.

Search:

Type: Posts; User: janathan

Page 1 of 13 1 2 3 4

Search: Search took 0.02 seconds.

  1. Okay, it looks like if you use a .lm file, you...

    Okay, it looks like if you use a .lm file, you can leave "mesh-table-lod-transition-distances" blank. It still needs to be there, but no data has to be entered. When leaving it blank, the problem...
  2. See, that's one thing I never understood. Why is...

    See, that's one thing I never understood. Why is it that even if I'm using a .lm file, I still need the "mesh-table-lod-transition-distances" tag? Don't they both do the same thing, but in different...
  3. Okay, so I've discovered something weird....

    Okay, so I've discovered something weird. Changing the mesh-table-lod-transition-distances from "1000" (which is the number I chose for all of my assets) to 200000000 seams to have fixed the problem...
  4. The only difference I can see is my bogies having...

    The only difference I can see is my bogies having more polygons, but when I edited them to only load the third lod mesh, which has far fewer polygons than most bogies I've made, the issue still...
  5. I replaced the bogies and pantographs with the...

    I replaced the bogies and pantographs with the ones for VBG's AEM-7 and they worked, so the issue is apparently with the bogies and pantographs, but I don't know why. Neither the bogies, nor the...
  6. In case you're wondering, I still haven't solved...

    In case you're wondering, I still haven't solved this problem. I reduced the mesh by 10,000 polygons, but that didn't do anything. In "Preview Asset," the problem only seems to occur after manually...
  7. I've made several random changes to those...

    I've made several random changes to those numbers, but it made no affect.
  8. Also, I forgot to mention. I recently checked and...

    Also, I forgot to mention. I recently checked and yes, the other lod meshes have a.bog0, a.bog1, a.pant0 and a.pant1 attachments.
  9. I'm using .fbx files and .lm.txt files only. I...

    I'm using .fbx files and .lm.txt files only. I don't use .im files anymore because of a few minor issues I've had when importing. You see, back before I started making my own lighthouses, I imported...
  10. I already tried that. The glitch occurs on both...

    I already tried that. The glitch occurs on both old and new sessions.
  11. Here's a video I made showcasing the glitch for...

    Here's a video I made showcasing the glitch for better context: (https://www.youtube.com/watch?v=uGTmYYO_8z4&lc=Ugwgy_hq1mdROKrQ1fZ4AaABAg)
  12. No. I only use .fbx files.

    No. I only use .fbx files.
  13. I haven't tried it on T:ANE because I no-longer...

    I haven't tried it on T:ANE because I no-longer have it installed. Plus I heard that T:ANE doesn't do PBR textures.
  14. I tried "preview asset" and just like in the...

    I tried "preview asset" and just like in the sessions, the bogies and pantographs disappeared when the locomotive was far enough to be unloaded.
  15. I'm still trying to solve this mystery. I've...

    I'm still trying to solve this mystery. I've tried giving the bogies a lod system, which I usually don't do for bogies, 'cuz I never needed to. That didn't solve anything, sadly. It's still the...
  16. It happens in both DCC mode and Cab mode. Also, I...

    It happens in both DCC mode and Cab mode. Also, I tried using the "edit trains" tool in driver to delete and replace them back on the track to see what would happen. When I went far enough for the...
  17. I don't think it's a load issue. I've been...

    I don't think it's a load issue. I've been running some experiments where I put a bunch of AEM-7's on the track and no matter what, it's only the first one in a consist that's missing its...
  18. Lead locomotive missing attachments in session, when I move to another train

    I have a weird glitch I'm trying to figure out. Often times, when starting a session, only the lead locomotive is missing all of its attachments (headlights, ditchlights, bogies, pantographs) and is...
  19. Update: I finally managed to fix the problem....

    Update: I finally managed to fix the problem. What I did was delete the .tzarc file, then used content manager to re-upload the locomotives. It seems as though the tracksound was causing the problem,...
  20. I deleted them, ran an extended database repair,...

    I deleted them, ran an extended database repair, then re-downloaded them, but I'm still getting this error.
  21. I tried deleting and re-downloading them three...

    I tried deleting and re-downloading them three times, but I'm still getting these errors.
  22. Download Station asset (kuid number) has been locally modified error when uploading

    When trying to upload a content package to the Trainz store, I get the following two errors:
    https://tccp.auran.com/content_creators/images/error_red.png <kuid2:140046:100104:1> : Download Station...
  23. Sorry it took so long (I've been very busy), but...

    Sorry it took so long (I've been very busy), but here's a screenshot: (https://www.youtube.com/channel/UCU__uSfBhTpotRj26K0IGDA/community?lb=Ugw9q7268BbKogGaEp94AaABCQ)
  24. I'm having trouble uploading a locomotive to the Trainz Store

    This is my first attempt, so I'm not sure what's going on. At first, everything was green, so I entered it into the build queue. It stayed there for a few days, then all of a sudden, "package info"...
  25. Replies
    1
    Views
    105

    Do one-part horns not exist anymore?

    While testing a one-part horn I made recently, it acted like a two-part horn and required me to hold the "h" button to play the whole sound, rather than the whole sound playing when the "h" is...
Results 1 to 25 of 321
Page 1 of 13 1 2 3 4