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Type: Posts; User: jd_james

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  1. Replies
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    At least make your DLC sound real!

    Just looking at the DLC content, practically at the Italian Frecciarossa 1000. Don't get me wrong, the model is very nice and all, but for goodness sakes! If you are going to charger $30 for it, make...
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    The problem is the devs over at N3V are tone...

    The problem is the devs over at N3V are tone death and never herd a train pass by before. Instead of commissioning sound engineers to go over to a train station or even a railway depot record train...
  3. Well that sounds promising. While on the subject...

    Well that sounds promising. While on the subject of sound effects, is there a better sound engine that allows better sound effects for electric traction motors and other electric trains?
  4. Sound effects of junctions and curve screeching... How are they?

    So for those testing the new versions, what do people think of the junction sound effects? Is it the same annoying defaults that goes back as far as TRS2010? Did N3V bother to make any effort in...
  5. Thread: USA Pics

    by jd_james
    Replies
    43,915
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    11,930,214

    Did the window by the driver's seat of the cab...

    Did the window by the driver's seat of the cab car get fixed? I remember it was too high.
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    Will they have working tail lights? :) I been...

    Will they have working tail lights? :) I been looking into getting some engine sounds from these engines, but I think it will be hard to replicate them due to the limitations of Trainz.
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    What Shane suggests works for me. I can't find...

    What Shane suggests works for me. I can't find the rule anywhere outside of TRS12. Had to extract it into TANE. Why is such a useful rule not also included with TANE?
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    I am looking for a setup where if I pass a signal...

    I am looking for a setup where if I pass a signal at Danger, my train automatically stops.
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    Emergency stop on a red signal?

    Is there a rule or set of rules I can set in a session for a train to emergency stop in driver mode if it passes a red signal?
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    4,571

    I am happy that sound is finally having a proper...

    I am happy that sound is finally having a proper discussion in this community. I was very disappointed when Tony made no mention of improved sound quality or effects to Trainz. Trainz has been around...
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    Because I, along with everyone else in this...

    Because I, along with everyone else in this community is interested in railroads and the operation of trains. I am bothering with Trainz because I see it's potential to be the best railway simulator...
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    23,748

    Meh, it's just eye candy. Probably will have the...

    Meh, it's just eye candy. Probably will have the the crappy sound engine that gives us the famous default Clickity Clack tracksound, won't allow us to use dynamic engine sounds for electric...
  13. N3V's signature quality control

    N3V's signature quality control
  14. No word on a whole new sound effects engine to...

    No word on a whole new sound effects engine to replace the garbage that has existed since since the earliest versions of Trainz. Disappointing. Let me guess, the same default Clickity Clack and...
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    I was sick today so I was just fiddling around...

    I was sick today so I was just fiddling around with the Trainz content. DaveSnow has his excellent MP40PH-3C and for a while I wanted to make it look even better. I learned how to reskin so I tried a...
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    Do you know the KUID that makes up the default...

    Do you know the KUID that makes up the default junction sound when passing through junctions?
  17. Thread: USA Pics

    by jd_james
    Replies
    43,915
    Views
    11,930,214

    Where did that Bombardier Multilevel car come...

    Where did that Bombardier Multilevel car come from? :eek:
  18. So I am not the only one with this problem! Had...

    So I am not the only one with this problem! Had it for years! The problem stems to kuid2:45324:54002:5 (Locomotive sound effects library v1.08c) Can you please fix this JR?
  19. Other tracksounds I have set with other trucks...

    Other tracksounds I have set with other trucks work fine at speeds above 45 MPH. It seems it is just that one I want to act as a traction motor does not. What can be done to fix this issue?
  20. This would not be a problem if everyone plays by...

    This would not be a problem if everyone plays by the same rules and used the DLS like it was originally intended where it automatically downloads the required KUID's and skip the ones you already...
  21. Traction motors going silent after 45 MPH

    I am trying to add traction motor effects labeled as a track sound to a locomotive from the DLS. "Locomotive Traction Motor Sound kuid2:45324:53000:1". It seems that when the locomotive surpasses 45...
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    They certainly would not survive long if everyone...

    They certainly would not survive long if everyone stops buying their product. But if TRS2018 is as bad as TANE with full of warts as you put it, Perhaps that's what N3V should get. For you to buy...
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    This guy is 100% correct! I'm am happy someone is...

    This guy is 100% correct! I'm am happy someone is speaking up! What happens when we let companies have a break? They end up doing things to see how far they can get away with.

    Look at Rockstar...
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    Well, Microsoft did fix many of the issues that...

    Well, Microsoft did fix many of the issues that Windows 8 brought to it's users. Like Vista, no one liked Windows 8. What did Microsoft do to fix it? They made Windows 10, claim it's the final...
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    I see. Yep, that's right... Add more things...

    I see.

    Yep, that's right... Add more things to further brake Trainz instead of fixing up all the stuff that's yet to be fixed.
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