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    https://i.postimg.cc/nHLCh4SW-/xxxxxx.jpg

    https://i.postimg.cc/nHLCh4SW-/xxxxxx.jpg
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    https://i.postimg.cc/XVSq9MBW/x1x1x1.jpg

    https://i.postimg.cc/XVSq9MBW/x1x1x1.jpg
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    Thank you! And the smell of sleeper...

    Thank you!

    And the smell of sleeper impregnation!
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    https://i.postimg.cc/gmqmJM6m/6x6x6x.jpg

    https://i.postimg.cc/gmqmJM6m/6x6x6x.jpg
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    https://i.postimg.cc/JrfMyvq4/2x2x2x.jpg...

    https://i.postimg.cc/JrfMyvq4/2x2x2x.jpg
    https://i.postimg.cc/nxgHw9Jb/3x3x3x.jpg
    https://i.postimg.cc/YkFpc2r4/4x4x4x.jpg
    https://i.postimg.cc/D7vFbqqs/5x5x5x.jpg...
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    Thank you :wave:

    Thank you :wave:
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    https://i.postimg.cc/FrzgPDHg/ggg.jpg

    https://i.postimg.cc/FrzgPDHg/ggg.jpg
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    https://i.postimg.cc/hDZQfngV/hhh.jpg

    https://i.postimg.cc/hDZQfngV/hhh.jpg
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    https://i.postimg.cc/Syn78qXB/333.jpg

    https://i.postimg.cc/Syn78qXB/333.jpg
  10. https://i.postimg.cc/BZQMFXRS/1111111.jpg

    https://i.postimg.cc/BZQMFXRS/1111111.jpg
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    Very good! After reading many Mac/M.2 tutorials...

    Very good! After reading many Mac/M.2 tutorials and your article now I know what to do.
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    Hi, I have an SSD SATA III disk connnected via a...

    Hi,
    I have an SSD SATA III disk connnected via a PCIe card in my computer (having ~ 400 speed) and I'm considering buying such disk (to have ~3000):

    http://www.xpg.com/en/feature/583

    I...
  13. https://i.postimg.cc/6t9Kz85Q/888.jpg

    https://i.postimg.cc/6t9Kz85Q/888.jpg
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    adding a spline to procedural track

    Is this possible? I've tried to add a spline path which was supposed to be between the rails. I thought to do it via attached-splines container. Though CM gives no warning nor error when I add...
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    Imagine this scenario: I have the same albedo tex...

    Imagine this scenario: I have the same albedo tex for my track ballast and for ground tex. When I place my track and then I paint the ground texture underneath they look completly different not only...
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    Hi Paul, your method is good at first look but...

    Hi Paul, your method is good at first look but you then miss such great effects on track ballast for example.... I would just avoid using the bad looking ground tex and 3D objects.
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    https://i.postimg.cc/8k5cBTkt/22.jpghttps://i.post...

    https://i.postimg.cc/8k5cBTkt/22.jpghttps://i.postimg.cc/qJQg3NrN/333.jpg
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    https://i.postimg.cc/x0tVX8gf/2.jpg

    https://i.postimg.cc/x0tVX8gf/2.jpg
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    https://i.postimg.cc/nFYYCYV5/2.jpg

    https://i.postimg.cc/nFYYCYV5/2.jpg
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    ok, I get it.... This is due to a load mesh (bulk...

    ok, I get it.... This is due to a load mesh (bulk load) which is 200m underground when the wagon is empty. I guess I'll leave it this way hoping not to have problems in the future.

    [edit]

    I...
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    RestrictMeshRadius

    <kuid2:132952:151365:3> MOVehicleSpec::RestrictMeshRadius> restricting oversized traincar radius from 200.188599 to 50.0m


    What does it mean? It's a warning.

    When I submit a wagon (some...
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    Texture replacement and normal mapping

    I'd like to prepare a bulk load featuring normal mapping for my coal cars. How to prepare it so the load will appear with the normal map?

    Let me explain.
    I prepared a car equipped with a bulk...
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    https://i.postimg.cc/prxCZkKn/Picture2.jpg...

    https://i.postimg.cc/prxCZkKn/Picture2.jpg
    https://i.postimg.cc/CMHm1TVC/Picture3.jpg
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    haha! The exporter seems to create great...

    haha!
    The exporter seems to create great effects! I tried the wagon in TANE but not much difference between a normal map equipped version and a standard .im. Only TRS19 makes a difference!
    ...
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    Hi Malc, thanks for the links. However this is a...

    Hi Malc, thanks for the links. However this is a max exporter, is it intended to be used in gmax?
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