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Type: Posts; User: MatthiasGose

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    Hi James, the train uses customized sounds for...

    Hi James,

    the train uses customized sounds for engines and bogey sounds. It was recorded by myself. However some realistic sounds are nearly impossible to realise like pitching related to throttle...
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    Thats what I like here too. U can even run non...

    Thats what I like here too. U can even run non existing trains.
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    Justify myself was not my intension but sometimes...

    Justify myself was not my intension but sometimes it helps to have some background information. Some really complex things seems sometimes very simple. That's okay and it's my job to handle that...
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    Hi there, I am aware that payware dlc is always...

    Hi there,
    I am aware that payware dlc is always a topic which is not suitable for everyone. That's ok I understand that. The reason why Frecciarossa is a payware dlc and not part of the main...
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    It definitly is :)

    It definitly is :)
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    Hi there, thanks for your feedback and...

    Hi there,
    thanks for your feedback and compliments here. It's now about one year of development time for this gem and I hope u like the way I want to do rolling stock in the future. There is another...
  7. Congrats N3V, it's a pleasure to do content...

    Congrats N3V,

    it's a pleasure to do content for this awesome piece of software. My tribute is right on track :)

    PS: This quality is not the end of that what TRS2019 is capable of, promised.
    ...
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    Hey VVMM, to illuminate cabins use the emissive...

    Hey VVMM, to illuminate cabins use the emissive channel in the new PBR Textures. No need for selfillumination anymore.

    Kind regards Matthias
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    It should not affect performance that much as...

    It should not affect performance that much as trainzmesh or indexed mesh reads in polygons.
  10. You have a sample scene for testing this?

    You have a sample scene for testing this?
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    Can you make the CDP available?

    Can you make the CDP available?
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    Check if some faces have a second uv channel. It...

    Check if some faces have a second uv channel. It isn't recognized inside Trainz. Also check smoothing groups.
  13. As far as I know Trainz is currently supporting...

    As far as I know Trainz is currently supporting just one uv channel. You can use the alpha channel of the albedo map to mask detail mapping. If your uv map is correct you shouldn't have any scaling...
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    We probably should exclude PBR discussion here to...

    We probably should exclude PBR discussion here to make it also better visible for all other interested content creators as we need as much people as possible who wants to use PBR.
    If you are dealing...
  15. A content creators dream :)

    A content creators dream :)
  16. Thread: GPU check

    by MatthiasGose
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    970 gtx 4GB

    970 gtx 4GB
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    Me too Chris.

    Me too Chris.
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    Did anyone test that in TANE? I am very...

    Did anyone test that in TANE? I am very interested to get a 1080.
  19. This is an awesome piece of software.

    This is an awesome piece of software.
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