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  1. And without going into the detailed post...

    And without going into the detailed post processing settings, as noted above you get the silver sparkle effect on the TRS19 track in the mid to far distance.
  2. The built in N3V Protrack (the ones prefixed...

    The built in N3V Protrack (the ones prefixed TRS19) still suffer from the sparkle effect when viewed into the distance.

    The SAM TRK protracks are quite good though.
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    The "punishment" frankly laughable, though. ...

    The "punishment" frankly laughable, though.

    Should have been a custodial sentence, IMHO.
  4. You could use Transdem to do a fictional terrain...

    You could use Transdem to do a fictional terrain extraction and build on that, doesn't even have to be from the UK or where a railway runs in real life. For a circular route why not take one of the...
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    That's actually what I did afterwards, Malc. you...

    That's actually what I did afterwards, Malc. you can also use smaller boxes to shape around the uneven borders of the wooded area. It's also actually probably a better way of setting up a larger...
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    Thanks for that post re the Random Scenery. In...

    Thanks for that post re the Random Scenery. In all the time spent in TRS2019 Surveyor, I didn't know it existed but just tried and the results are excellent. More random than copy and paste of the...
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    Unfortunately as Dave says. We really could do...

    Unfortunately as Dave says. We really could do with the authors of the great assets which worked very well in pre TS12 versions to consider updating and at least remove the alpha/transparency effect...
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    Have you ever considered putting a compression...

    Have you ever considered putting a compression feature into Transdem, Roland? We were discussing this the other week as the key would be how much you compress the heights vs. the x and z planes to...
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    OP's best bet would be to try and apply the...

    OP's best bet would be to try and apply the American Truck/European Truck 2 Simulator approach and try to build a compressed version. ATS uses a scaling factor of 20:1 outside towns and cities so...
  10. As always though, if you mod the texture for your...

    As always though, if you mod the texture for your personal use, anyone eventually downloading a released route will still see the unfixed transparent fault.

    Still really needs the original...
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    Well for starters it's SRTM and trying to extract...

    Well for starters it's SRTM and trying to extract a 3000 mile route in one go will probably be beyond the capabilities of Transdem not to mention such a route being way beyond the capacity of one...
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    Fair comment Jango. BTW John, I just tried...

    Fair comment Jango.

    BTW John, I just tried editing the item outside the content folder and import but just got the same errors and it's still showing as payware. Think I'll throw the towel in on...
  13. Obviously it is down to the individual asset...

    Obviously it is down to the individual asset authors as this is a problem affecting much of the trees and foliage which dates from the UTC/2004/2006 era. The JVC assets in particular were the go to...
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    Appreciate the info Jango and that the work was...

    Appreciate the info Jango and that the work was originally freeware. However once N3V grabbed it for inclusion in TS19 as default content and made it payware, as noted a couple of weeks ago by...
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    Interesting. So basically copy the editing folder...

    Interesting. So basically copy the editing folder out to a new location. Then submit and delete the faulty asset then import from the new location. I'll give that a try tomorrow John though, of...
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    Only by changing the entry in the config file...

    Only by changing the entry in the config file John, which means opening the clone to edit the KUID but then unable to commit due to the other errors... :(
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    One would hope the original author of the item...

    One would hope the original author of the item would know enough about the sound of their chosen prototype to consider whether the Alco sound is really appropriate. Ditto the route author who is...
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    The Idiocy Of N3V Policy

    Thought I would update the Italian ALN668 railcars which shipped in TRS2019 to use a better engine sound than the default Alco loco sound which is totally unsuited.

    First check (as expected) is...
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    Well with Flight Sims you either have very...

    Well with Flight Sims you either have very expensive photo realistic (but often flat texture) scenery tiles, or autogen depending on land class. You do not have to individually paint and 3D place...
  20. I find TANE is much more laptop friendly than...

    I find TANE is much more laptop friendly than TRS2019. One of the upgrades to the latter seems to have put it into "heater" mode with the fans going berserk. TANE, by contrast not pushing the...
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    I have noticed this with trees - many of those we...

    I have noticed this with trees - many of those we have to work with are quite tall, 25 to 30m. The problem is, the smaller ones don't look "right" when viewed form the route builders "God" vantage...
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    Looks very nice Dan, but as I said earlier you...

    Looks very nice Dan, but as I said earlier you still need to be aware of the file size and performance implications of running the distant hills out to a long range, even if at 10m resolution and...
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    Of course the other option is to build a Trainz...

    Of course the other option is to build a Trainz Model Railway then all you need to worry about are the sides of the room!
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    Well actually with flat routes you can actually...

    Well actually with flat routes you can actually get away with fewer tiles either side of the line if (and with respect to the guy who posted earlier about viewing from a hill 500 feet above and 2km...
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    With Transdem I will normally extract to 7 tiles...

    With Transdem I will normally extract to 7 tiles either side of the vector line, which = around 5km in the sim. However anything beyond 2km normally only gets a wash of suitable terrain texture,...
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