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  1. "Trainz Utilities works for me now too. Where is...

    "Trainz Utilities works for me now too. Where is the Max 2018 script ultilities? Doesn't appear to be part of that download."

    As soon as the documentation is done we will put this up. It's fairly...
  2. New version 1.0.1 available with full seasonal...

    New version 1.0.1 available with full seasonal support (1.0 had a bug for snowline and winter). Read up on the full seasonal support and download the new version HERE
  3. The download links have been update now with that...

    The download links have been update now with that .dll. Download again and give it a shot.
  4. You can find all the information on Trainz...

    You can find all the information on Trainz Utilities in this online doc (including downloads): HERE

    Windows version only so far but we will look to get a Mac version out soon.

    I must stress...
  5. Internal Tools that might help speed up Content Creation for FBX/PBR

    We have been using a set of (internal) content creation tools to help speed up some steps when creating assets using the new FBX format and PBR shaders.
    We have been using these tools internally as...
  6. Thread: Quick update

    by n3vpolsen
    Replies
    28
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    1,312

    For those wanting some PBR example assets there...

    For those wanting some PBR example assets there are now several on the Trainz wiki.

    m.pbrmetal

    m.pbrmetaldetail

    m.pbrmetalmasked
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    Sticky: Trainz - Content Creation - #31 - Part 1 - Bogey...

    Trainz - Content Creation - #31 - Part 1 - Bogey Creation
    In this tutorial we cover how to animate your bogey using a parent child structure for dummies and meshes (part 2 covers “skin” modifiers...
  8. PBR (Physically Based Rendering) isn't about...

    PBR (Physically Based Rendering) isn't about physical volume, that would be height maps / parallax effects. PBR uses emissive, roughness, ambient occlusion and metallic textures (all in one texture...
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    Sticky: Trainz - Content Creation - #30 - Region Assets ...

    Trainz - Content Creation - #30 - Region Assets

    In this tutorial we explain how to create a region asset that you can apply to your route under the Edit Route options in surveyor.

    KIND Region...
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    Sticky: Hi Roy, it would be good if you can work with our...

    Hi Roy, it would be good if you can work with our QA team to find any bugs that exist with our merge tool. I'll get someone from the QA team to be in touch with you to hopefully sort this out.
    ...
  11. This is correct. We will utilise the twitch tv...

    This is correct. We will utilise the twitch tv channel, Trainz wiki and forums to provide detailed information and asset examples so you have all the information needed to create your own assets...
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    Sticky: I've watched the tutorial video again and...

    I've watched the tutorial video again and although you're right in that the routes used are devoid of any objects or track, the two layers are being "merged" in the route merge dialog and not...
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    Sticky: We do apologise for the lack of continuity with...

    We do apologise for the lack of continuity with the tutorial / content videos. We have been full steam ahead working on updates for TANE and also the future Trainz product and with a small team we...
  14. You can use the existing asset and create a newer...

    You can use the existing asset and create a newer version with a height map and update it to PBR or;
    You can use the bulk replace tool to replace one or more ground textures with another or;
    ... of...
  15. Correct you can use macro (probably not micro on...

    Correct you can use macro (probably not micro on ground textures but it can be done) and parallax effects in the one "asset"... requires a couple of textures.
    More information will be released on...
  16. More information will be released on the Trainz...

    More information will be released on the Trainz wiki about this but there is a little bit up there already. Your existing assets up to TANE SP2 should be fine the way they are....
  17. Article: Trainz Dev Diary - Detail Map Ground Textures (sneak peek)

    You can view the page at https://forums.auran.com/trainz/content.php?149-Trainz-Dev-Diary-Detail-Map-Ground-Textures-(sneak-peek)
  18. Article: Trainz Dev Diary - Height Map Ground Textures (sneak peek)

    You can view the page at https://forums.auran.com/trainz/content.php?147-Trainz-Dev-Diary-Height-Map-Ground-Textures-(sneak-peek)
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    Sticky: Sorry there hasn't been a lot of streams in a...

    Sorry there hasn't been a lot of streams in a while. We are hard at work and will get some new videos (and hopefully streams to!) out soon with some "interesting" info soon!

    Cheers,
    Paul
  20. Hi Peter, it would seem the problem is that...

    Hi Peter, it would seem the problem is that you've stretched the vertices for track_lod0.im but not for track_lod1.im, track_lod2.im and track_lod3.im


    Once you stretch the vertices below the...
  21. Hi Peter, could you package up your current...

    Hi Peter, could you package up your current solution so we can take a look as we are not aware of any issues currently.

    Send an email to contentcreators@n3vgames.com with the download details of...
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    I just checked your MyTrainz account "JohnShugg"...

    I just checked your MyTrainz account "JohnShugg" and you definitely have the resource allocated for the Andrushivka DLC so it should be showing in-game in the Asset Download window.

    What Trainz...
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    Please follow these instructions exactly and you...

    Please follow these instructions exactly and you shouldn't have any problems:

    First thing, make sure your MyTrainz account that has actually purchased the content is being used. You can enter your...
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    Sticky: Correct. Pending you have the same version of...

    Correct. Pending you have the same version of Trainz, all you need to do is send the modified assets to your friend as they will have access to the same Base, Built-in and DLS assets as you have.
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    Sticky: Pending you own the version of Trainz you built...

    Pending you own the version of Trainz you built your route in, the built-in / base assets will be made available either in the next version of Trainz or via DLC for free using your MyTrainz account.
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