same space with the valance spline just on the inside face of the fascia spline (see the reason for the gap in the previous point). Head around and set the heights for the valance, again this is whatever looks right (I think I used 120 from memory). It's good to get this in place now as it's a pain to fix later on.



    Stating to take shape already!

    Now pick out the void space with whatever dighole works, by complete coincidence my voids were 12 gridlines wide so 2 6x6 digholes worked perfectly with only a bit of mucking around needed at the end of the peninsula. These will need to be dropped to -50 to go under the floor spline.



    Now add in whatever walls you want. I've used the MRR HO scale white since they're quick and easy (and again, I'm lazy). Just remember to lower them so the skirting is under the baseboard level, -20 works ok behind the curtains or -45 if you want them visible at floor level. You could also use the E piece in a square to represent a structural column in a large open space but I'm going with the peninsula wall as structural so I didn't need them (ok, that bit is the technical builder in me).



    Knock out the rulers and there you have it. One large open space.



    Next up... track laying (maybe)
    Here is the track laying part:

    http://forums.auran.com/trainz/showt...65#post1268565

    Scenicing:

    http://forums.auran.com/trainz/showt...07#post1268707
    Last edited by hminky; March 9th, 2014 at 08:28 AM.
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

  11. #11
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    Default

    Thanks:
    I'm going to delete all my routes except 2 payware and Model Railroad.
    This "mode" is actuality what I wanted but didn't have the imagination to pull it off.
    Boy! talk about opening up Trainz to a whole new branch line, WOW!!
    xcrossi

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    Default

    Quote Originally Posted by cascaderailroad View Post
    Modular virtual railroads are here to stay ... and this is a fabulous invention !
    I think the big factor is the project becomes a doable, how many of us have several of these:



    A TransDem'd route that has only been started but miles and miles 'til completion.

    The Model Railroadz concept allows a "complete" system in a small space.

    Harold
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

  13. #13
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    Default New Assets

    Back to listing new assets:

    Model Trainz Benchwork Support 1 DES,<kuid:101046:102538>
    Model Trainz Benchwork Support 2 DES,<kuid:101046:102543>
    Model Trainz Benchwork Support 3 DES,<kuid:101046:102544>
    Model Trainz Benchwork Support 4 DES,<kuid:101046:102545>
    Model Trainz Benchwork Support 5 DES,<kuid:101046:102546>
    Model Trainz Benchwork Support 6 DES,<kuid:101046:102547>
    Model Trainz Benchwork Support 7 DES,<kuid:101046:102548>
    Model Trainz Benchwork Support 8 DES,<kuid:101046:102549>
    Model Trainz Benchwork Support 9 DES,<kuid:101046:102550>



    Model Trainz Wall 1 DES,<kuid:101046:102551>

    Thanks to Dave Snow

    Harold
    Last edited by hminky; February 11th, 2014 at 11:06 PM.
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

  14. #14

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    Thanks Harold. How long do these take to show up on the DLS? I see Dave's other work, but not the supports mentioned above.

  15. #15
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    Default

    Quote Originally Posted by Hack View Post
    Thanks Harold. How long do these take to show up on the DLS? I see Dave's other work, but not the supports mentioned above.
    I went into Content Manager with the Today and Download Station/True filter and the assets showed up tonight.

    Harold
    Last edited by hminky; February 11th, 2014 at 09:51 PM.
    “Even a blind squirrel finds an acorn once in a while…”

    Tane lives on

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