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  1. Replies
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    Also I strongly suggest you read through the docs...

    Also I strongly suggest you read through the docs and try out all the tools.

    You'll learn great tricks like using marquee select with the Fine Adjustment tool to select a group of assets, then...
  2. Yes, and every TRS19/TRS22 build in between. But,...

    Yes, and every TRS19/TRS22 build in between. But, it appears very rarely, which is why it's been around so long without anyone really noticing. So no need to worry really.

    Note also this is...
  3. UPDATE: We've finally got to the bottom of the...

    UPDATE:
    We've finally got to the bottom of the issue with missing sleepers on procedural junctions. Interestingly, the bug was originally introduced in TANE SP2 (so over 5 years ago). There was a...
  4. Google is the best way to search for any answers...

    Google is the best way to search for any answers to Trainz.

    Type if "Working Scales" +trainz and it shows one link to a forum post that provides the answers.

    Type is "Trainz Manual" - this...
  5. There's a script error showing in your...

    There's a script error showing in your screenshot. Probably not related but worth checking.

    The spline looks like it's an out and back stretch, so removing the spline point should fix it (but...
  6. >> We're exploring replacing thumbnails with 3D...

    >>
    We're exploring replacing thumbnails with 3D renders. Meanwhile S20 does have a Preview Asset window which you can resize. So that's a step up from Classic.

    >>
    You can't. Stop looking. :)
    ...
  7. I think track is treated as 2 unless you add a 1...

    I think track is treated as 2 unless you add a 1 or a 3.

    In your description, both tracks would be priority 2, so it would take the shorter one.

    Try making the train and track priority 1 on...
  8. Thanks for the update. That sounds like a bug...

    Thanks for the update. That sounds like a bug where the Content Vault status is overriding the purchase state. I will investigate and raise a task.
  9. Hotkeys for the top row of the Tools Palette W =...

    Hotkeys for the top row of the Tools Palette
    W = Brush Tool
    E = Placement
    R = Eyedropper

    Next row is:
    S = Move
    D = Fine Move
    F = Marquee
  10. Like with most things, the more you use it, the...

    Like with most things, the more you use it, the less you go back to the old way of doing things.

    For example, learning the shortcut keys makes a big difference:

    * WER and SDF for the tools (i.e...
  11. "Not Active" status means that the KUID is listed...

    "Not Active" status means that the KUID is listed as a featured asset in a payware DLC resource, and that your username does not have access to that specific KUID.

    There are a few main reasons for...
  12. It appears that zooming out to satellite view and...

    It appears that zooming out to satellite view and moving to a new area of the map is the easiest way to reproduce the missing sleepers. And further to that, we've identified that the issue has been...
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    If you crashed during a db repair, then it is...

    If you crashed during a db repair, then it is quite likely something could be left in an incorrect state.

    The process is to start up again and allow the next db repair to complete.

    Manually...
  14. Confirmed that we can repro under some...

    Confirmed that we can repro under some conditions. Investigating further. Thanks for the report.
  15. Warwick route The original map has this...

    Warwick route

    The original map has this asset: <kuid2:60238:38181:1> Bridge Deck 8
    The latest map has this asset <kuid2:60238:38181:2> Bridge Deck 8
    The attachment points have changed slightly...
  16. As pointed out above re C&O Hinton Division DLC...

    As pointed out above re C&O Hinton Division DLC route problem at Mt Hope.



    The attachment point or direction has been changed in the new asset and therefore gawpo50 will need to make another...
  17. We try to ensure compatibility of DLC with the...

    We try to ensure compatibility of DLC with the beta builds, but there may be times when a content update is required and we haven't rebuilt the full DLC content set yet.

    Beta builds are, by...
  18. On the C&O Hinton Division DLC route... >> No...

    On the C&O Hinton Division DLC route...
    >>
    No issues here checking the location shown at Mt Hope.
    Route is <kuid2:453099:100037:20> C&O Hinton Division
    Are there any other steps required to...
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    There is a Trainz Plus update as well - check the...

    There is a Trainz Plus update as well - check the Trainz Plus thread for details.

    This update is primarily to keep compatibility between the builds.
  20. Working here - please submit a detailed bug...

    Working here - please submit a detailed bug report and we'll investigate: https://n3vgames.typeform.com/to/xRdryu
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    Mac will be supported (using Metal).

    Mac will be supported (using Metal).
  22. Replies
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    You bet - this, along with performance...

    You bet - this, along with performance improvements [in most cases].
  23. Replies
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    Sorry no overhangs (3D modelling is quite...

    Sorry no overhangs (3D modelling is quite different to terrain data). Steep cliffs will be possible since you won't be stretching a 5m grid to 50m height, but just how it all plays out is still being...
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    FYI, the full solution is being worked on right...

    FYI, the full solution is being worked on right now.
    Date submitted: 9/9/2022 7:18:25 PM
    Submitted by: cbergmann
    Description: Single-pass terrain ground holes wip
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    One way - add a trackmark, and use a couple of...

    One way - add a trackmark, and use a couple of Rules
    <kuid:-25:1155> Consist Check
    <kuid:-25:1269> Set Junctions
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