1. Show off your reskins!

    Quote Originally Posted by BrianPacos View Post
    I'm glad I found this thread. I've remade my Trainz time completely around reskinning locomotives so I have gotten pretty good at it (if I do say so myself). Anyways, here's a few of my reskinned locomotives...

    Strasburg #90 (as fictional Mount Morris #90 for a railroad I had dreamed up. I also have it in her current Strasburg scheme).


    Grapevine Vintage Railroad #2248


  2. How many locomotives are out there with the startup and shutdown script?

    Quote Originally Posted by vulcan View Post
    My Green Goat locos have a startup function, press the B key to start or stop. On start, the Engineer gets in the cab and the engine winds up.

    I use this system on all my startup aircraft. I have an AI rule, Aircraft Engine Start Command, kuid2:60238:80004:1 to start or stop the locos or aircraft.

  3. USA Pics

    Quote Originally Posted by benjaminw View Post
    Horn free zone my butt!

    what the heck ben
  4. Bolier explosion

    Quote Originally Posted by pcas1986 View Post
    Quote Originally Posted by vovven47 View Post
    I am experimenting with boiler explosions and am slowly progressing

    1. Can you use script programming in "kind bogey" ?
    Does anybody know??

    2. Of course there are ways to make the wheels rusty, but I think a more elegant solution
    is to use 1. above.
    I think I investigated a bogie script a while back and concluded it wasn't possible. So, I implemented a loco script that controls the visibility of bogie parts
  5. USA Pics

    Quote Originally Posted by nikitka1988 View Post
    Quote Originally Posted by ATSF854 View Post
    Excellent shots Nikita! I think you've given me an excellent idea for track splines.
    You're welcome, any time.Idea is j_embankment GG_2_GS 1/1.5 0-5m 1t - <kuid:211147:37104> by jim_spb
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