Here is Big Bertha in the early stages. This picture shows the boiler, firebox, the footplate and half a cab.
Why half a cab? Well, the cab shell and the outside bits tend to be symmetrical so you just build one half and mirror it on the x axis to get the following:
Neat! All the tricky stuff like the handrails, the beading around the cab side window and the deflectors (I think that what they are) on the roof get replicated so you don't need to do them twice.
Currently BB is still a scenery object and I have just assigned a notex material so I can see it. The pictures are from PEV's image viewer in AssetX.
Paul
Why half a cab? Well, the cab shell and the outside bits tend to be symmetrical so you just build one half and mirror it on the x axis to get the following:
Neat! All the tricky stuff like the handrails, the beading around the cab side window and the deflectors (I think that what they are) on the roof get replicated so you don't need to do them twice.
Currently BB is still a scenery object and I have just assigned a notex material so I can see it. The pictures are from PEV's image viewer in AssetX.
Paul