masontaylor
Assetz frae Scotland
Along with the buildings for the Kyle line, I've been spending quite some time experimenting with rockfaces. When the railway was extended from its original terminus at Stromeferry to Kyle between 1893 and 1897, it was the most expensive stretch of line ever built in the UK (at an average of £20K per mile) because so much of the route had to be blasted out of solid rock - 31 sections altogether. These rock cuttings lend the route much of its character, but pose a problem for creators using Trainz, which doesn't yet offer an inbuilt facility for capturing their steep sides and narrow gaps. Splines ought to be the answer, but to my eyes their unnaturally repetitive textures stand out far too clearly to look convincing.
What I'm trying to create instead is a batch of large rock chunks which can be assembled and overlaid in different ways to create a more random, natural impression. I have quite a good source of actual rock texture from the exact location, although even that is causing problems because it varies so greatly in colour, making the matching-up of the chunks more difficult than it ought to be. It's likely to be quite some time before I'm totally happy with what I've produced, though I'm almost convinced by the short section here....
What I'm trying to create instead is a batch of large rock chunks which can be assembled and overlaid in different ways to create a more random, natural impression. I have quite a good source of actual rock texture from the exact location, although even that is causing problems because it varies so greatly in colour, making the matching-up of the chunks more difficult than it ought to be. It's likely to be quite some time before I'm totally happy with what I've produced, though I'm almost convinced by the short section here....