Last Year in December, I created Zeldaboy14 Works, and most of my content from that point had my logo on it. My first model, Faceless Lady, was a pretty basic model, and took some time to figure out how to make work. Over the time I worked on Faceless Lady, I came up with ideas for a new division name, and Zeldaboy14 Works became Zeldaboy14 Production Works (or ZPW) as I thought it sounded better. Within February, I decided to to use my original mesh that I had used as a starting basis to build