Originally Posted by tycoonk4 I change reskinning programs and make new reskins. Now I am using Photoshop CS2. And I got the hang of paths.
<-- 2010 -- 2011 (Jan. – Jun. | Jul. – Dec.) -- 2012 --> Due to the character limit of 10,000 for blog posts, the second half of the list of 2011 Screenshot of the Week contests will be located here. The list is sorted from latest to earliest. • December 25, 2011, to January 1, 2012 (submissions - voting). • December 18 to December 25 (submissions - voting). • December 11 to December 18 (submissions - voting). • December 4 to December ...
Updated March 7th, 2012 at 07:40 PM by Retro00064 (Replaced hyphens with proper bullets; removed unnecessary "2011" header above the list.)
Now its time to convey my ideas and thoughts over to what I have in production. Its good in a way, but god, how much space is this going to munch through Aurans server? Anyway, I achieved something earlier today, I've gone over to the dark side as well as the bright side, so hopefully all my models (eventually) will go to both simulators. It is possible if you have the sources which being the modeller, I do. The requirements do vary however, so thats a problem. One object ...
Hopefully will use this blog when I start again revamping my part of the ECML
Updated February 5th, 2012 at 02:59 PM by chefbyte
Well with the spartan cab dash 8's are just about done. Beta testing began earlier this week with the new cabs and some of the features they contain. There will be 6 road names released and each one will have a weathered counterpart. These will be for sale individually or in packs. Club Car members will get them first so stay tuned here on release updates. Here are a few shots of the cab with some scripted night lighting. ...
Updated February 3rd, 2012 at 01:24 PM by jointedrail