That's what you would want to do, and the manufacturer is perfectly entitled to stop you from doing that, to protect their own effort and skill. In the case of a traincar you can see perfectly well...
Type: Posts; User: BuilderBob
That's what you would want to do, and the manufacturer is perfectly entitled to stop you from doing that, to protect their own effort and skill. In the case of a traincar you can see perfectly well...
That's the point. When N3V changes the asset from freeware on the DLS to built-in or payware they add things like translations and the permissions container. That causes it to be seen as modified...
Multi-player requires a single common source for assets. If some users have the asset as payware, some have it as built-in and some have it as DLS download then multi-player will not run. And it's...
While this sort of copying and distribution is to be regretted, and must be dealt with properly, the unfortunate fact is that Trainz users who want to use the multiplayer facility are forced to do it...
Use the open-in-driver or open-in-surveyor commands listed here to bypass the startup entirely.
http://online.ts2009.com/mediaWiki/index.php/TrainzUtil
Does anyone know what happened to the reward for filling in the subscription survey?
I supplied an email, but there was no choice at the end like the message said. I have lodged a support ticket,...
Then why wouldn't you put this reskin on the DLS? You will likely get a much better response if you agree to let everyone use it.
A new version of an asset is automatically used in a route as soon as it becomes available. However, the properties of the asset as defined for that usage in the route do not get updated. The...
; <NULL> trs19-beta: 2652
; <NULL> 1560852712099: Client refresh complete
- <NULL> TADCopy> Unable to copy file j:/uk content disk 1/sc484f.tzarc to G:/Program Files/N3V Games/Build...
Can you say at this stage whether you will be amending the License Agreement governing upload access to the Download Station to allow N3V to make the changes required to make DLS items built-in (such...
I'm not sure this has ever been seriously proposed. Certainly it has not been raised in any recent discussion. In fact, the concern about freeware becoming payware is pretty much the opposite of...
Perhaps that process creates a similar problem, but it's not what occurred here. Neither the 3rd party assets nor the DLC route were ever installed. Somehow the cars became marked as payware, so...
I have seen the exact same problem (right down to the number it stops at) and can confirm that 24 hours is no better than 8 or 9. After working on it for several days I gave up and reinstalled. The...
It appears from this example that changing the scale at which a PBR ground texture is painted changes the height variation that is applied to the ground.
It was stated that this doesn't happen. ...
That's the point that needs to be restated as loudly as possible. It's the product differentiation that generates the revenue, and it is being killed off.
If it's not a change in ground height then something else is happening at change of scale (PBR Soil Texture 2).
...
The JR ones get the status 'Payware, Modified, Faulty' and cannot be edited.
They could only be upversioned in another system (eg, TS12) and then imported - a process beyond the capacity of many...
The problem affects users even if they don't install the free DLC. It has gotten completely out of hand.
<kuid2:661281:100035:1> C&O 2-6-6-6 H8 - New River Mining Coal Run is installed by default....
It depends on the licence conditions stated in the model or at the download site. Just because it is freeware doesn't mean you can send it out - any distribution whether giving it to friends or...
The change appears to be to raise the ground, but it is not obvious if the default grid ground texture is a height-mapped texture. In that case it is the application of a non-height-mapped texture...
.. and of course the value is 128, not (128,128,128). I think I will have to examine a series of ground textures to see whether this is actually the way they were created, as it might explain why...
If the terrain is raised by half the maximum parallax amount then the default height would be (128,128,128), not pure white. You suggest this later, but again refer to it as 'white' when it is...
The video doesn't mention that if you want to use the library for any subsequent lowest LOD images then you also have to adjust the reference in the 'body_low' mesh table subcontainer in the traincar...
Have you just imported this route from CDP?
If so, import it again BUT delete the existing route (using Content Manager) first. There is a bug in T:ane that removes all assets from a route if...
Only because it's been redefined from the original documentation.
"The "mesh-table-lod-transition-distances" tag (float array) determines the distances in meters at which each Level of Detail...