THE MARSZ BLOG

My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


Enjoy, and be healthy
Ish
 
ish6;bt5861 said:
Marsz-I Kit x v952 (Tree Display) <KUID:58223:32570>
Marsz-I Kit x v953 (Tree Display) <KUID:58223:32571>
Marsz-I Kit x v954 (Tree Display) <KUID:58223:32572>
Marsz-I Kit x v955 (Tree Display) <KUID:58223:32573>
Marsz-I Kit x v956 (Tree Display) <KUID:58223:32574>
Marsz-I Kit x v957 (Tree Display) <KUID:58223:32575>
Marsz-I Kit x v958 (Tree Display) <KUID:58223:32576>
Marsz-I Kit x v959 (Tree Display) <KUID:58223:32577>
Marsz-I Kit x v960 (Tree Display) <KUID:58223:32578>
Marsz-I Kit x v961 (Tree Display) <KUID:58223:32579>
Marsz-I Kit x v962 (Tree Display) <KUID:58223:32580>
Marsz-I Kit x v963 (Tree Display) <KUID:58223:32581>
Marsz-I Kit x v964 (Tree Display) <KUID:58223:32582>
Marsz-I Kit x v965 (Tree Display) <KUID:58223:32583>
Marsz-I Kit x v966 (Tree Display) <KUID:58223:32584>

Marsz-I Kit x v942 (Tree Display) <KUID:58223:32560>
Marsz-I Kit x v943 (Tree Display) <KUID:58223:32561>
Marsz-I Kit x v944 (Tree Display) <KUID:58223:32562>
Marsz-I Kit x v945 (Tree Display) <KUID:58223:32563>
Marsz-I Kit x v946 (Tree Display) <KUID:58223:32564>
Marsz-I Kit x v947 (Tree Display) <KUID:58223:32565>
Marsz-I Kit x v948 (Tree Display) <KUID:58223:32566>
Marsz-I Kit x v949 (Tree Display) <KUID:58223:32567>
Marsz-I Kit x v950 (Tree Display) <KUID:58223:32568>
Marsz-I Kit x v951 (Tree Display) <KUID:58223:32569>

Marsz-I Kit x v941 (Tree Display) <KUID:58223:32559

Marsz-I Kit x v929 (Pipe 45 degree) <KUID:58223:32547>
Marsz-I Kit x v930 (Pipe 45 degree) <KUID:58223:32548>
Marsz-I Kit x v931 (Pipe 45 degree) <KUID:58223:32549>
Marsz-I Kit x v932 (Pipe 45 degree) <KUID:58223:32550>
Marsz-I Kit x v933 (Pipe 45 degree) <KUID:58223:32551>
Marsz-I Kit x v934 (Pipe 45 degree) <KUID:58223:32552>
Marsz-I Kit x v935 (Pipe X 45 degree) <KUID:58223:32553>
Marsz-I Kit x v936 (Pipe X 45 degree) <KUID:58223:32554>
Marsz-I Kit x v937 (Pipe X 45 degree) <KUID:58223:32555>
Marsz-I Kit x v938 (Pipe X 45 degree) <KUID:58223:32556>
Marsz-I Kit x v939 (Pipe X 45 degree) <KUID:58223:32557>
Marsz-I Kit x v940 (Pipe X 45 degree) <KUID:58223:32558>

con't



I got errors with <KUID:58223:32559>. Just letting you know. Don't have the window up with the errors or I would list them for you. I think the work you have done here is incredible. You have invested into this project since 2012 as far as I could tell from the Download Center and maybe before. It is top quality work. I wish I had half the creativity you possess. I haven't gotten a single error so far except this one. To me considering the sheer volume of assets here that's incredible.

mharleman
 
mharleman;bt5897 said:
I got errors with <KUID:58223:32559>. Just letting you know. Don't have the window up with the errors or I would list them for you. I think the work you have done here is incredible. You have invested into this project since 2012 as far as I could tell from the Download Center and maybe before. It is top quality work. I wish I had half the creativity you possess. I haven't gotten a single error so far except this one. To me considering the sheer volume of assets here that's incredible.

mharleman

Hello, Sir ...

Thank you for the kind words, and yes, I've invested a lot in Marsz. There's countless of just regular routes at the DLS, however, Marsz is unique and different, out of the box scenario -- it keeps me busy in a very fun and enjoyable way! I am happy that you like my contents -- Creativity comes in all forms, sir, and i am sure that you have that creativity inside, indeed! :wave:

Now, about that error!

The tree displays are made in 3dmax, and they are simple creations, but they use dependencies, for example the kuids that you have posted uses the dependences kuids: <kuid2:328583:16082:1> JVC~(Tr-2) Oak A 17m
If you can, perhaps at your convenience, please post a more detail of the error so I can determined the root of it -- You can post here again, or PM, or email... sir!

Thanks for your post,
Be healthy!
Ish
 
ish6;bt5898 said:
Hello, Sir ...

Thank you for the kind words, and yes, I've invested a lot in Marsz. There's countless of just regular routes at the DLS, however, Marsz is unique and different, out of the box scenario -- it keeps me busy in a very fun and enjoyable way! I am happy that you like my contents -- Creativity comes in all forms, sir, and i am sure that you have that creativity inside, indeed! :wave:

Now, about that error!

The tree displays are made in 3dmax, and they are simple creations, but they use dependencies, for example the kuids that you have posted uses the dependences kuids: <kuid2:328583:16082:1> JVC~(Tr-2) Oak A 17m
If you can, perhaps at your convenience, please post a more detail of the error so I can determined the root of it -- You can post here again, or PM, or email... sir!

Thanks for your post,
Be healthy!
Ish

It's fixed. I don't know how. I pulled up the asset and went to list the errors, and there were none. I imagine I downloaded the necessary dependency you mentioned, but it may have been listed after the asset in the Download Center, so it got downloaded afterward. Sorry for bothering you.

mharleman
 
mharleman;bt5899 said:
It's fixed. I don't know how. I pulled up the asset and went to list the errors, and there were none. I imagine I downloaded the necessary dependency you mentioned, but it may have been listed after the asset in the Download Center, so it got downloaded afterward. Sorry for bothering you.

mharleman

Happy that it all worked out at your end, sir! It's no bother alt all!

Take care :wave:
Ish
 
ish6;bt5900 said:
Happy that it all worked out at your end, sir! It's no bother alt all!

Take care :wave:
Ish

Feel free to call me Mike. Somehow calling me sir makes me feel really old. I already feel old as it is ;). I'm 49, but you would be surprised how you can already start to feel your age even at my age.

Mike
 
ish6;bt5532 said:
Hello Colonists --

New Marsz items now at the DLS!
Happy Trainzing! :wave:
Ish

Driving Vehicles:
Marsz-I Rover 05 (MR-440-P) <KUID:58223:29182>
Marsz-I Rover 06 (Personnal Carrier) <KUID:58223:29230>
Marsz-I Rover 01 (MLR54-S1) <KUID:58223:29974>
Marsz-I Rover 02 (MLR54-S2) <KUID:58223:29975>
Marsz-I Rover 03 (MLR54-S3) <KUID:58223:29976>
Marsz-I Rover 04 (MLR54-S4) <KUID:58223:29977>

***I have dozens of driving vehicles, so more to come!

Structures

Marsz-I Structure 540 (Residential Habitat) <KUID:58223:31873>
Marsz-I Structure 541 (Residential Habitat) <KUID:58223:31874>
Marsz-I Structure 542 (Residential Habitat) <KUID:58223:31875>
Marsz-I Structure 543 (Residential Habitat) <KUID:58223:31876>
Marsz-I Structure 544 (Residential Habitat) <KUID:58223:31877>
Marsz-I Structure 545 (Residential Habitat) <KUID:58223:31878>
Marsz-I Structure 546 (Residential Habitat) <KUID:58223:31879>
Marsz-I Structure 547 (Residential Habitat) <KUID:58223:31880>
Marsz-I Structure 548 (Exhausted Exchanges) <KUID:58223:31881>
Marsz-I Structure 549 (Exhausted Exchanges) <KUID:58223:31882>
Marsz-I Structure 549 (Exhausted Exchanges) <KUID:58223:31883>
Marsz-I Structure 550 (Residential Habitat) <KUID:58223:31884>
Marsz-I Structure 551 (Residential Habitat) <KUID:58223:31885>
Marsz-I Structure 552 (Foundation) <KUID:58223:31886>
Marsz-I Structure 553 (Sky Habitat) <KUID:58223:31887>
Marsz-I Structure 554 (Sky Habitat) <KUID:58223:31888>
Marsz-I Structure 555 (Sky Habitat) <KUID:58223:31889>
Marsz-I Structure 556 (Sky Habitat) <KUID:58223:31890>
Marsz-I Structure 557 (Sky Habitat) <KUID:58223:31891>
Marsz-I Structure 558 (Sky Habitat) <KUID:58223:31892>
Marsz-I Structure 559 (Sky Habitat) <KUID:58223:31893>
Marsz-I Structure 560 (Sky Habitat) <KUID:58223:31894>
Marsz-I Structure 561 (Sky Habitat) <KUID:58223:31895>
Marsz-I Structure 562 (Sky Habitat) <KUID:58223:31896>
Marsz-I Structure 563 (Sky Habitat) <KUID:58223:31897>
Marsz-I Structure 564 (Sky Habitat) <KUID:58223:31898>
Marsz-I Structure 565 (Sky Habitat) <KUID:58223:31899>
Marsz-I Structure 566 (Sky Habitat) <KUID:58223:31900>
Marsz-I Structure 567 (Sky Habitat) <KUID:58223:31901>
Marsz-I Structure 568 (Fortified Wall) <KUID:58223:31902>
Marsz-I Structure 569 (Fortified Wall) <KUID:58223:31903>
Marsz-I Structure 570 (Fortified Wall) <KUID:58223:31904>
Marsz-I Structure 571 (Nuclear Reactor) <KUID:58223:31905>
Marsz-I Structure 572 (Nuclear Reactor) <KUID:58223:31906>
Marsz-I Structure 573 (Laboratory) <KUID:58223:31907>
Marsz-I Structure 574 (Laboratory) <KUID:58223:31908>
Marsz-I Structure 575 (Laboratory) <KUID:58223:31909>
Marsz-I Structure 576 (Laboratory) <KUID:58223:31910>
Marsz-I Structure 577 (Laboratory) <KUID:58223:31911>
Marsz-I Structure 578 (Large Door) <KUID:58223:31912>
Marsz-I Structure 580 (Wind Cover) <KUID:58223:31914>
Marsz-I Structure 581 (Wind Cover) <KUID:58223:31915>

You may have replaced this asset with something else or there may be some other reason I couldn't find it, but I didn't have it installed and it wasn't on the DLS: Marsz-I Structure 549 (Exhausted Exchanges) <KUID:58223:31883>. I have researched your blog and page 24 is where you began releasing assets compatible with Trainz v. 3.7. I read somewhere in the blog that nothing below 3.7 is supported any longer, and you undertook the monumental task of converting all of your assets over. Literally over 1500 (that's a conservative figure). A search in the database is pulling up 1037 assets with the heading MARSZ which means you are still no doubt working on the conversion of your assets or the search works better by KUID number (I found all of those except the one), but in your routes you use assets by Don and a couple other folks I think. Have they committed to converting their assets as well, and if not I assume you will have to make some adjustments to your routes unless the authors allow you to update their work?

Mind you I haven't made it much past page 24 to see where things stand now as I started downloading the 3.7 assets once I knew they were compatible in order not to lose my place and get all the assets required.

Thanks,

Mike
 
mharleman;bt5904 said:
You may have replaced this asset with something else or there may be some other reason I couldn't find it, but I didn't have it installed and it wasn't on the DLS: Marsz-I Structure 549 (Exhausted Exchanges) <KUID:58223:31883>. I have researched your blog and page 24 is where you began releasing assets compatible with Trainz v. 3.7. I read somewhere in the blog that nothing below 3.7 is supported any longer, and you undertook the monumental task of converting all of your assets over. Literally over 1500 (that's a conservative figure). A search in the database is pulling up 1037 assets with the heading MARSZ which means you are still no doubt working on the conversion of your assets or the search works better by KUID number (I found all of those except the one), but in your routes you use assets by Don and a couple other folks I think. Have they committed to converting their assets as well, and if not I assume you will have to make some adjustments to your routes unless the authors allow you to update their work?

Mind you I haven't made it much past page 24 to see where things stand now as I started downloading the 3.7 assets once I knew they were compatible in order not to lose my place and get all the assets required.

Thanks,

Mike

Good Afternoon Mike --

You have sum it up -- I've been updating my assets to 3.7 for a long time now, however, there's about over a thousand i think i need to update as well -- Not updating the asset itself, but updating the asset name, and fixing any changes within the config file -- the new naming system helps group them together in the Object window in trainz.

A few friends have contributed to this project which includes Don (Don49plm) super-awesome junction assets plus awesome stations, and underground assets as well as tracks and signals, and locomotive and rolling stocks, of course! I use Don assets immensely across my layouts. Other contributions come from Ben Dorsey (with 132 assets), who passed away in 2018 (I miss him dearly). The original creator of Marsz, who started it Arraial, and Butlet57 awesome dusty reskin assets, and Manweb, who have helped me tremendously in scripting, rules, etc.... (the man under the hoods) LOL ... And RRSignal, who have contributed a few in the pass.

Marsz have gone through a few changes through the years -- in 2018 i took a year off to spend half a year in the ICU, but I am back and feeling strong. And back into Marsz! Happy that you are enjoying reading the pages! There's a lot of info there! I am always open to ideas, so feel free to PM, if any.

Anyhow, thanks for your post, Mike!
Take care, be healthy!
Ish
 
I am sorry I haven't been around to see everything that's been done with this project over the last few years, but am certainly glad I discovered it on the DLS. I am very grateful to you and your friends for putting so much into it. A lot of blood, sweat, and tears have gone into this project, and I see the potential for a lot of growth down the road. I am still learning my way around Trainz, but I am really glad you made it through those dreadful health scares. I am also sorry that you are facing another one with the current crisis as am I. I also am diabetic among quite a few other health issues, but thankfully do not need dialysis at this point and am not in as serious a condition as you find yourself in. I certainly hope you continue to do well. My best wishes to you and your family. I hope as I learn my way around Trainz I can enjoy using it as much as all of you in this community have. As a kid, I always dreamed of having a garage with a big model railroad set I had built with my own two hands. Trainz offers that possibility virtually, and I am, although much older, looking forward to it and seeing what I can do with it.

Mike
 
mharleman;bt5906 said:
I am sorry I haven't been around to see everything that's been done with this project over the last few years, but am certainly glad I discovered it on the DLS. I am very grateful to you and your friends for putting so much into it. A lot of blood, sweat, and tears have gone into this project, and I see the potential for a lot of growth down the road. I am still learning my way around Trainz, but I am really glad you made it through those dreadful health scares. I am also sorry that you are facing another one with the current crisis as am I. I also am diabetic among quite a few other health issues, but thankfully do not need dialysis at this point and am not in as serious a condition as you find yourself in. I certainly hope you continue to do well. My best wishes to you and your family. I hope as I learn my way around Trainz I can enjoy using it as much as all of you in this community have. As a kid, I always dreamed of having a garage with a big model railroad set I had built with my own two hands. Trainz offers that possibility virtually, and I am, although much older, looking forward to it and seeing what I can do with it.

Mike

Good morning Mike --

2018 could have been my year to leave this world, but thankfully I made it through. My AC1 is 6.9, so I've been lucky enough to find what works for me to keep my blood sugar in check, and Dialysis is not much of an issue -- Actually, I feel great after dialysis! Also, I have submitted my papers to the transport Hospital here in Largo, Florida! -- So cross-fingers, and hope for the best with that! But what keeps me sane, besides my family is Marsz! I really enjoy the creativity that has allowed me to do this project! Right now switching PC's so it's a pain installing software, and files, so making content, and/or updating contents will have to take a back seat! Thankfully, the PC that i use for trainz, and the internet works just fine!

All in all, Marsz takes me away from my daily day-to-day routine, similar to going out to the Movie theaters. It has the same effect.

Thank you for your post, Mike -- :)
Take Care, be healthy!
Again, any Marsz ideas you may have. Etc. You are always welcome to PM!:wave:
Ish
 
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Good Evening Colonists

I have no idea why has this happened suddenly-- these kuids are now missing when I have been using them from the DLS forever.

Dependencies:
MiZi
- <KUID2:122381:10011:6>
- <KUID2:401543:3203:1>
Bloodnok:
- <KUID2:60850:89003:1>

Since N3V are always doing something in the background, who knows what's going on! These kuids suddenly just disappear from the DLS one day!

One of these kuids is very cortical to my sessions so i might have to reach out to the author, and see what he says..!

I will continue uploading the marsz modules, and sessions with the these kuids -- After all, these kuids are built-in into the product, but still they come up missing from the DLS. :(

To be continues -- Sorry for any inconvenience.
Take care, be healthy!
Ish
 
Hello Colonists

Hope this post find all of you in good health and spirits !

I lost my PC mojo, so it's why my absence! However, I got ton of stuff on files that someday I'll release! i have been doing Home Dialysis training with the Nurse for the last month so today is my first day doing all of this alone - there's many steps but it's better at home at your own pace then driving 40mins to the Dialysis Center 3x a time! Such a pain through heavy Florida traffic! Anyhow enough of this -- Below, I will list what's there at the download station; These are Marsz Modules that will painlessly and perfectly merge. Also, there are sessions for the Modules below that will detail what that station is all about -- All of the Modules have their own stories -- These sessions are short, tho! And there are customs made rolling stocks for some of the modules, for example, the military Modules have their own new military rolling stocks. Etc. I do have more Modules at home, like the mega Oli refinery module, but i need to make a session for that. Etc .. Now that i am home more often might get into the trainz world, we'll see!

So with that, have fun, be creative, and Enjoy!

Ish

Marsz Modules - Stations and Outposts:

MARSZ MODULE - Desolated Region O - Outpost 49
MARSZ MODULE - Desolated Region E - Outpost 6
MARSZ MODULE - Desolated Region Y - Outpost 57
MARSZ MODULE - Desolated Region F - Outpost 23

MARSZ SCIENCE LAB - RESEARCH FACILITY 1-A

MARSZ MILITARY NORTHERN-BASE 1
MARSZ MILITARY SOUTHERN BASE 1
MARSZ MILITARY WESTERN-BASE 1

MARSZ PHOENIX STATION
MARSZ MIDWAY STATION
MARSZ GENESIS GAS MANUFACTURER STATION
MARSZ GEMINI CHEMICAL MANUFACTURER STATION
MARSZ LIBERATIONS v2
MARSZ MAGELLAN STATION
MARSZ WEBB OBSERVATORY STATION
MARSZ SUOMI STATION
MARSZ HITOMI STATIONMARSZ JUNO STATION
MARSZ AURA TRANSFER YARD STATION
 
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Hello Colonists

It's been a long 7 months that I haven't post anything -- I guess Trainz burnt-me-out! However, I am back here, with a few Marsz Modules that I just recently uploaded to the DLS!

*Note - Each and every module has been constructed for easy connections! Very simply merge them as you wish, and just connect the tracks.. There's nothing else to do, no track movement. Etc. Very easy and direct!

Today's modules are: (All at the DLS now)

MARSZ AQUATIC OBSERVATORY
MARSZ SCIENCE LAB - RESEARCH FACILITY 2-A
MARSZ HABITATION A
MARSZ HABITATION B


===============================================
Marsz' Companies and agencies that operate across the planet!

Marsz industries (over sees Marsz operations for residents and workers)
CRAP industries (operate constructions and mining services. Etc.)
Science Labs (handles anything alien, except for energy-base)
Military Service Units (keeps the peace)
Marsz Military (Handles large scale problemss - need to work on this on a big expansion)
Delta Sector (very secretive - they deal with alien energy)
Marsz Lab (Handles all natural resources like gas. etc.)
The Omega Sector (Bio-organic, very secretive as well)
Marsz Alliance (Operates all constructions on Marsz, sometimes work with other Organizations)
B-57 Distributions
E-67 Distribution
Logan Distributions

Enjoy
Ish :)
 
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Good Afternoon Colonists

9 new modules! All 9 are now at the DLS!

*Note - Each and every module has been constructed for easy connections! Very simply merge them as you wish, and just connect the tracks.. There's nothing else to do, no track movement. Etc. Very easy and direct!

MARSZ SPECTRUM-BELT RUN '140m / 225 km
MARSZ VOLCANIC ASH ZONE - 12ml /19km
MARSZ DISTRIBUTION-B57 STATION
MARSZ SCIENCE LAB - RESEARCH FACILITY 3-A (UFO)

MARSZ MODULE - Desolated Region D (01)-5m / 8km-2 Tracks into 4
MARSZ MODULE - Desolated Region E (01)-5m / 8km-4 Tracks
MARSZ MODULE - Desolated Region A (01) - N/S-5m / 8km
MARSZ MODULE - Desolated Region B (01) - N/S-5m / 8km - With Roc
MARSZ MODULE - Desolated Region C (01) - Junctions-Long


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


continue --
 
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And a reminder on how to "set-up" Don's excellent junctions:

SWITCH-writeup1.jpg


SWITCH-writeup2.jpg


SWITCH-writeup3.jpg


SWITCH-writeup4.jpg



Enjoy, and Happy Trainzing!
Ish
 
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Good Afternoon Colonists

A variety of Marsz Modules have been constructed, these are as follow: (All at the DLS now)

MARSZ ORION STATION
MARSZ EUCLID STATION
MARSZ SKY CITY STATION
MARSZ ATTREX STATION
MARSZ NUCLEAR WASTE FACILITY STATION
MARSZ MARINER STATION
MARSZ VIKING YARD STATION


MARSZ MODULE - Desolated Region F (01) 4Tracks-Tunnel-2ml / 3.2k
MARSZ MODULE - Desolated Region H (01) - NARROW PASSAGEWAY
MARSZ MODULE - Desolated Region G (01) - 4 Tracks Curved

Screenshots below for some modules:

*Note - Each and every module has been constructed for easy connections! Very simply merge them as you wish, and just connect the tracks.. There's nothing else to do, no track movement. Etc. Very easy and direct!

My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


Enjoy, and Happy Trainzing!
Ish
 
Hello Colonists

10 new Marsz modules have arrived at the DLS. As always, these will connect very easily to all other Marsz modules at the DLS, and to each other hassle-free!

*Screenshots below!

Enjoy,
Ish

MARSZ PARK STATION <KUID:58223:100384>
MARSZ PLANCK STATION <KUID:58223:100339>
MARSZ TERRA STATION - BANANA GROWTH <KUID:58223:100395>
MARSZ SOHO STATION <KUID:58223:100349>
MARSZ TERRA STATION - APPLE GROWTH <KUID:58223:100366>
MARSZ BEN DORSEY PASSAGE BRIDGE <KUID:58223:100373>
MARSZ MODULE - Desolated Region I (01) - Transection <KUID:58223:100269>
MARSZ EPOXI STATION <KUID:58223:100336>
MARSZ NEWTON YARD STATION <KUID:58223:100332>
MARSZ OMEGA SECTOR FACILITY <KUID:58223:100147>

My-Trainz-Screenshot-Image.jpg
 
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