Making Model Railroadz

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hminky

Blind Squirrel
Modeltrainz.gif


Model Railroadz are discussed in:

http://forums.auran.com/trainz/showthread.php?109038-Model-Railroadz

Here is a list of assets from the thread:

Marsz EL Support 06, 07

Wall 5m wood Black
Wall 5m Dark Stone
Wall 10m Dark Stone

Airport Ramp Surface 30x100
Asfalt SWE 100

Railroad backdrop spline and backdrop River 4-12

HUGE brick wall, kuid:645812:97925
HUGE wall brick grey, kuid:645812:97930
HUGE wall plaster, kuid:645812:97931

Dighole 120m north - south, kuid:645812:98001
Dighole 120m east - west, kuid:645812:98002

Assets mentioned in other screenshots thread:

http://forums.auran.com/trainz/showt...29#post1249229

Background- Railroad Background Spline.
d fon 7 and 11
Ground texture splines- JJS Dirt Road 8
CL Wall Dock 02


There are other digholes on DLS that work well and a whole bunch of backdrops and backgrounds.

I like the Background Forest Spline 01.

Some quick'n'dirty assets that i created last evening:

On the DLS

X Backdrop 01,<kuid:145599:100136>
X Fascia 01,<kuid:145599:100155>
X Floor 01,<kuid:145599:100157>
X Support 01,<kuid:145599:100152>
X Support 02,<kuid:145599:100163>


They can be freely reskined and distributed.

a7ed2cc6a6f7363ad4ffdb0d63dabe32.jpg
Thanks xawery for the assets.

New wooden benchwork assets from Dave Snow:

wood_benchwork.jpg


Model Trainz Benchwork Support 1 DES,<kuid:101046:102538>
Model Trainz Benchwork Support 2 DES,<kuid:101046:102543>
Model Trainz Benchwork Support 3 DES,<kuid:101046:102544>
Model Trainz Benchwork Support 4 DES,<kuid:101046:102545>
Model Trainz Benchwork Support 5 DES,<kuid:101046:102546>
Model Trainz Benchwork Support 6 DES,<kuid:101046:102547>
Model Trainz Benchwork Support 7 DES,<kuid:101046:102548>
Model Trainz Benchwork Support 8 DES,<kuid:101046:102549>
Model Trainz Benchwork Support 9 DES,<kuid:101046:102550>

Model Trainz Wall 1 DES,<kuid:101046:102551>

Model Trainz Backdrop 1 DES,<kuid:101046:102512>
Model Trainz Backdrop 2 DES,<kuid:101046:102514>
Model Trainz Backdrop 3 DES,<kuid:101046:102516>
Model Trainz Backdrop 4 DES,<kuid:101046:102518>
Model Trainz Backdrop 5 DES,<kuid:101046:102520>
Model Trainz Backdrop 6 DES,<kuid:101046:102522>
Model Trainz Backdrop 7 DES,<kuid:101046:102524>
Model Trainz Backdrop 8 DES,<kuid:101046:102527>
Model Trainz Backdrop 9 DES,<kuid:101046:102528>
Model Trainz Backdrop 10 DES,<kuid:101046:102531>
Model Trainz Backdrop 11 DES,<kuid:101046:102533>
Model Trainz Backdrop 12 DES,<kuid:101046:102535>
Model Trainz Backdrop 13 DES,<kuid:101046:102537>

More assets from Dave:

I have some Backdrop Splines (NOTE: These are SPLINES and not static backdrops) free for downloading and use. There is also a Wall spline.

very short Video showing one of the splines:

http://youtu.be/Tv__W5qDdks

On DLS

Model Trainz, Backdrop Spline One DES,<kuid:101046:102555>
Model Trainz, Backdrop Spline two DES,<kuid:101046:102556>
Model Trainz, Backdrop Spline three DES,<kuid:101046:102557>
Model Trainz, Backdrop Spline four DES,<kuid:101046:102558>
Model Trainz, Backdrop Spline five DES,<kuid:101046:102559>
Model Trainz, Backdrop Spline six DES,<kuid:101046:102560>
Model Trainz, Backdrop Spline seven DES,<kuid:101046:102561>
Model Trainz, Wall Spline one DES,<kuid:101046:102562>
Model Trainz, Wall Spline one DES,<kuid2:101046:102562:1>


I hope these will be useful in Model Railroadingz.

Dave

Thanks

Hi folks,

I finally got my head around the process of creating new content so they work properly in Trainz. The following items should appear on the DLS soon®:

Wood parquet floor splines:

MRR: HO Wood Flooring 1 <kuid:1776:300001>
MRR: N Wood Flooring 1 <kuid:1776:300002>
MRR: O Wood Flooring 1 <kuid:1776:300003>

Walls suitable for HO, N, and O-scale roomz with moulding trim in full (1), half (1/2), and quarter (1/4) baseboard lengths:

MRR: HO Wall White 1 <kuid:1776:300004>
MRR: HO Wall Blue 1 <kuid:1776:300005>
MRR: HO Wall Sand 1 <kuid:1776:300006>
MRR: HO Wall White 1/2 <kuid:1776:300007>
MRR: HO Wall Blue 1/2 <kuid:1776:300008>
MRR: HO Wall Sand 1/2 <kuid:1776:300009>
MRR: HO Wall White 1/4 <kuid:1776:300010>
MRR: HO Wall Blue 1/4 <kuid:1776:300011>
MRR: HO Wall Sand 1/4 <kuid:1776:300012>
MRR: N Wall White 1 <kuid:1776:300013>
MRR: N Wall Blue 1 <kuid:1776:300014>
MRR: N Wall Sand 1 <kuid:1776:300015>
MRR: N Wall White 1/2 <kuid:1776:300016>
MRR: N Wall Blue 1/2 <kuid:1776:300017>
MRR: N Wall Sand 1/2 <kuid:1776:300018>
MRR: N Wall White 1/4 <kuid:1776:300019>
MRR: N Wall Blue 1/4 <kuid:1776:300020>
MRR: N Wall Sand 1/4 <kuid:1776:300021>
MRR: O Wall White 1 <kuid:1776:300022>
MRR: O Wall Blue 1 <kuid:1776:300023>
MRR: O Wall Sand 1 <kuid:1776:300024>
MRR: O Wall White 1/2 <kuid:1776:300025>
MRR: O Wall Blue 1/2 <kuid:1776:300026>
MRR: O Wall Sand 1/2 <kuid:1776:300027>
MRR: O Wall White 1/4 <kuid:1776:300028>
MRR: O Wall Blue 1/4 <kuid:1776:300029>
MRR: O Wall Sand 1/4 <kuid:1776:300030>

Ceiling panel splines:

MRR: HO White Ceiling Panels <kuid:1776:300031>
MRR: HO Black Ceiling Panels <kuid:1776:300032>
MRR: N White Ceiling Panels <kuid:1776:300033>
MRR: N Black Ceiling Panels <kuid:1776:300034>
MRR: O White Ceiling Panels <kuid:1776:300035>
MRR: O Black Ceiling Panels <kuid:1776:300036>

All files can be filtered using "hoscale, nscale, or oscale". Have fun! :)
Here is the video how-to:


Tutorial about building Model Railroadz at:

http://forums.auran.com/trainz/showthread.php?109444-Making-Model-Railroadz&p=1258496#post1258496

Hopefully everthing is consolidated here, if not please add what you are using.

A big thanks to Oknotsen and kimo505 for the concept and Lee Ferr for the video.

Harold
 
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More Assets

Adam (simulatortrain) has made some assets for the model railroadz craze. Those items are now hosted and the link can be found below.

http://jointedrail.com/index.php/freeware/model-railroadz/model-rr-stuff-set-1.html

Enjoy!


Black Carpet, <kuid:156765:101333>
Layout Fascia Black Curtain, <kuid:156765:101335>
big white wooden door, <kuid:156765:101339>
big white light switch, <kuid:156765:101342>
Layout Fascia Black, <kuid:156765:101345>
Layout Valance Black, <kuid:156765:101346>
big ns calendar, <kuid:156765:101352>


Will be uploading these later tonight...

Some changes made:
-Increased sizes to 42 inch largest radius, and added 20 inch radius --still spaced every 2 inches. (covers 18 to 42 inch radii in HO scale).
-Smallest and Largest rings have 72 segments on 5 degree spacing.
-Second largest 2 rings have 36 segments on 10 degree spacing.
--All other rings have 24 segments, on 15 degree spacing.
-Added a Compass of sorts, spaced every 45 degrees (Red compass)
-Added a secondary Compass, spaced every 10 degree (Yellow compass)
-(3) Versions of the "new" style available:
--Original style, FULL circle, with added features (above), center of rotation in center of object.
--Original style, FULL circle, with center of rotation on center line of largest radius. (allows placement off edge of baseboad).
--New style, HALF circle, with 3 scale inch "legs" to align tangent tracks to curve, center of rotation at center of semi-circle.

HO_Radii_Gauge2_zps34a7202c.png

Search "MRR:"

Thanks
Harold
 
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HUGE brick wall, kuid:645812:97925
HUGE wall brick grey, kuid:645812:97930
HUGE wall plaster, kuid:645812:97931
Impressions of those walls and decorations made specifically for those walls can be found here:
http://forums.auran.com/trainz/showthread.php?94426-Uploads-by-oknotsen&p=1255687#post1255687
HUGE decoration clock, kuid:645812:97932
HUGE decoration picture church, kuid:645812:97933
HUGE decoration picture van, kuid:645812:97934
HUGE decoration picture train, kuid:645812:97935
 
Released layout - The Basement

A layout for TS12 SP1:

Righto gentlemen. Feel free to come visit The Basement :p

You will need stuff from this thread and content packs from JRs MWG 3.0.
Everything else should be on the DLS.

the_basement1.jpg


the_basement2.jpg


Besides the Jointed rail Midwest Grain 3.0 dependency packs these are required from JR:

The sunshade can be found on JR's Website under freeware scenery

<kuid:175455:100965> JR 40’ Sunshade

These under products and loads:

<kuid:127320:920021> JR 53ft Stax CSX Ctr/Trlr
<kuid:127320:920024> JR 53ft Crowley Blue Ctr/Trlr
<kuid:127320:920026> JR 53ft PATZ Chassis
<kuid:127320:920027> JR 53ft JBHZ Chassis
<kuid:127320:920028> JR 53ft NSFZ Chassis
<kuid:127320:920029> JR 53ft CMCZ Chassis

<kuid:175455:100800> JR X-Ray Shed
<kuid:175455:100868> JR Concrete Support Pier
<kuid:175455:100880> JR Tank Shed
<kuid:175455:100897> JR 200’ Wall

Thank you
Harold
 
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Just wanted to thank you for the how to video, it got me going after a couple of hours of failure. Only been doing Trainz since Dec 2012 so still on the learning curve.
 
Thanks for extracting the assets list and procedures into a separate thread, Harold. It will help all those eager to have a go at this wonderful concept see readily in one place how to go about it.
 
Making Ceilings

ceilings.jpg


Thanks eso, I pride myself on the results of my perfectionism 'condition' :hehe:
The ceiling is from the DLS, asset 'Concrete ceiling v2 50m. wide'. You need to align them next to each other but its not that hard with the aid of the grid :) I have it raised here 170 units in the spline tab from the floor for O scale, you might need it a little higher for HO

Cheers
Stevo

Thanks
Harold
 
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Harold,

Thank you for posting over at MRH. The guys there are intrigued yet afraid of V-modeling. :) We might have some hooked though at least for layout planning.

John
 
Released layouts

Here is another TS12 SP1 layout:


Another TS12 SP1 route:

Thought I might draw a line under this one before I ruin it with changes :D
I've just re-done the team track into a general freight yard so it might be slightly different to the previous screens.

The Old Line

No speed trees in this one so it should apparently run on anything. Stuff not on the DLS should be available through JR's freeware section.

w2irmjph.pnq.jpg

TS!2 layout on DLS "Sweet Home Chicago,<kuid:212208:100196>"

This route really doesn't look anything like Chicago, but kind of the flavor of the area, at least in the eyes of the person, or virtual person who built the around the walls layout, with much switching and some industry, it lends itself to some self styled operation, typical of a model railroad set in an industrial theme.


trainz2014-03-0517-12-28-251.jpg



Its on the DLS now, ready for download.


Thanks
Harold
 
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Eso Tutorial on Model Railroadz

This is from the Screenshot thread
Nice Start judahGrice :)

This may help you & anyone else looking to make a start in model rail style building...

I thought that I might do my next route as a sort of "build log" to maybe try and show everyone my thought process and how I create since there is a bit of science (well, more maths really) behind my madness.
I'll confess straight away I'm not a writer by any stretch and my prototype knowledge is basic at best :) but there might be a few hints and tips that are new to some. So where to start?

All my MR projects start with setting out the space and baseboards, this is probably due to the fact I find it easier to work once my spacial parameters are defined. I'm a commercial estimator for a plumbing company by trade so walls, floors and doors come easy to me. I'll generally have some inspiration with regards to what I want to achieve in the space but really I'll just wing it and see what looks good. Sometimes just placing a building can set the tone of what will end up in any given area.

For this project the inspiration was a plan in Model Railroad Planning 2014, The Iowa Interstate Grimes Line by James McNab (here's an online article of the same). I really like the idea of small, low revenue freight with the option of multiple mainline interchange which should lend itself well to VR modelling. While I'm not going to copy any part of this design it should give a good idea of what I'm trying to accomplish. Scenery wise I'm still undecided but it will probably be very similar to The Old Room line in one of the previous posts.

Anyway, like I said, I'm not a writer so on with the useful bit.

PART 1: Build The Room

This is 3x1 baseboard layout so I normally start by mapping out the area using the ruler tool (the diagonal lines indicate the void space). The route will follow the outer walls 4.1' wide with a double width peninsula through the central section to give maximum (yet simple) line length.

5wd1wrdm.3kb.jpg


Next step is to place the floors (missed that shot sorry, but they run in the void space at -45) and the lower ceilings around the boards that sit behind the valance. Try to leave a 5-10mm (1/2" for you imperialists) inside the ruler line to avoid these poking out through the face. Then overlap these with whatever main ceiling spline you choose (a contrast in colour/texture works well)

tj4sn5lp.pjk.jpg


Next up set the heights. I used 140 for the main ceilings and 80 for the layout false ceiling although go with whatever looks right to you.

nehgkzxw.n3m.jpg


Now run around the rulers with either a plain fascia (if you want to add visible supports) or fascia with curtains (if you're lazy like I am). Once these are in place follow around the same space with the valance spline just on the inside face of the fascia spline (see the reason for the gap in the previous point). Head around and set the heights for the valance, again this is whatever looks right (I think I used 120 from memory). It's good to get this in place now as it's a pain to fix later on.

fzbdvogz.3tx.jpg


Stating to take shape already!

Now pick out the void space with whatever dighole works, by complete coincidence my voids were 12 gridlines wide so 2 6x6 digholes worked perfectly with only a bit of mucking around needed at the end of the peninsula. These will need to be dropped to -50 to go under the floor spline.

fwp0eu3w.3qr.jpg


Now add in whatever walls you want. I've used the MRR HO scale white since they're quick and easy (and again, I'm lazy). Just remember to lower them so the skirting is under the baseboard level, -20 works ok behind the curtains or -45 if you want them visible at floor level. You could also use the E piece in a square to represent a structural column in a large open space but I'm going with the peninsula wall as structural so I didn't need them (ok, that bit is the technical builder in me).

znic3ejc.uwu.jpg


Knock out the rulers and there you have it. One large open space.

y0nvvjnp.gck.jpg


Next up... track laying (maybe) :)

Here is the track laying part:

http://forums.auran.com/trainz/showthread.php?109038-Model-Railroadz&p=1268565#post1268565

Scenicing:

http://forums.auran.com/trainz/showthread.php?109038-Model-Railroadz&p=1268707#post1268707
 
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Thanks:
I'm going to delete all my routes except 2 payware and Model Railroad.
This "mode" is actuality what I wanted but didn't have the imagination to pull it off.
Boy! talk about opening up Trainz to a whole new branch line, WOW!!
xcrossi
 
Modular virtual railroads are here to stay ... and this is a fabulous invention !

I think the big factor is the project becomes a doable, how many of us have several of these:

ozark_northern_tb.jpg


A TransDem'd route that has only been started but miles and miles 'til completion.

The Model Railroadz concept allows a "complete" system in a small space.

Harold
 
New Assets

Back to listing new assets:

Model Trainz Benchwork Support 1 DES,<kuid:101046:102538>
Model Trainz Benchwork Support 2 DES,<kuid:101046:102543>
Model Trainz Benchwork Support 3 DES,<kuid:101046:102544>
Model Trainz Benchwork Support 4 DES,<kuid:101046:102545>
Model Trainz Benchwork Support 5 DES,<kuid:101046:102546>
Model Trainz Benchwork Support 6 DES,<kuid:101046:102547>
Model Trainz Benchwork Support 7 DES,<kuid:101046:102548>
Model Trainz Benchwork Support 8 DES,<kuid:101046:102549>
Model Trainz Benchwork Support 9 DES,<kuid:101046:102550>

wood_benchwork.jpg


Model Trainz Wall 1 DES,<kuid:101046:102551>

Thanks to Dave Snow

Harold
 
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Thanks Harold. How long do these take to show up on the DLS? I see Dave's other work, but not the supports mentioned above.
 
Thanks Harold. How long do these take to show up on the DLS? I see Dave's other work, but not the supports mentioned above.
I went into Content Manager with the Today and Download Station/True filter and the assets showed up tonight.

Harold
 
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Warning: Unsupported file type for 'C:\Users\Owner\AppData\Local\Temp\Model Trainz'
Error: Unable to open CDP file ' Wall Spline one DES-3.cdp' for reading
 
Warning: Unsupported file type for 'C:\Users\Owner\AppData\Local\Temp\Model Trainz'
Error: Unable to open CDP file ' Wall Spline one DES-3.cdp' for reading
That is a David Snow spline referenced earlier and worked fine for me, did you download the asset again.

Harold
 
Thank you for this thread. I am re-creating the layout of my local model railway club in Trainz. Now I'll be able to make it even more authentic! :D

I may post some pictures when I make real progress on it.

Kieran.
 
Started in Spring last year, still a good way to go - making some assets as I go along.

Dursay120214Small_zpsae132558.jpg


Dursay111113SmallEd_zps2693ac91.jpg


As Hminky says a model railway sized route becomes 'doable' even with limited time available, but he temptation is to add loads and loads of detail.
 
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