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Trainz_12_fan_100

  1. Show off your reskins!

    Quote Originally Posted by BrianPacos View Post
    I'm glad I found this thread. I've remade my Trainz time completely around reskinning locomotives so I have gotten pretty good at it (if I do say so myself). Anyways, here's a few of my reskinned locomotives...

    Strasburg #90 (as fictional Mount Morris #90 for a railroad I had dreamed up. I also have it in her current Strasburg scheme).

    http://i.imgur.com/1YYMm4Z.jpg

    Grapevine Vintage Railroad #2248

    http://i.imgur.com/oL062yL.jpg

    Locomotives
    ...
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  2. How many locomotives are out there with the startup and shutdown script?

    Quote Originally Posted by vulcan View Post
    My Green Goat locos have a startup function, press the B key to start or stop. On start, the Engineer gets in the cab and the engine winds up.

    I use this system on all my startup aircraft. I have an AI rule, Aircraft Engine Start Command, kuid2:60238:80004:1 to start or stop the locos or aircraft.



    Ian
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  3. USA Pics

    Quote Originally Posted by benjaminw View Post
    Horn free zone my butt!



    -Ben
    what the heck ben
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  4. Bolier explosion

    Quote Originally Posted by pcas1986 View Post
    Quote Originally Posted by vovven47 View Post
    I am experimenting with boiler explosions and am slowly progressing

    ....
    1. Can you use script programming in "kind bogey" ?
    Does anybody know??

    2. Of course there are ways to make the wheels rusty, but I think a more elegant solution
    is to use 1. above.
    I think I investigated a bogie script a while back and concluded it wasn't possible. So, I implemented a loco script that controls the visibility of bogie parts
    ...
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  5. USA Pics

    Quote Originally Posted by nikitka1988 View Post
    Quote Originally Posted by ATSF854 View Post
    Excellent shots Nikita! I think you've given me an excellent idea for track splines.
    You're welcome, any time.Idea is j_embankment GG_2_GS 1/1.5 0-5m 1t - <kuid:211147:37104> by jim_spb
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