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  1. Replies
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    Further update - the error is still present. When...

    Further update - the error is still present. When I went to open the route in Surveyor, the faulty icon back on the thumbnail.

    Running as administrator, open the config, edit the error and save...
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    New Error In Content Manager

    Working on a model railway route, I opened the config file to edit out the extra digit in the 600014 asset (should be 60014 but Basemapz generates it wrong), on attempting to submit the edit the...
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    I would have thought in 1942, people had larger...

    I would have thought in 1942, people had larger issues to worry about... not to mention a grown man standing on the end of a platform taking down loco details would have very quickly come under...
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    Not all web hosts are very good at sending out...

    Not all web hosts are very good at sending out reminders. I closed my little site (well it shut by default) after the host failed to action my Nominet renewal, by the time I realised and went to...
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    Sadly, Trainz still lacks the activity/scenario...

    Sadly, Trainz still lacks the activity/scenario editing capability that MSTS or DTG TS give and certainly nothing like the all day timetable mode that Train Sim World (or World of Subways) offers -...
  6. Thread: Trainz Issues

    by Vern
    Replies
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    857

    Trainz has always tended to run a bit hot. I...

    Trainz has always tended to run a bit hot. I still remember when TANE was first released and it was pushing GPU temps to 99c in some cases, causing the PC to do an emergency thermal shutdown.

    Even...
  7. Thread: Trainz Issues

    by Vern
    Replies
    30
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    857

    It's been a while but ISTR TS12 still needed a...

    It's been a while but ISTR TS12 still needed a decent hardware spec to run on and I wouldn't like to have tried it with Intel graphics.
  8. Thread: Trainz Issues

    by Vern
    Replies
    30
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    857

    Looks to me like the Intel graphics is the...

    Looks to me like the Intel graphics is the problem. To run any sort of game on a laptop you need a proper Nvidia or ATI graphics processor and Trainz is particularly graphics intensive, particularly...
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    Very hard to avoid, particularly as there is no...

    Very hard to avoid, particularly as there is no easy way to ascertain which route(s) some of the items are from. Are they from built in i.e. default or DLC content such as S&C or Mosti? There are...
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    Never click on any link in any email - ever....

    Never click on any link in any email - ever. Simples!
  11. The train "games" are all about XP these days,...

    The train "games" are all about XP these days, not much else. (Well selling DLC or in the case of N3V, subscription memberships).
  12. So where's your screenshots to demonstrate how...

    So where's your screenshots to demonstrate how good your '19 looks, along with a list of your PP settings to educate the rest of us thickos?

    I'm using TRS19 but the lighting is crap as others have...
  13. Thread: PBR Textures...

    by Vern
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    In the event, I've gone with swirling (I am a bit...

    In the event, I've gone with swirling (I am a bit of a rebel) at least on the fields and background scenery away from the track.
  14. Thread: PBR Textures...

    by Vern
    Replies
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    906

    Really not loving the PBR textures, at all....

    Really not loving the PBR textures, at all. Playing around yesterday and unswirled you can't help but notice either the chequerboard effect or how they repeat, particularly once you get 300 - 400...
  15. Thread: PBR Textures...

    by Vern
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    906

    Still no better at maximum AA, though notably...

    Still no better at maximum AA, though notably only certain of the trees which are showing issues - mainly those suffixed with "a".



    ...
  16. Thread: PBR Textures...

    by Vern
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    906

    Thanks Zec. Now the red mist has subsided, I'll...

    Thanks Zec. Now the red mist has subsided, I'll reinstall '19 and see what happens with the RMM trees. The issue of course being, others who cannot run at maximum AA will see the same horrible...
  17. Thread: PBR Textures...

    by Vern
    Replies
    18
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    906

    Thanks for the tips Phil. At the moment I've gone...

    Thanks for the tips Phil. At the moment I've gone back to TANE but will probably relent and put '19 back on in a day or two! (A couple of hours doing something in the DTG TS editor earlier convinced...
  18. Thread: PBR Textures...

    by Vern
    Replies
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    906

    The whole program is a mess. First off we have...

    The whole program is a mess. First off we have N3V changing things which render some of the most recent and best trees in the game as unusable.

    So I decided to switch out with some other non...
  19. Thread: PBR Textures...

    by Vern
    Replies
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    906

    They are the sosna (pine) variety, Malc. I'll try...

    They are the sosna (pine) variety, Malc. I'll try Ultra though probably melt the laptop GPU... :)

    Edit:

    https://img.techpowerup.org/191019/trans-trees.jpg

    Nope, this is on Ultra. Shame as...
  20. Thread: PBR Textures...

    by Vern
    Replies
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    906

    Thanks John. Bigger issue now is that ST_RMM...

    Thanks John. Bigger issue now is that ST_RMM trees have started to display transparency when viewed against the sky. That's not good, as up to now among the best trees in '19.
  21. Thread: PBR Textures...

    by Vern
    Replies
    18
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    906

    PBR Textures...

    Find myself back attempting to build some routes in '19. What's the current school of thought about using PBR ground textures, as at one point there were concerns about rippling and bubbling etc....
  22. Thread: Height Bug

    by Vern
    Replies
    6
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    279

    Sorry to say but sounds like user error. It is...

    Sorry to say but sounds like user error. It is very easy to overtype the decimal or otherwise mess up the input in N3V's teeny weeny little text box on the pull out.

    However as Roy says, just...
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    We really need enhanced terrain sculpting tools...

    We really need enhanced terrain sculpting tools in the next version - starting with the ability to define the angle of slope for a cutting or embankment. That would be of great use using splines as...
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    That is a good shout John, I'll give that a go.

    That is a good shout John, I'll give that a go.
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    Yep not quite the solution I was looking for but...

    Yep not quite the solution I was looking for but I will consider it.
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