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26 Visitor Messages

  1. View Conversation
    Did you make a model of the underground platforms for Penn Center/Suburban Station? One of your items has a thumbnail showing them in Trainz but there is no download for them, just Market East. Compudoc has a 4 track one that looks similar that I could use.
  2. Hi,

    I downloaded some of your signals and I have some remarks:

    The following R-2 CL signals have no "RP" variant:
    - 1-3-2i LP Signal
    - 2-0-0a LP Signal
    - 3-0-0a LP Full Aspect Signal
    - 3-0-0a LP Head Only Full Aspect Signal
    - 3-1-2i LP Signal
    - 3-2-0a LP Heads Only Full Aspect Signal
    - 3-3-0i LP Heads Only Full Aspect Signal
    - 3-3-2i LP Heads Only Signal
    - 3-3-3i LP Heads Only Full Aspect Signal

    The coronas and heads are not aligned on the following ATK CPL signals:
    - HDV(a) RP Conrail-style Full Aspect Signal
    - HD-V(a) RP Vertical Face Distant Signal
    - HDV-M(a) RP Full Aspect Signal
    - HDV-V(a) RP Vertical Face Distant Signal
    - H-R(i) RPK Skeletonized Signal

    The following PRR PL signal names are the names of two signals, which are identical:
    - HDV-M(a) C Catenary
    - HDV-M(a) CH High Catenary
    - HDV-M(a) CL Low Catenary
    - H-R(i) C Catenary
    - H-R(i) CH High Catenary
    - H-R(i) CL Low Catenary
  3. View Conversation
    Hello RRSignal,


    I downloaded TTN Tower KUID: <KUID:481384:151457> yesterday, but I'm missing a file naming this one;
    texture skin <kuid2:481384:11111114:1>, where can I find this skin, I've looked at dls and googled but couldn't find anything. Can you help me to get this skin.


    Kind regards,
    Tedje
    auran user id 251230
  4. View Conversation
    Hello,
    So my friends and I have a megaroute for the C&O and we've been working on it for over a year or so now. We have been using your R-2 signals as they represent C&O signals closely, both looking and functioning perfectly until we updated to T:ANE SP4. In SP3, we were able to change and route the signals correctly and respectively save the routing info as they should, however now in SP4, the signal routing can still be changed to be correct (for instance, a signal is set to left diverging, slow speed) and it will operate properly, however, once you save the session and exit/re-enter the session or go to driver mode, the signals all revert back to their default setting of right diverging, medium speed. Any help with this would be greatly appreciated, as this route covers from Handley, WV to Clifton Forge, VA, well over 150 miles of track and we want it to accurately represent the C&O and the functionality of your signals is unmatched!
  5. View Conversation
    Thanks for the info, I've read that you might be also working on some PRR catenary. If so great the REG cat was really needed, and greatly appreciated and really nicely done. Will be putting to work immediately.
  6. View Conversation
    The work you've done on REG catenary is fantasic, thanks
  7. I'm about 80% done. I still need to finish Market East, Suburban, and finish up a few other stations and wayside scenery and that's it. Oh, I need to build new signals since the old ones are no longer available, but that's no biggie. Thing is, every time I ride the line, I see a building I just want to model - a rowhouse, a shell of an old factory, etc. but I have to keep myself focused on finishing.
  8. View Conversation
    You beat me too making the west trenton line haha! Ill just start making the airport line! How far did you get?
  9. Basically, the point of DRM is to restrict your ownership and use of a product so that your software may be deactivated at any time for any reason, with no refund. The original purpose was supposedly copy-protection, but it's become far more useful at keeping people locked into a particular product or platform (e.g. Apple, etc.) Steam is really big on that - they can turn off your software at any time for any reason.

    See more here:
    http://en.wikipedia.org/wiki/Digital_rights_management
  10. sorry what is dmr?thanks tom
Showing Visitor Messages 1 to 10 of 26
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About RRSignal

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About RRSignal
Location:
United States of America, Floatin' Along the Delaware River
Interests:
Trains, guns, boats, planes, computers...just about any GADGET!

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View RRSignal's Blog

Recent Entries

It's Been Awhile

by RRSignal on June 3rd, 2013 at 10:54 AM
I just realized that it's been over a year since I posted an update to my blog on the progress of my R3 West Trenton/R8 Fox Chase/Newtown route. Sorry to anyone who has been hoping for news; I'll try to post updates much more frequently.

At any rate, here's where things stand: West Trenton-Trevose is complete, though I do need to do some ground texturing in West Trenton. Somerton through 16th Street is needs trackside scenery built out more and ground textures, but is functionally

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Releasing my Content Early

by RRSignal on April 20th, 2012 at 07:19 PM
So, I decided to release an alpha of my West Trenton/Fox Chase/Newtown route. As pointed out in the freeware section, I'm doing this now simply because I don't want my stuff to disappear into the ether should, say, I lose interest in Trainz, or whatever. I'm not saying that I've lost interest at all, just that, well, you know how things are, and I don't want to be like so many other content creators who left the community and let anyone else pick up the torch.

So, here you are. They

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Blog

by RRSignal on February 2nd, 2012 at 10:58 PM
I'm a content creator with two routes in progress. First is my SEPTA R3 West Trenton/R8 Fox Chase/Newtown route. This is an electrified route that operates between West Trenton, NJ and Philadephia, PA. The line features an interesting mix of electric passenger action and heavy-duty diesel freight operations. My other route, MainStreet, which I work on from time to time just for kicks, is a fictional, suburban town, but it effectively incorporates two separate train sets, a diesel loop and a partially-underground

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