I'm glad I found this thread. I've remade my Trainz time completely around reskinning locomotives so I have gotten pretty good at it (if I do say so myself). Anyways, here's a few of my reskinned locomotives...
Strasburg #90 (as fictional Mount Morris #90 for a railroad I had dreamed up. I also have it in her current Strasburg scheme).
My Green Goat locos have a startup function, press the B key to start or stop. On start, the Engineer gets in the cab and the engine winds up.
I use this system on all my startup aircraft. I have an AI rule, Aircraft Engine Start Command, kuid2:60238:80004:1 to start or stop the locos or aircraft.
I am experimenting with boiler explosions and am slowly progressing
.... 1. Can you use script programming in "kind bogey" ?
Does anybody know??
2. Of course there are ways to make the wheels rusty, but I think a more elegant solution
is to use 1. above.
I think I investigated a bogie script a while back and concluded it wasn't possible. So, I implemented a loco script that controls the visibility of bogie parts