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  1. Replies
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    11,141

    Except some PBR textures aren't full (ie 3D) PBR...

    Except some PBR textures aren't full (ie 3D) PBR so the two types clash. There is an answer, go to settings and drop the Shader details to standard and the shadow problem is solved.
  2. Thread: Face Teaxture

    by Alikiwi
    Replies
    5
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    1,068

    Why are you asking on this 8 year old thread?...

    Why are you asking on this 8 year old thread? Secondly if you registered your game version, you'd find it on the DLS, which you can't access cause you haven't registered which version you have.
  3. He means you most certainly should know better,...

    He means you most certainly should know better, and you should!
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    Why are you posting on someone else's thread that...

    Why are you posting on someone else's thread that is 14 years old! You'd be better off starting a new thread, but those two items are unknown.
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    Wondering what the track is, and have you used it...

    Wondering what the track is, and have you used it before? May not be the culprit but worth looking into. Otherwise look closely at whatever you downloaded recently, as there may be something there...
  6. Modify yes, release absolutely not! DLC is...

    Modify yes, release absolutely not! DLC is after-all payware and on no account can you release a modified version without permission. Surprised anyone would say otherwise. Best ask Zec or via the...
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    You're the second person today who I've seen say...

    You're the second person today who I've seen say they have Tane, but it doesn't appear in your timeline. If you sort out that problem, I believe you should be able to access the route in TRS19 as you...
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    323

    Given it's an intense and complex game, you'll...

    Given it's an intense and complex game, you'll need to expect this from time to time, as it happens to all of us. First you need to backup your project regularly to CDP and/or store a copy elsewhere....
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    I found that problem in the Port Tillamook route...

    I found that problem in the Port Tillamook route as it had in excess of 1,000 triggers and a dozen or more built-in locos. Reducing that number solved that problem.
  10. Utterly amazes me how people expect help, but...

    Utterly amazes me how people expect help, but don't provide the most basic information. Let me say what I've said before. I (and everyone else here) aren't mind readers. Why the dickens do we have to...
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    And? Even you must realise that interactive...

    And? Even you must realise that interactive stations use Passenger 2012, and the only other possibility (from memory) is Passenger Western, which is equally not suitable for Australia in the...
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    104

    As Forester says, take a screen shot in game and...

    As Forester says, take a screen shot in game and upload, then go to the gallery and copy, then paste into your post. Unfortunately not a lot of NZ stuff and it's all very old. The only flat wagons I...
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    Finding a missing texture should be easy, if you...

    Finding a missing texture should be easy, if you go into CM and list dependencies and see if it shows up listed in red, which it should.
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    Totally agree, updating old textures to PBR was a...

    Totally agree, updating old textures to PBR was a horrendous mistake that causes all sorts of problems. The PBR textures should have had their own new KUIDS not use non PBR ones. That's a serious...
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    Spam reported...

    Spam reported...
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    167

    Not sure about the textures, I think you're going...

    Not sure about the textures, I think you're going to replace them by hand. As for not being able to delete anything, copy a blank area and paste over the top of it should delete those.
  17. Thread: too big?

    by Alikiwi
    Replies
    11
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    404

    I've done one that was so large TransDem errored...

    I've done one that was so large TransDem errored out. I had to do it in 2 parts and merge them together, so it's not too large for Trainz at over 1,500 baseboards. Slowly knocking that number down,...
  18. Thread: Puffing Billy

    by Alikiwi
    Replies
    29
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    510

    I sent Peter a PM but no reply yet. I've fiddled...

    I sent Peter a PM but no reply yet. I've fiddled with seeing if I can add attachment points for passengers and got that to work. Except they are invisible! I'd like to do more, but I also have lots...
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    Thanks to you two, I now have it working, with...

    Thanks to you two, I now have it working, with 1,2,3, or 6 loads. Now if I can get adding passengers to work I'll be even happier. Well actually it works, but they are invisible! More to study.
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    Well I place them roughly where I believe they...

    Well I place them roughly where I believe they should be, then go for a drive. I note how far from where they should be (ie write it down), doing a section at a time. Then go back to editing the...
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    Well it would keep if he'd spelt it right! Gotta...

    Well it would keep if he'd spelt it right! Gotta be a mind reader around here at times lol.
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    Downloaded from where? Not on the DLS and totally...

    Downloaded from where? Not on the DLS and totally unknown!
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    No idea why you posted here but something is...

    No idea why you posted here but something is going on with this track as I have several showing as third party, which they most certainly are not, as these are by elstoko. Hard to believe CRG are...
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    Well I've mentioned this numerous times, and it...

    Well I've mentioned this numerous times, and it may be a case of there is nothing to fix! Except your settings. Make sure in settings that your shader is set to standard and not Ultra, and you should...
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    Thanks, looks like the right one G.M., namely...

    Thanks, looks like the right one G.M., namely <kuid2:97008:60028:1> QR NG MTW Flatcar. I've already asked and got permission. I'll also look IM editor and see if that helps as I'd like to do others,...
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