Thanks Malc.
If anyone works out a way of solving this I'd be very grateful to hear the solution.
Type: Posts; User: LMS_MAN
Thanks Malc.
If anyone works out a way of solving this I'd be very grateful to hear the solution.
[QUOTE=neville_hill;1768975]A few images in TANE.....
https://i.imgur.com/fVsTYDW.jpg
Love the weathering Neville Hill :cool:
Hi John,
Do you mean disable them in content manager or within the game?
How did you do it?
Thanks,
Gary.
Hi All,
I have noticed in T:ANE that it's possible to alter the config file for the built in drivers. So would it be possible to reduce the likelihood of this troublesome figure and her various...
Hi All,
I've only just heard of this thread thanks to Peter White.
From what I understand the fireman should always be in the cab and never change character as it is included within the...
Hi Nexus, I know I created it but do you have any idea why my loco looks so sharp compared to everything else in that screenshot?
Have you altered anything? Is that in T:ANE?
Hi,
I managed to find what in the end was a simple cure. I opened the tga file within content manager and resized it to 4096 x 4096 and the image in Surveyor was 100% clearer. I did try double...
Well I've been messing around with that program for a few hours and all I come up with is a blurry mess. The resolution of the converted map is terrible so I'll have to try something else. I think my...
When I have created the route map in Basemapz and added it in content manager should it appear in the "Select Route" menu or is it somewhere within surveyor as I can't see it in the list of routes.
...
Hi,
Thanks for the replies.
P.S. Swordfish, great to hear from you. Regarding T:ANE, yes I know I have just finished doing 120+ screenshots in T:ANE for my new website which should be finished...
Hi,
I am planning on building in T:ANE a virtual version of a model railway I am thinking of building.
My question is what is the simplest way to get the plan I have created to appear in...
Fantastic shot Emo. Kind of watercolour like.:cool:
http://i983.photobucket.com/albums/ae320/Phils428/Kensington%20Rd/stabling7.png
http://i983.photobucket.com/albums/ae320/Phils428/Kensington%20Rd/stabling6.png...
16 months wait for a reply.Is that a record?:p
I'd say its really unfair to compare as no steam loco design has the benefit of computers to help in its development. A steamloco developed in the same way as diesels have since the last steam locos...
I hope you dont mind me posting a shot of one of my locos on here.If you do(because its payware) please let me know & I'll remove it.:)
The images are so much sharper in TC3 than they ever were in...
Are the locos hidden behind the yawnmobiles?:p
Hi Dave, thats good to know, thanks.
But what I'm also curious to know is if I use the new style TC3 sounds or engine spec does that mean the loco no longer works in 04 or 06?
I dont fancy...
Thanks for that list & I'll actually take back what I said & state that thats enough changes/improvements for me to buy TC3.
So apologies for being so negative.:)
Just one thing, is it...
Any chance of a very brief & concise description of what exactly is new or improved in TC3 compared to trs2006 please? And by that I mean the game itself, not the content or routes included in it.
Because we've already bought the game several times before Davie.
How many times can the same thing make you say "wow, thats amazing!" do you think?
Hi,
No, sorry my locos dont have working couplings at present.
I'm going to see what happens with the next release of Trainz.Hopefully Auran may finally include them as a standard add on via a...
Duchess of Abercorn on a test run only missing a few bits & pieces now.:)
http://i35.photobucket.com/albums/d187/LMS_MAN/6234p3.jpg
http://i35.photobucket.com/albums/d187/LMS_MAN/6234p2.jpg...
Youre right, sorry.
There are three versions of 54XX, 64XX & 74XX.
The 54XX had 5'2" drivers, the 64XX & 74XX had 4'7 1/2" drivers
There was differences in weight tractive effort & boiler...
deleted now