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  1. I've liked all the Blender versions since 2.49b...

    I've liked all the Blender versions since 2.49b but the later versions make it much easier to manage a multi LODed model such as a loco. The only thing I can't master is getting window colours that...
  2. My understanding is -> You get a draw call for...

    My understanding is -> You get a draw call for each 65k chunk of triangles assuming one material. Each material is a draw call. So if you had a mesh with 65k tris and ten materials that would be 10...
  3. Just find the consist in CM (category = consist),...

    Just find the consist in CM (category = consist), right click and save to CDP.
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    Try splitting up the tunnel mesh into smaller...

    Try splitting up the tunnel mesh into smaller parts. Concave rounded meshes sometimes get their face normals flipped.
  5. You should be able to download it now using the...

    You should be able to download it now using the Trainz Plus Beta stream. Last I heard Tony was suggesting this might also be a release candidate.

    There are instructions for accessing your TS19...
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    Rich Edit is more of a Windows thing. Google it...

    Rich Edit is more of a Windows thing. Google it for information. Maybe the OP has the external script editor pointing to an editor that, by default, uses Rich Edit instead of plain text.

    I...
  7. Smart is not one of my attributes. :)

    Smart is not one of my attributes. :)
  8. Really! I've not been watching this thread but...

    Really! I've not been watching this thread but that seems a bit odd given a regular payment is still $.

    I would have bought TS22 anyway even though I think I get one for free. N3V do strange...
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    Its on Shane's website -...

    Its on Shane's website - http://trainz.shaneturner.co.uk/tutorials/index.php/home/utilities/pevsoft-trainz-tools Probably not your average Trainz creator tool. ...
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    Wouldn't that throw an error stating something...

    Wouldn't that throw an error stating something like that? It's been a long time since I did any coding with DLLs but an application picking up the wrong library caused issues like this.

    I'd...
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    I'm still curious why Dave made his original post...

    I'm still curious why Dave made his original post and wasn't convinced it was about copyright. Perhaps it was about the Trainz community itself, and the community that existed in the early days of...
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    If you reinstalled from scratch then the...

    If you reinstalled from scratch then the assetx.ini file should be fine although with default values. We know AssetX runs on Win10 and 11. As Clam mentioned AssetX can have issues with user rights...
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    The error suggests that its trying to read some...

    The error suggests that its trying to read some data on startup. One thing I know it reads is the assetx.ini (text file) that should be located in the same folder as assetx.exe. AssetX also relies...
  14. Thread: Help!

    by pcas1986
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    Don't think so.

    Don't think so.
  15. Thread: Help!

    by pcas1986
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    Use the command "View errors and warnings" on the...

    Use the command "View errors and warnings" on the loco bogey. That should tell you if a texture is missing. It's most likely one of the textures used for the glossy/reflect materials.

    You may be...
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    I don't believe that N3V have changed one of the...

    I don't believe that N3V have changed one of the fundamentals of Trainzscript but will believe that some don't understand it.

    The CRG has had to fix very few assets because of broken code although...
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    The name of the texture file probably doesn't...

    The name of the texture file probably doesn't matter much but I wouldn't use one with spaces as Whitepass pointed out. I prefer to name a file to indicate the type of file such as "car_albodeo.png",...
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    You need to give the material a name that...

    You need to give the material a name that conforms to Trainz requirements such as "car.m.pbrmetal".
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    Check the "use nodes" option in the material...

    Check the "use nodes" option in the material settings and set up a Trainz shader node tree as described here. That WiKi page assumes you are using PBR. There is a variation for using older...
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    Looks like you didn't name the material correctly...

    Looks like you didn't name the material correctly since its reporting the name as "material". Assuming you are using Blender then, for the triangulation polygon T error you might try triangulating...
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    Well I hope so, I need another tin box to store...

    Well I hope so, I need another tin box to store all my Tim Tams. :hehe:
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    "...might be able to fix it.." is correct. It's...

    "...might be able to fix it.." is correct. It's very difficult to repair these assets without access to the original mesh and working out the intended direction of traffic flows. The author must...
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    Ben Dorsey (bendorsey) made about 1900 bridges...

    Ben Dorsey (bendorsey) made about 1900 bridges (some are updates) so I'd probably start looking at them. If you know the name of an actual bridge then try including its name in the search. Ben...
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    Erm, I corrected my post since it implied making...

    Erm, I corrected my post since it implied making PBR assets was tied up with Mac issues. That's not true - at least AFAIK.

    A further point about PBR is that you can have both older materials and...
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    Anything you make for TANE, including the older...

    Anything you make for TANE, including the older materials, can be updated for PBR later. I'm sure N3V will sort out their Mac issues soon(ish). Note that the N3V Lead Programmer is a Mac user.
    ...
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