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rjhowie1
November 22nd, 2006, 02:03 AM
As everything is gone would it be helpful if we used this as a re-start for tramway fans?

I'm now well into the southside of the River Clyde and now around nearly 170 boards of tram lines and a lot more to go! As some will recall, I'm doing the whole of the big Glasgow tramway system that closed in 1962 - the whole city and every single line in every area and direction. www.tramway sim.moonfruit.com (with 130 odd pics to date in slideshows). Now working out in the Paisley-Barrhead-Elderslie-Johnston- Kilbarchan, etc areas in the southwest.

At present I'm temporarily back to dial-up which is a nightmare. My ISP, V21 was taken over by Biscit and V21 had their connection pulled by Net Services who claimed V21 owed them money. Due to legal disputes Net won't give Mac Codes and Biscit the takeover mob refuse to pay anything so thousands of us are left out to dry. Lines won't be cleared until 24th Nov. So once my line is cleared will apply elsewhere for Broadband and wait! It's a damn nusiance re downloads and delaying me.

Anyway, I've re-opened the door for Tramz nuts!

tdstead
November 22nd, 2006, 08:30 PM
And looks like your still having fun with trainz, hope you can fix your Broadband problem

Tom

paulzmay
November 24th, 2006, 06:03 AM
I guess most of the old hands here with an interest in trams will be aware of my Westhaven Trams route on the DLS, but I don't mind a shameless plug if you dont...

http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_174.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_174.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_160.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_160.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_153.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_153.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_139.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_139.jpg)


I'm also working on a much larger modern tramway route. Pictures here...

http://forums.auran.com/trainz/showthread.php?t=955

Anyway - enough of me... Good to see this thread back, it was always a useful source of all thinks trammy (no I know it's not a word :rolleyes:)...

Paul

rjhowie1
November 26th, 2006, 03:01 AM
Well we have to plug perhaps Paul so new people can see what's happening! Your new site look a real beaut so keep going will be a great asset. I'm now well over 170 tramway boards and deep into the other half of Glasgow south of the River Clyde. Sometimes i do wondr what I started with such an area, It was a big system and I plod on.

I suspect it may be nearer a month before I get this ISP debacle sorted and get to Broadband again from scratch due to the added iniblity of obtaining a Mac code. Meantime I can footer about with the tramway building.

NormP
November 26th, 2006, 03:14 PM
It is good to see this thread up and running again.News from this part of the Tram world,well I'm still plodding on with work on the south of brisbane area that had trams until 1969. The route name is W'Gabba (short for Wooloongabba) yes you would know that is where the 1st cricket test is being played at the moment.
Motorman1066 has made a fantastic range of old Brisbane trams plus track and OH gear (thanks Sel) has made my work a lot easier.

Norm.

BidMod
January 7th, 2007, 01:08 PM
Hi all,

Firstly, allow me to plug my re-release of Leeds 180:
http://img217.imageshack.us/img217/4430/trsleeds180qi3.th.jpg (http://img217.imageshack.us/my.php?image=trsleeds180qi3.jpg)

Secondly, I'm considering downloading Westhaven Trams, but the information states "This is a high detail route using numerous off-DLS assets - see 'Official Westhaven Routes' thread in the forum".

Could someone post what the non-DLS stuff is for the benefit of those who might want this route?

I marvel at the quality - some people have too much patience!

Regards,
BidMod

Apogee10
January 7th, 2007, 03:08 PM
I'm happy to see the Tram thread again. I'm back to working on my New Orleans Streetcar Line after a years absence due to Katrina. My home was flooded and it's taken me a year to recover and get settled. My two computers sat in a room flooded to desk top level for three weeks. About a month ago I decided to try to boot the computers. One booted and worked perfectly. My Trainz computer needed a new graphic card but otherwise works great.

New Orleans didn't fare so well. The St Charles Ave streetcar line and cars were not flooded but the electrical system was destroyed. It will be late in 2007 before the line is fully operational. The Canal Street line flooded as well as the streetcars. The line and car electrical system must be rebuilt. The Riverside Line fared okay, I think.

Mostly I'm looking for scenery that is representative to New Orleans, especially the mansions along St Charles Ave.

Apogee10

paulzmay
January 7th, 2007, 04:14 PM
Hi all,

Firstly, allow me to plug my re-release of Leeds 180:
http://img217.imageshack.us/img217/4430/trsleeds180qi3.th.jpg (http://img217.imageshack.us/my.php?image=trsleeds180qi3.jpg)

Secondly, I'm considering downloading Westhaven Trams, but the information states "This is a high detail route using numerous off-DLS assets - see 'Official Westhaven Routes' thread in the forum".

Could someone post what the non-DLS stuff is for the benefit of those who might want this route?

I marvel at the quality - some people have too much patience!

Regards,
BidMod

BidMod - OK, I've been putting this off for a while, as no-one had asked yet... The old forum had a thread where I posted all the missing content, and some other information. Unfortunately, I didn't make a list elsewhere, so I'll have to work it all out again. I'm off to work now, but I'll re-start the thread (probably tonight). There's nothing I can think of that will stop the route running without, so it's worth having a look in the meantime.

Paul

trolleydriver
January 7th, 2007, 04:45 PM
WOW! This is great stuff. I love trams and trolleys.

motorman1066
January 8th, 2007, 12:13 AM
I'm happy to see the Tram thread again. I'm back to working on my New Orleans Streetcar Line after a years absence due to Katrina. My home was flooded and it's taken me a year to recover and get settled..............................
New Orleans didn't fare so well.
Apogee10

Hi Apogee10,
It is great to have you back too and I'm glad you have managed to rebuild from the ravages of Katrina. Our thoughts here in Australia were with you. Crazy isn't it, over here we are in the worst drought in living memory and rapidly running out of water...over there you had much too much. I had hoped that when they rebuilt New Orleans, in would have been above sea level. Sounds easier I guess, but in reality......?
Yes I agree, it is good to see the Tram thread going again. There is much that has been achieved worldwide in the scope of Tramways in TRAINZ in 2006 (the year, that is.) There is also a lot in the pipeline and so much more that can be achieved this year and into the future.
I am Tingling in Anticipation.............! (Oh damn! MeDiCaTiOn tImE again):rolleyes:
Cheers
Sel

WileeCoyote
January 8th, 2007, 06:03 AM
Are there any German tram fans here? I find the trams in Nuernberg and Wuerzburg to be quite fascinating and I'm surprised nobody has done any models of these, the only German tram addon I know of is a payware pack for the Hamburg tram system with quite a few trams in it.

WileeCoyote

wazzer
January 8th, 2007, 06:26 AM
The Layout "Bodensee to the Alps" by Nebaru features a Tram layout and a little depo shed with doors activated like a level crossing - tricksy & cute

Waz

BidMod
January 8th, 2007, 06:29 AM
The only German trams I know of one the DLS are Iceman's (iceman2117).

They remind me of the Siemens trams that are used in Germany, although I don't know where exactly.

Perhpaps if you ask nicely he would let you re-skin them into something more prototypical.

paulzmay
January 8th, 2007, 07:58 AM
...There is much that has been achieved worldwide in the scope of Tramways in TRAINZ in 2006 (the year, that is.) ...

Thanks in no small part to yourself!

@BidMod - I've restarted the Westhaven Routes thread (with a few pictures) in Freeware Announcements. Hope this helps you out...

@WileeCoyote - There are quite a few German (and other European) trams around. Are you looking for modern or older trams? Try some of these links:
http://www.trsbingen.de/php/infusions/pro_download_panel/download.php?catid=4 (registration required)
http://www.tramtrainz.net/
http://www.barowa.tubaza.net/PTram/index.php

Also check out the work of Cosey and Denis_Fr on the DLS...

And also Modula City (also payware).

Paul

BidMod
January 8th, 2007, 08:04 AM
@BidMod - I've restarted the Westhaven Routes thread (with a few pictures) in Freeware Announcements. Hope this helps you out...).

Thanks - I can see it but not post unfortunately... helpdesk on holiday still :(

BidMod
January 9th, 2007, 06:23 AM
Hi all,

Firstly, allow me to plug my re-release of Leeds 180:
http://img217.imageshack.us/img217/4430/trsleeds180qi3.th.jpg (http://img217.imageshack.us/my.php?image=trsleeds180qi3.jpg)

The tram was lurking in the preview area this-morning, but there was a fault in the config (CMP didn't flag it), so I've declined it and sent a revised version.

The fault was that I didn't write the region codes correctly, and if I'm going to get away with grumbling about other people's configs mine needs to be correct.:cool:

It should be on the DLS within a couple of days.

atex_cs
January 9th, 2007, 06:52 AM
Hi.I am a tram's fan.I need tram to make a route(tram which are on DLS)Not only tram,i need objects for city.Thank you:)

BidMod
January 9th, 2007, 07:01 AM
Leeds 180 is a re-skin of one of Silversmiths excellent trams - if this type interests you, he is the person to search for.

As for track (and basic infrastructure), I'd recomment Andi06 and motorman1066.

I hope that should get you started. :)

By the way, MichaelWhiteley's original Leeds 180 has a fault, but is easily fixable - open up the file for editing, and look at the .im files - you will see one of the has been labelled .im.im by accident. Just delete one of the .im extensions and it will run. The difference is that his is a lighter colour, and mine is configured for the maxpermittedspeed rule by Bloodnok.

d.j.josh
January 10th, 2007, 02:38 AM
Hi.I am a tram's fan.I need tram to make a route(tram which are on DLS)Not only tram,i need objects for city.Thank you:)


Many more objects and links is on my web ;)

I look forward to visit

paulzmay
January 10th, 2007, 06:39 AM
Hi.I am a tram's fan.I need tram to make a route(tram which are on DLS)Not only tram,i need objects for city.Thank you:)

It depends on what location and time period you are looking for, but if you are looking on the DLS, then search for the creators: Denis_fr, Andi06, RW1HH, Cosey, for starters. Spend some time searching the DLS by name in as many languages as you can manage, and if you find something you like, look for other items by the same author. In addition there are many superb websites full of excellent content based in Romania, Poland, Czech Republic, Italy, Germany and many other European countries. I've used many myself, as the quality is generally very high.

Hope this helps. Ask again if I can help with anything more specific...

On another note, I have been busy with an item that may help some of you - a UK style (they might be used elsewhere - let me know) set of tramway speed signals:

http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_153.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_153.jpg)

These are a re-skin of Stryker's variable speed boards, so I need to ask permission to upload (though his config allows re-use of the script). I don't think he's been seen on the new forum - anyone have any news?

That's all from me for now...

Paul

tdstead
January 10th, 2007, 05:17 PM
Try http://www.trainzmotion.cz/ has a couple of different items that are not on the others for tram lines.

Tom

WileeCoyote
January 13th, 2007, 04:03 AM
Thanks in no small part to yourself!

@BidMod - I've restarted the Westhaven Routes thread (with a few pictures) in Freeware Announcements. Hope this helps you out...

@WileeCoyote - There are quite a few German (and other European) trams around. Are you looking for modern or older trams? Try some of these links:
http://www.trsbingen.de/php/infusions/pro_download_panel/download.php?catid=4 (registration required)
http://www.tramtrainz.net/
http://www.barowa.tubaza.net/PTram/index.php

Also check out the work of Cosey and Denis_Fr on the DLS...

And also Modula City (also payware).

Paul

I am looking for trams from shortly before the 1914-1918 to right before the reunification of West Germany and East Germany

WileeCoyote

BidMod
January 30th, 2007, 11:29 AM
Since there seems to be a renewed interest in trams recently, I've rushed out the Tramshed section of my new site - Even the homepage isn't finished yet (later this week, hopefully).


http://bidmod.googlepages.com/bidmodsig2b.jpg (http://bidmod.googlepages.com/tramshed)


As you can see, it isn't that special, but it means people can check the progress of the skins I've decided to do. There are no files hosted here - DLS only for my stuf.

KayTee
January 30th, 2007, 01:52 PM
Reading all these postings makes me feel like I'm playing with the big boys at last!

I received lots of advice on my other posting (I want to play with trams), but I have a long way to go yet and am still stumbling on the basics.

(Paul) Paulzmay, mentioned the 'left hand rule' for traffic, I can't get my head round this, been playing with it for a few hours but, just when I think I've got it - in surveyor, cars run in one direction avoiding trams but when I go to driver mode, not a single vehicle appears on the road no matter how long I wait.

Does anyone know of a simple layout I can download which demonstrates this concept? After all a picture is worth a thousand (make that a million with inflation), words.

Ken
------------
Bewildered but happy - nurse has hidden the scissors again!

paulzmay
January 31st, 2007, 04:13 AM
Ken,

I've had this problem too at times. I'm not quite sure what causes it, but there are one or two ways to help the situation...

Firstly, traffic is only generated in Driver at the end of splines, not usually when they join. The exception to this seems to be as they load when you move around the route. Also, bear in mind that not all road splines generate traffic (this property can be used to your advantage when designing one way roads and dual carriageways). Traffic volumes can be increased by converging two roads at the edge of the map so that all cars join one route.

Secondly, I wonder if Trainz tends to reduce the volume of traffic if frame rates are low - I've found that I seem to get least traffic when my somewhat underpowered machine is struggling. This is only a theory - has anyone else any theories?

As for a simple route that demonstrates these principles, I really don't know. My Westhaven Trams is a good demonstration of the basics (crossings, dual carriageways, one way streets and trams sharing wth traffic), but although not large in size, it's very detailed, and uses very large amounts of content. Surfside trams by NormP is an excellent route, but I don't think it has traffic (correct me if I'm wrong). Can anyone else list any suitable tram routes?

Paul

Sleaze
January 31st, 2007, 08:27 AM
Hello
This is my first in the forums, but I have been a Trainz member for a long time now. I am currently working on two more modern routes for trams/light rail. I was wondering if anyone had any idea where I could get any more modern sets of trams other than the boston ones. They are good but I am finding the controls give it a higher top end speed than is realistic. Am I posting in the right topic? Are there any other ways around this?

Many thanks

Steve

paulzmay
January 31st, 2007, 04:29 PM
Sleaze (great username BTW),

Can I refer you to post 14 in this thread? I've given some links there, and don't forget Cosey and Denis_fr on the DLS...

Hope to see some shots of your routes in the future.

Paul

Sleaze
February 1st, 2007, 07:40 AM
Sleaze (great username BTW),

Can I refer you to post 14 in this thread? I've given some links there, and don't forget Cosey and Denis_fr on the DLS...

Hope to see some shots of your routes in the future.

Paul

Many thanks for the help. I will be posting some pictures once they are a little more complete. One is about half done and the other is very early in progress.

KayTee
February 8th, 2007, 09:54 AM
Hi Guys,

Following all the excellant advice I'm begining to see how things are nailed together in surveyor, the help from Paul and others on the 'left hand rule' is now well ingrained.

I just made an interesting (to me anyway) discovery, others may already know this.

My layout includes as well as trams & trains, some canals, I discovered that the Tram Reverser created by Andi06 will work just as well on driveable boats (Driveboats by Barry Wright for example), this adds another element in canal basins for, dry docking and general boat movements, could be used in canal winding pools too.

Ken
(Still bewildered but less so)

Barry
February 8th, 2007, 05:41 PM
Hi Guys,

Following all the excellant advice I'm begining to see how things are nailed together in surveyor, the help from Paul and others on the 'left hand rule' is now well ingrained.

I just made an interesting (to me anyway) discovery, others may already know this.

My layout includes as well as trams & trains, some canals, I discovered that the Tram Reverser created by Andi06 will work just as well on driveable boats (Driveboats by Barry Wright for example), this adds another element in canal basins for, dry docking and general boat movements, could be used in canal winding pools too.

Ken
(Still bewildered but less so)

First mention I have noticed on the new forum of canals and I never did manage to animate the horses legs with the horse drawn narrowboats and barges and gmax. (See my last scenery for drivable gaff rig sailing ships, narrow boats and barges and horse drawn transport).

But water under the bridge, so to speak, for me with Trainz.

Barry

:)

BidMod
March 3rd, 2007, 04:02 PM
Hi all,

Before I nod offline, has anyone made any sessions for Westhaven Trams (Other than Paul and Tstead)? I downloaded the route earlier in the week (a masterpiece it is too), but to really exploit it I wonder has anyone made a session that runs in full AI control as a sort of "demo"?

For those interested in the Crich collection, I might get some work done over Easter, but if not they'll not be released before summer (except Leeds 180 - already out). Apologies, but life needs to come first I'm afraid.

rjhowie1
March 3rd, 2007, 04:34 PM
Silversmith does trams(freeware) and PaulzTrainz (payware)

paulzmay
March 4th, 2007, 04:55 AM
Hi all,

Before I nod offline, has anyone made any sessions for Westhaven Trams (Other than Paul and Tstead)? I downloaded the route earlier in the week (a masterpiece it is too), but to really exploit it I wonder has anyone made a session that runs in full AI control as a sort of "demo"?

For those interested in the Crich collection, I might get some work done over Easter, but if not they'll not be released before summer (except Leeds 180 - already out). Apologies, but life needs to come first I'm afraid.

BidMod - You're in luck! I'm working on a largely automatic session for Westhaven Trams as we speak. This will have a much larger variety of trams (including many of Motorman1066's Brisbane trams) and have an evening / night theme (and probably horrible weather!). I've released some preliminary screens in the screenshot forum in the "Return to Westhaven" thread.
I would be more than happy for anyone else to release sessions for this route - I'd love to see them!
And thanks for your kind words regarding the route...:o

http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_238.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_238.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_233.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_233.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_224.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_224.jpg)

Paul

BidMod
March 17th, 2007, 05:45 PM
I think after me and Paul hijacked Klinger's thread to talk about a tram skin for Westhaven we should resurrect this thread. :)

Here's the skin. As always, click for a bigger version.
http://lh4.google.co.uk/image/bidmod/RfxtcBjnSBI/AAAAAAAAAZk/J5L5wOOBbxw/s288/Screen_276.jpg (http://picasaweb.google.co.uk/bidmod/Trainz/photo?authkey=tn5veDCoIGA#5043026010969688082)http ://lh3.google.co.uk/image/bidmod/RfxtdxjnSCI/AAAAAAAAAZs/LIBUnzFzC7c/s288/Screen_277.jpg (http://picasaweb.google.co.uk/bidmod/Trainz/photo?authkey=tn5veDCoIGA#5043026041034459170)

Klinger: You may have your thread back now :D

JCitron
March 18th, 2007, 12:07 PM
A bit off topic, but tram/trolley related none the less. Boston's MBTA has officially retired the original Boeing LRVs that displaced the old PCCs back in 1976. They are replaced with Breda-Type IV cars from Italy. Last weekend I had an opportunity to ride on both types, and I like the new ones because of the huge picture windows and the smooth ride. There are some issues with them, and hopefully the T has worked these out - like jumping tracks in the tunnels due to the really tight curves near Tremont and Boylston and in and around Park Street stations.

If anything, I won't miss the old Boeings. They had a lot to be desired even when they first came out. They were clunky and a bit cramped besides, they replaced the well-worn and trusy old PCCs that made the Boston Green line special.

John

motorman1066
March 18th, 2007, 11:53 PM
Hi John,
Thanks for the information. Kinda reinforces the notion that nothing lasts forever.......................

It's great when something better comes along though.

BidMod
March 19th, 2007, 02:09 PM
Update:

http://img73.imageshack.us/img73/3855/tramsathavenroadwn2.jpg

Not pictured is the makings of an open-top bogie tram - I'll make a version both with and without adverts. The non-advert version is nearly finished. I've also made a version of the four-wheeler with a darker paint-job. Now I'll take a break to do some coursework, but I'll get these uploaded shortly (except Leeds 180 which is already there).

EDIT: The DLS isn't working at the moment, so I'll upload them tomorrow. :(

Silversmith
March 19th, 2007, 06:51 PM
Hi, Bidmod,
Not sure how far you have got with the above but if you download my "novelty" Christmas tram, you will find the texture that may help to identify which areas are those you use for adverts and "system" (Westhaven?).
Perhaps you are already aware of this, so " better to have your attention drawn to something twice than not at all":)

Regards, Alan

BidMod
March 20th, 2007, 01:39 PM
Thanks Alan; I didn't think of that - noted for further projects.

What I did was to put a shape on the texture on each panel, then load the tram up in TRS to see where it fitted.

The DLS appears to be working fine now so I'll upload the first pair of trams now (the four-wheelers). I've also created a third based on the scheme of this first pair. There are subtle differences between them all. The third is designed as a "modern replica", thus allowing a faster top speed. The limitation now is that the trolley pole wouldn't cope with higher speeds.

The bogie trams may follow later this week (numbered four onward).

BidMod.

EDIT: since writing, the DLS has died. Oh well...

BidMod
March 21st, 2007, 01:28 PM
Finally, they've been uploaded. They're waiting to be approved, but there are no errors I can see.

They should be available to both '04 and '06 users, patched to SP4. I think they would work with the passenger features patch only, but I haven't tested them so I don't know.

BidMod
March 23rd, 2007, 02:58 PM
Hi all,

The trams are now on the DLS and have been downloaded a few times already.

I plan to do some more over the Easter break (two weeks time), numbering 5 - 13. As usual, special requests are welcome but may take time to complete. I would welcome adverts to place on the sides of the trams as well - I want to use ficticious companies to avoid any licensing complications. I plan to do something like "Jones Newsagents" and "Westhaven Garages" type ads, which are un-patentably generic.

Also, after a few days can I have some running feedback for these - what could I improve?

Many thanks again to Silversmith for allowing me to do these. :)

BidMod.

paulzmay
March 23rd, 2007, 05:30 PM
Excellent! I downloaded them last night, and I'm going to have a look now...

For adverts, have a look round the route, there are a few custom named businesses who might advertise on the side of a tram. Perhaps an ad or two for the local pubs...

Paul

BidMod
March 24th, 2007, 07:27 AM
Cheer's Paul.

Expect the next installment shortly everyone.

BidMod
April 12th, 2007, 06:11 AM
Well, the coursework spilled over into my Easter break (:() so not much work has been done on the Westhaven series, or the Crich series, but I've corrected the typoes in the description of Westhaven number 4, and also uploaded another open topper (guess what - it's number 5) with adverts relevant to the route.

Almost ready for release is another open-top tram on which I've been experimenting with Brill bogies (unfortunately they're slightly too long, but I might release it anyway), and also a repaint of a Glasgow tramcar. I originally wasn't happy with the look of this skin, but after a quick play in Driver I'm now happy and will release it after I've finished vandalising the config.

crodgersz2005
April 21st, 2007, 04:02 AM
Hi your tram layout looks fantastic, there's so much detail. When is it due for release?

Crodgersz2005

paulzmay
April 21st, 2007, 05:02 AM
If it's the route pictured in my posts you're looking for, then it's Westhaven Trams 1-1, and it's already on the DLS. More information can be found here: http://forums.auran.com/trainz/showthread.php?t=3772 , including where to find missing content, and there are more pictures here: http://forums.auran.com/trainz/showthread.php?t=6544 (I haven't finished the night session yet).

Paul

d.j.josh
April 22nd, 2007, 07:36 AM
Now on TRAMTRAINZ.net (http://www.tramtrainz.net)

More Czech tram Skoda LTM 10.08 ASTRA
(Is It only Betatest, comming soon be full version, with DestSignTable and running number)

http://www.tramtrainz.net/obrazky/astra053.jpg
http://www.tramtrainz.net/obrazky/astra049.jpg
http://www.tramtrainz.net/obrazky/astra050.jpg
You Are Welcome...

rjhowie1
April 22nd, 2007, 07:30 PM
Looking good...must visit!

paulzmay
April 25th, 2007, 09:51 AM
Just to let you all know that I'm working on some various road markings for modern UK trams and/or buses. They are all re-skins of (Stephen) Brook's setted splines, so many thanks to him for permission to do this. So far I have red asphalt splines in various widths, and a selection of lettering. The thumbnails below should be worth a thousand words...

http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_273.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_273.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_271.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_271.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_270.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_270.jpg)

Let me know what you think... if they are any use, I'll upload them fairly soon, otherwise they will come out with the route.

Paul

BidMod
April 25th, 2007, 11:40 AM
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_270.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_270.jpg)

Let me know what you think... if they are any use, I'll upload them fairly soon, otherwise they will come out with the route.

Paul

I like the look of them, and can think of a few uses on my own tramway layout (still in early development and not as extensive as Westhaven).

Whose are the tramway signals in the third image? I have a use for them too :)

BidMod
(apologies for quoted thumb)

Dougea
April 25th, 2007, 06:43 PM
Let me know what you think... if they are any use, I'll upload them fairly soon, otherwise they will come out with the route.

Paul

I think...very good, they will be of use, please upload them fairly soon.

Many thanks
Doug.

paulzmay
April 26th, 2007, 04:35 AM
OK - I'll get these out as soon as I'm happy with them.

@BidMod - the signals are here: http://www.blh-trainz.com/downloads/SIGNAUX%20TRAM.cdp

Paul

paulzmay
April 27th, 2007, 06:34 AM
OK - look out for this thumbnail sometime next week...

http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_274.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_274.jpg)

The asphalt splines are designed to sit between baseboard level, and the railhead of Andi06's track. The text will sit between the asphalt and the railhead. As they are all splines, stretching and positioning on slopes should be no problem. It also gives much more flexibility when sorting height out. These are all re-skins of Stphen Brooks excellent setted splines - many thanks to him for allowing me to upload these!

I'm also working on some give way lines, and the triangle that goes with them. I am also intending to do box junctions, and possibly the road centre hatched areas. Double yellow lines may also be forthcoming... I can also do more text if requested.

Paul

BidMod
April 28th, 2007, 05:19 AM
@BidMod - the signals are here: http://www.blh-trainz.com/downloads/SIGNAUX%20TRAM.cdp


Thanks for those. French GCSE came in handy there http://forums.auran.com/trainz/forum/images/smilies/smile.gif


I like the look of them, and can think of a few uses on my own tramway layout (still in early development and not as extensive as Westhaven).

Whose are the tramway signals in the third image? I have a use for them too :)

My layout has just had a quick re-fit, though there are still a few 2-aspect colour lights around the tracks. I'm looking forward to these new splines.

I've finished two of three courseworks, so I may get some more Westhaven skins out - I think there are enough for an off-peak session now, if I finish/upload the latest. However - the exams now are just two weeks away http://forums.auran.com/trainz/forum/images/smilies/eek.gif, so my priorities are there at the moment.

paulzmay
April 29th, 2007, 08:42 AM
Some more developments:

To go with my forthcoming road markings, some give way lines...
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_276.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_276.jpg)
I'm also working on the single dotted line for the other side of the road, and I've had a go at zig-zags for zebra crossings, and box junctions - i just haven't tried them in Trainz yet.

And also, to complement my growing range of branded items for the Bridgehampton Metro route, a bus stop - (partially) reskinned from Shove's work:
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_275.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_275.jpg)
Most of these items do not include the Bridgehampton name, so they could be used anywhere that a fictional Metro branding is required.

Paul

paulzmay
May 1st, 2007, 03:06 AM
OK, so I haven't uploaded yet... :rolleyes:

But I have been busy... the range has expanded even more - I'd just like to get some feedback before I upload:

Firstly some more words:
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_278.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_278.jpg)
And the combinations you can now make...
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_280.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_280.jpg)

Give way lines and triangles, and zebra crossing zig-zags (pavements and actual crossing by Andi06):
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_285.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_285.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_281.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_281.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_279.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_279.jpg)

The Bridgehampton Branded items so far (I don't intend to upload these before the route unless I'm asked):
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_277.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_277.jpg)

And a bit of blatant cross-promotion (thanks to Spooney's billboard mesh):
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_282.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_282.jpg)

A couple of tweaks and check required, then I'll be ready...

Paul

paulzmay
May 3rd, 2007, 06:53 AM
Just uploaded the road markings. They should be available tomorrow or Monday...

Paul

p.s. They're available now...

chris_rose_1
May 4th, 2007, 02:00 PM
I Cant Find Them

paulzmay
May 4th, 2007, 05:48 PM
Search for my user name or "road markings". They are for Trainz v1.3, so make sure you have that checked.

On another note, if anyone has any special requests for other wording, I might see if I can oblige...

Paul

chris_rose_1
May 5th, 2007, 07:31 AM
How About Individual Numbers

MichaelWhiteley
May 7th, 2007, 05:40 AM
http://img516.imageshack.us/img516/9384/92023035bs9.jpg

That is an animated pantograph ;)

Hope you like it,
Mike

BidMod
May 7th, 2007, 06:48 AM
Looking streamlined :)

What height is the pantograph set at? I assume it matches Andi06's CAT-64 track, but I'm not certain. Will be downloading [if freeware] when you get that front bogey to point the same way as the one at the rear. ;) At the moment it's a little off the rail. Maybe it's just an illusion, I don't know...

Paul -> Could you make another spline for town centres:

TOWN
C'TRE

Regards
BidMod

MichaelWhiteley
May 7th, 2007, 06:57 AM
Looking streamlined :)

What height is the pantograph set at? I assume it matches Andi06's CAT-64 track, but I'm not certain. Will be downloading [if freeware] when you get that front bogey to point the same way as the one at the rear. ;) At the moment it's a little off the rail. Maybe it's just an illusion, I don't know...

Paul -> Could you make another spline for town centres:

TOWN
C'TRE

Regards
BidMod

I'll sort those bogeys out...:) Yes it is a 6.4m wire tram...

Custom cab coming along nicely, thanks to motorman! :D

@Silversmith, I'm still offering to make custom cabs for some off your trams ;)

Mike

paulzmay
May 7th, 2007, 05:55 PM
Looking streamlined :)


Paul -> Could you make another spline for town centres:

TOWN
C'TRE

Regards
BidMod

No problem - I'll get on to it (soonish).

Looks good Michael, though the bogies do look a bit odd (not that I'm that familiar with them).

Paul

rjhowie1
May 7th, 2007, 06:43 PM
Yes the tram looks good Michael once that wee prob with the bogey is sorted. Well done.

paulzmay
May 8th, 2007, 02:05 AM
Michael - I know it's cheeky, but... is there any chance of customisable destination signs using the same metod as Motorman's trams? ;)

Paul

MichaelWhiteley
May 8th, 2007, 02:12 AM
Michael - I know it's cheeky, but... is there any chance of customisable destination signs using the same metod as Motorman's trams? ;)

Paul

Yes but it wont have all the destinations!

Mike

paulzmay
May 9th, 2007, 02:26 AM
If you use the same system, then anyone's destination signs should work with it... Motorman posted a detailed tutorial a month or two back.

Paul

paulzmay
May 10th, 2007, 07:38 AM
Just uploading the TOWN C'TRE wording now:
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_289.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_289.jpg)


I've finally also completed my Westhaven Destination Sign Textures. I'd like one or two people to check it out before I upload, just to make sure it all works. Note that I have two signs for High Street, but they display different route numbers. Drop me a line if you'd like to beta test.
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_290.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_290.jpg)

Paul

BidMod
May 10th, 2007, 04:20 PM
Just uploading the TOWN C'TRE wording now:
http://i18.photobucket.com/albums/b124/paulzmay/tScreen_289.jpg
Thanks for this :D


I've finally also completed my Westhaven Destination Sign Textures. I'd like one or two people to check it out before I upload, just to make sure it all works. Note that I have two signs for High Street, but they display different route numbers. Drop me a line if you'd like to beta test.
http://i18.photobucket.com/albums/b124/paulzmay/tScreen_290.jpg

Paul
I was planning on skinning one of Motorman's brisbane cars as an experiment to see how well you could customise them, and then with his permission (crucial potential stopping block) create some for Westhaven.
It is the exam season though (see sig ;)), so this is a backburner project; however I am interested in the result of this project.

If testing is a simple task or editing config references, then I could help; although be warned it is low priority compared to revision and I may not be the best choice of beta tester as a consequence.

BidMod.

PS Westhaven 7 is still coming soon ;) I'm still not quite happy with it, but I'll get there.

tdstead
May 10th, 2007, 08:18 PM
Tomorrow I should be able to upload my version of the Westhaven Destinations for the Brisbane cars ....

There must be a big thanks to Motorman1066 and Paul May Before I continue.

These are straignt texture replacements and not done using the method that Motorman1066 describes in his tutorial so there not perect but I think there ok, Paul and Motorman have seen them and said to release them, Paul is also of thinking of releasing some but not sure witch way he plans on doing his.

There is a 3 of Motorman orginals at the bottom of the roll for Reserved, Excursion and Special.

The Ones I added Are
00 Headland Rd Dpt
01 Westhaven Stn
02 Westhaven Pt
03 City - Hardly Sq via Nicola St (Last part in 3 lines)
04 City - High St
05 Headland Rd
06 Jacobs Sq
07 Penfolds Cv

The userlined ones are Half size and Raised inline with top of others

To use them you will have to modify the session to change the destinations usinng the change destination rule, Sorry using a Modified Low poly version of the map for myself so can't create one for you

Hope you like them

Tom


ADDED : uploaded and awaiting approval

Tom

paulzmay
May 11th, 2007, 02:18 AM
I was going to wait until I had my new session ready before I released mine, but the textures are practically ready now. I've got about 20 destinations in total, including every stop on the route that could be used as a terminus, a handful of Motorman's originals (Reserved, Excursion etc). I've also added a couple of completely random names that some people might find useful... I've coded the routes 01 to 04 for the legitimate Westhaven destinations (01 for Penfolds Cove line, 02 for Westhaven Point, 03 for the Station, and 04 for the City Loop).

I need to do a bit more testing, then I'll upload...

Paul

paulzmay
May 12th, 2007, 08:12 AM
Just a quick note to say that PTram seems to be up and running again at a new location... http://www.barowa.rwi.pl/

http://www.barowa.rwi.pl/banery/baner7.gif

Paul

BidMod
May 12th, 2007, 08:39 AM
Hi all,

I've been playing with the Brisbane trams, and found that the dropcentres can't quite handle some of the tight corners on my own layout - how do they fare on Westhaven? Naturally, if they don't fit then I can't really do a skin for them - it'd be wasted. They are graceful machines though, and they are marvellous along the sweeping high speed sections of my tramway (this is all relative though, you understand). I might try a little realignment to fit them in.

The baby dreadnoughts however - it's their ideal terratory. Steep climbs and tight corners.

I've seen how the destination textures are selected as well, so in conclusion - Motorman1066, you should have mail shortly. :)

I'll upload Westhaven 7 shortly as well, and it may be ready on Monday or tuesday.

BidMod.

tdstead
May 12th, 2007, 08:22 PM
I have been running the older liverys on the line ok, I think they fit ok

My logic is that they started as the open ended car then enclosed cab added due to driver complaints, some time after the the cream was added across the windows and then finally modernized by changing the darker color for a red. making then red and cream.

Paul All I'm getting is a Square box with RWI.Pl in it, any idears?

Tom

rjhowie1
May 12th, 2007, 10:10 PM
Is there something wrong with that http://www.barowa.rwi.pl/ connection? I can't get into it at all.

Bobby

paulzmay
May 13th, 2007, 03:48 AM
Well I posted that straight out of my browser bar yesterday, and it worked then...

BidMod
May 13th, 2007, 05:32 AM
It was working yesterday, but I suspect the whole site's gone (take a look at the image you linked from their site).

BidMod
May 16th, 2007, 10:22 AM
Westhaven 7 has finally left the tramsheds today (about time too really, but I've been busy), along with a custom blue-themed interior.

For some reason, there have been more attempts to download the interior than the tram itself - could someone explain that to me?!?

Finally, Motorman1066 has asked me not to create reskins using his models, so these will not be released to you.

Enjoy,
BidMod.

rjhowie1
May 16th, 2007, 08:11 PM
Well it must be down as all I still get is a white screen and a box in the middle with the address but no way of getting in to it.

paulzmay
May 17th, 2007, 04:31 AM
PTram seems to be back at it's original location now. Sorry for the mix up - but the new site worked for about a day...

http://www.barowa.tubaza.net/PTram/index.php

Also I notice that tdstead has released his Westhaven Destination Sign Textures. I'll do mine soon - honest!

And thanks for Westhaven 7 BidMod - I'm downloading as I type. I'd never noticed any problems with Motorman's trams on the route, but I'd not noticed that they were much longer...

Paul

MichaelWhiteley
May 26th, 2007, 02:53 AM
:)

http://img158.imageshack.us/img158/4143/91887988ym6.jpg

:)

Mike

rjhowie1
May 27th, 2007, 07:18 PM
Oh well still can't raise this site at all so think will give it up tired of trying!

d.j.josh
May 30th, 2007, 02:23 AM
On trainz.CZ is it this loco


http://trainz.jedisoft.cz/upload/user/im000699.jpg

BidMod
May 30th, 2007, 06:56 AM
On trainz.CZ is it this loco


http://trainz.jedisoft.cz/upload/user/im000699.jpg

Is that diesel powered? It looks it (by the grills), wheras the loco MW is building is electric. I have a (poor) photo of the real thing somewhere so you can see what I mean... hang on a minute

EDIT:
http://lh5.google.co.uk/image/bidmod/Rl1mvkppQpI/AAAAAAAAAj8/9F-VMUHOftc/s400/Crich%20Tramway%20030a.jpg

This was used by the Blackpool tramway (hence the bogey green colour)

I'ev got a good shot of the crest from another tram if you want it, but I guess you've already got one.

NormP
June 2nd, 2007, 09:48 PM
For those large tram layout builders in the UK something for you to think about.
(posted on another thread)

After having a lot of trouble trying to run 9 trams on my W'Gabba tram routes I have now been reduced to having Driver sessions on individual routes (not on all routes in the map at the same time).

Having checked the following route was supprised at the result.
This may just put you off making driver sessions.

The Salisbury Route has 54 tram stops,that is for a round trip (City to Salisbury and return) which means a minium of two driver commands (drive to and Load) for every stop for EACH tram;that does not include any "drive via track mark";Reverse tram;change destination sign;or "Wait for Time" commands required.
So you can expect to have the numbers of commands for each tram used on this route to exceed 125.
I have 6 trams allocated for this route,which is a total of 750 commands.
No wonder the AI struggle's to cope.

NormP.

:) :) :)

worthless
June 3rd, 2007, 03:14 AM
http://lh5.google.co.uk/image/bidmod/Rl1mvkppQpI/AAAAAAAAAj8/9F-VMUHOftc/s400/Crich%20Tramway%20030a.jpg

This was used by the Blackpool tramway (hence the bogey green colour)


During the war years (1940s) I used to see a little tram loco very much like this one. We used to travel by train from Edinburgh to Southampton quite frequently and this was one of the first things to attract me on arrival in Southampton. It used to pull a train of coal wagons from the yard at Southampton Central, across the road and into the power station. This was far more exciting than meeting grandparents and all that sort of stuff.

Of course I was very young at the time and cannot be certain of the details of the vehicle in question. However, seeing this photograph immediately took me back sixty years! Thanks for posting it.

Peter

paulzmay
June 3rd, 2007, 07:18 AM
Oh well still can't raise this site at all so think will give it up tired of trying!

I've just managed to raise it at http://www.ptram.rwi.pl/ - some new stuff there too...

Paul

BidMod
June 3rd, 2007, 09:56 AM
http://lh4.google.co.uk/image/bidmod/RmLTojwHb_I/AAAAAAAAAko/85pGFc9AnyY/s400/Tramshed1.JPG

This tramshed has the supports to suit 6.4m tramwire - are people interested in a release? Obviously this shot was taken in GMax - it looks better in the game itself. The ceiling of the building is wooden boards, but just looks too dark in this shot.

I will also add that the reason it isn't too brilliant is because this is my first model.

Peter - the electric loco that Mike is recreating is restored at Crich - I'd recommend a visit. :) I don't actually know what they were doing with it at the time I took the photo though - I wonder if Crich use it for rescuing stricken trams if there's a problem?

BidMod.

rjhowie1
June 3rd, 2007, 08:37 PM
Thanks for that Paul finally managed to get in!

Bobby

BidMod
June 6th, 2007, 07:49 AM
Hi all,

Has anyone made any "toastrack" style trams for this sim? I did a quick Google search and found a Melbourne example (http://images.google.co.uk/imgres?imgurl=http://www.whitehat.com.au/images/Melbourne/ToastRack.jpg&imgrefurl=http://www.whitehat.com.au/Melbourne/Attractions/Trams.asp&h=233&w=339&sz=28&hl=en&start=4&sig2=5e7sVMenZrJR8xBUlxIgZw&tbnid=s3z8XdDvyY5VQM:&tbnh=82&tbnw=119&ei=sKtmRsfMO5LG0QSUrZzvAg&prev=/images%3Fq%3Dtoastrack%2Btram%26gbv%3D2%26svnum%3D 10%26hl%3Den%26safe%3Doff), which could be made suitably generic for use elsewhere in the world. I use a 6.4m wire, but there is no reason a 5.6m version couldn't be build and converted.

BidMod.

NormP
June 6th, 2007, 04:29 PM
Hi Bidmod.

You could check out Bearcat's Sydney Trams.
I think <63971:3041> could fit the bill.

NormP.

tdstead
June 6th, 2007, 08:22 PM
Only thing is the Bearcar Toastracks Never got passenger enabled

There is 4W car class H
Bogie Car class M

But he does have Closed Crossbench cars of 2 classes at least Sydney clases LP, P that are paseenger enabled and One With open end cross bench and centre enclosed Sydney class O, O class 1187 is at the Oregon Electric Railway Society.

If its for a tourist route and you need a open car and not really have to be a toast rack search for "OPEN CAR" comes in both wire heights

Hope this helps

Tom

NSWGR_46Class
June 6th, 2007, 09:31 PM
Both my H and M now take people and have quite a few up dates, only problem is the DLS will not let me load them up as it seem to not like them.

Send private e-mail and will get the updates soon

ad602000
June 6th, 2007, 09:57 PM
apparently there is a way to passenger enable stock without having to change the original mesh. You can also add goods to freight stock in the same way

see teddytoots advice in this thread
sorry link refuses to work it's in the content creation and support forum in a thread entilted industry enabling rollingstock

quotying teddytoot

How many times do I have to post this. Use the mesh table facility of TRS. Create an add-on mesh consisting of a a small textured cube or plane (for Trainz to recognise the GMax export) and the required attachment point(s). Then amend the config file to include the mesh and the necessary queues for your loads be it goods, drivers, cabviews or passengers

BidMod
June 9th, 2007, 05:43 AM
Hi,

Sydney trams seem to be the way forward here :D.


Send private e-mail and will get the updates soon

If you go to http://bidmod.googlepages.com/contact, you'll be able to get my public address there. There's a link labelled "click here", which will bring up a scripted window containing my address (This is to avoid spambots).

Thanks for the responses,
BidMod.

Wessex_Electric_Nutter
June 9th, 2007, 10:23 AM
Ding ding...
http://img368.imageshack.us/img368/2395/pomptram1cd1.jpg (http://imageshack.us)

An earlier mesh can be found at http://81.6.245.27/ (don't be supprised if you cannot access the server or its slow as it is hosted in my home and throws a wobbly from time to time)

chris_rose_1
June 19th, 2007, 04:16 AM
Nice tram WEN could think of a few uses for that. (Light Rail):D

motorman1066
June 20th, 2007, 03:51 AM
Hi all,

Has anyone made any "toastrack" style trams for this sim? ..............................
BidMod.

Hi BidMod,

You mean like these:

http://img507.imageshack.us/img507/4227/z78xs0.th.jpg (http://img507.imageshack.us/my.php?image=z78xs0.jpg)http://img507.imageshack.us/img507/769/z83sx7.th.jpg (http://img507.imageshack.us/my.php?image=z83sx7.jpg)http://img507.imageshack.us/img507/1818/z153sg0.th.jpg (http://img507.imageshack.us/my.php?image=z153sg0.jpg)

They are a comin'. Because of the open platforms and interior, I am still contemplating how to finish the cab view so all the secrets of simulation won't be on display in Driver.

The twelve bench Brill's both clerestory and arch roof models are still on the drawing board.

Cheers
Sel

paulzmay
June 20th, 2007, 04:23 AM
Sel,

Very nice indeed! I look forward to running these...

Paul

motorman1066
June 21st, 2007, 09:11 PM
Thanks Paul,

I think I've got some good ideas from fellow trainzers on how to finish them off now.:)

Cheers
Sel

d.j.josh
July 10th, 2007, 10:11 AM
comming soon prototype trams Skoda Tigra

http://www.tramtrainz.net/obrazky/skoda.tigra.jpg

paulzmay
November 5th, 2007, 03:54 AM
Just thought I'd brush the dust off this thread with an announcement...

I've been working with BidMod for a few weeks now to create a set of UK tramway speed signs, and the first instalment is now complete. There are versions with a post and without, both in left and right hand variants. The versions without post come in a variety of offsets (1.75, 2 & 2.5m) and are located a little forward of the origin in G-Max so as to 'clip' to the front of posts by Silversmith, Motorman1066 and others. A 'galvanised' bracket is provided to take up any gap due to differences in pole diameter.

Here are a few pics of some installed on Westhaven Trams...

http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_370.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_370.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_369.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_369.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_352.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_352.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_351.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_351.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_350.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_350.jpg)

The last one also features my first complete solo G-Max creation - the sculpture in the background.

Before I release these, I would like one or two folks to give them a bit of a test to make sure I haven't messed up anything, so drop me a pm or post here if you're interested...

Paul

rjhowie1
November 5th, 2007, 08:03 PM
Looking good there d.j.josh so keep us in the picture as you go.

MichaelWhiteley
November 6th, 2007, 03:00 AM
Right...! I'm going to finish off and releases my bath Tram! :D

Pictures tonight!

Mike!

BidMod
November 6th, 2007, 11:43 AM
Just thought I'd brush the dust off this thread with an announcement...
Maybe a vacuum might be better - it's been hiding in the back for a while.

---
Here are a few pics of some installed on Westhaven Trams...

http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_370.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_370.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_369.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_369.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_352.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_352.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_351.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_351.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_350.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_350.jpg)

The last one also features my first complete solo G-Max creation - the sculpture in the background.

---

Paul

Those are really good shots there. The textures for those signs are looking good too.

If people are wondering what's coming next from BidMod Carriage and Wagon, they'll need to wait a few more weeks longer. Something is happening behind the scenes though, but life has higher priority at the moment.

BidMod.

Herlev
November 7th, 2007, 03:30 AM
Just thought I'd brush the dust off this thread with an announcement...

I've been working with BidMod for a few weeks now to create a set of UK tramway speed signs, and the first instalment is now complete. There are versions with a post and without, both in left and right hand variants. The versions without post come in a variety of offsets (1.75, 2 & 2.5m) and are located a little forward of the origin in G-Max so as to 'clip' to the front of posts by Silversmith, Motorman1066 and others. A 'galvanised' bracket is provided to take up any gap due to differences in pole diameter.

Here are a few pics of some installed on Westhaven Trams...

http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_370.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_370.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_369.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_369.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_352.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_352.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_351.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_351.jpg)http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_350.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_350.jpg)

The last one also features my first complete solo G-Max creation - the sculpture in the background.

Before I release these, I would like one or two folks to give them a bit of a test to make sure I haven't messed up anything, so drop me a pm or post here if you're interested...

Paul
Hi Paul
Just to let you know that i will be happy to test out your map if you still want to have it tested out and of course if you still need someone.
You can send me a private message or i can send you my e-mail address.
Tonny. ( herlev )

paulzmay
November 7th, 2007, 05:13 AM
I'm looking for people to test out the speed signs at the moment. The route is Westhaven Trams (on the DLS), which I'm working on an extension to at the moment. I'll bear your offer in mind when I'm ready for testing - thanks!

Paul

Silversmith
November 17th, 2007, 07:22 AM
.........relating to double ended, double deck types.

From many, many pics and videos, I have been unable to ascertain whether trams that had them, operated with the folding doors at the rear entry/exit end always open. Most "shots" indicate that they did.

Seems to me that opening closing at every stop would create a lot of "wear and tear".

Then, would the conductor always have to be in position to control them with passenger safety in mind?

Thirdly, emergency evacuation of the 'car if means of operation of the door mechanism, electric or air, was faulty?

I think I may have answered my own query but would appreciate comments.

Within Trainz, andi06's Tram Reverser asset caters for fixed bow-collector and trolley pole stub termini reversing (and no need to "Flip over" seats!!) and lazy old me is "finking to 'imself" = no need to install two lots of operating doors, model can have front door closed and rear open.

Regards, Alan

rjhowie1
November 17th, 2007, 08:48 PM
Well the trams in Glasgow that had closing doors only closed the one at the driver's end the other was continually left open. I suppose it wasn't always practical for a conductor to speed about and get down stairs for every stop as they were so close (too close I think). However wheI i visited Blackpool I noticed the conductor closing and opening the passenger doors. However there were 2 conductors on board.

Silversmith
November 18th, 2007, 03:58 AM
Hi, Bobby,

Well, I knew I could go to bed last night with the feeling that you would be posting an "early morning reply";)
It was Glasgow pics and vids that made me wonder, seeing the Coronations and Cunarders with passengers leaping on and off at traffic lights and whilst the tram was actually moving, at times with reckless disregard for their own safety! ( is the opposite of reckless, reckful?)
I had not spotted a situation showing the ex-Liverpool 'cars in such a way that I could judge.

Thank you for supplying the info I need at the moment, for my current project, a Coronation into which I hope to bring some of andi06's PSV assets.

At some time in the future, I shall wade through my London and Leeds vids/pics to check out the Feltham, LCC No1, Horsfield and Middleton Bogey.

Regards, Alan.

rjhowie1
November 18th, 2007, 01:29 PM
A Coronation? Brilliant news!

paulzmay
November 19th, 2007, 07:09 AM
Silversmith - It's really good to hear you're back onto tram building. I look forward with anticipation....

On another note, I've been busy myself with something that may interest those of a tramway persuasion. Andi06 has very kindly let me have a play with his G-Max files for his tram crossings, and I've fathomed out enough G-Max to allow me to produce new configurations. I've started with an absolute monster (18 attached tracks, and now reduced to 10 attached roads). It's intended for controlling lights where a tramway along one multiple lane road has a junction with another tramway on a multi-lane road. It can also be used just for large intersections without trams. It accommodates up to 3 lanes of traffic, one of which can be a left turn lane, and trams running in any of these lanes. Depending on which nodes are connected, traffic parallel to and/or across the traffic can be stopped. Hopefully the following pictures should illustrate a little better...

http://i18.photobucket.com/albums/b124/paulzmay/Screen_077-1.jpg
The crossing.

http://i18.photobucket.com/albums/b124/paulzmay/Screen_078-1.jpg
The wiring. This is a fairly complex junction - most would be simpler.

http://i18.photobucket.com/albums/b124/paulzmay/Screen_079.jpg
The finished junction. Trams in any direction will stop all traffic.

I also plan to do a number of single ended variants for one way streets, T-junctions, and also to allow opposing traffic to be triggered separately (e.g. if trams only cross one carriageway, or to allow right turning traffic).

At the moment, I am customising most of these items for left hand roads, as the additional attachment points for right hand roads make the items almost unusable. I will do some RH variants if there is any demand - please let me know. I'm also prepared to consider doing requests for specific attachment layouts - please don't ask for major mesh changes, as I'm really not up to it.

Paul

Silversmith
November 19th, 2007, 08:37 AM
Hi, Paul,
I imagine that anyone wishing to create London tram routes will be knocking at your door, ringing your bell or whatever as they approach the six way junction at 'Elephant and Castle';).

Of course London was not the only place that had complicated track work junctions as the locality route maps indicate. Sometimes it seems that in city centres, no matter where you stood, there was always a tram, or trackwork, in sight.

Regards, Alan

BidMod
November 19th, 2007, 09:26 AM
Hi Alan,

Did you have any luck finding the Glasgow Standard mesh, or is that a backburner project?

(Without committing to anything), I have plans (and photos) to create a skin for the Paisley tramcar (sans roof) to look like LCC 106 (which would compliment any more LCC trams) and Southampton 45, but it's sometimes tricky to get the colour right because (a) TRS tends to display slightly lighter colours than those specified and (b) I'm colourblind, which is why I'm still working on Chesterfield 7 (though it's been hidden behind other stuff for quite a while).

If someone could suggest good RBG values that would be useful though, and speed the process up considerably (and increase the accuracy of the finished skin), but I can get them from the photos (this is how I got Leeds 180 to look a darker red than MW's skin).

Regards,
BidMod.

tdstead
November 19th, 2007, 06:43 PM
Silversmith :Also glad to see your back to Tram Building

Paul : a intresting little project, lots of possibility there.

Tom

rjhowie1
November 20th, 2007, 05:18 PM
Just as a postscript to Alan's comment about the vids of Glasgow trams and people hopping on and off. So true in fact. Glasgow pedestrians were like cats with 9 lives. Running after tram cars and leaping off and on them was a regular thing and no-one thought it unusual. Did it myself often. As much as I am fortunate to have travelled on that lone single decker left in the fleet the Coronation was the daddy of them all and people actually did let a standard, etc go by if the Coronation coming was going their way. They were comfortable (could read a paper at speed unlike the shooglies at speed!), subdued lighting, heated. As a boy I once made up a shell of a Coronation and put it over a model rail engine on my Hornby Dublo layout.

I now have the name of a particular individual at the city Transport Museum as he may be more interested in me using direct contact when this layout is finished. When I wrote to the Culture & Leisure Services Dept all I got was an acknowledgement postcard that soemone would get back to me. Oh yeh. So I went into the Musuem and asked who was repsonsible for the tram side of exhibits. After all what I am doing is rather unique and pertains to something that was deeply part of Glasgow which seen a quarter of a million turning out for the last tram procession. It's aw wonder the Glaswegians didn't storm the City Chambers on losing their well loved trams!

Now I'm getting a boyhood dream of driving trams as the beggars took them away before I could fulfill it! Thanks Auran.

JCitron
November 21st, 2007, 06:10 PM
You guys might find this site useful.

http://www.tramtrainz.net/

Good track and other stuff.

John

steveskyliner1
November 22nd, 2007, 12:22 PM
Hi Bud just trying to respond with a couple of pix on here - have you any idea how I include pix to messages ? Just keeps asking for URL ? Got pix ready but can't insert them . Hope you can help Steve - steveskyliner1

JCitron
November 22nd, 2007, 12:33 PM
Hi Bud just trying to respond with a couple of pix on here - have you any idea how I include pix to messages ? Just keeps asking for URL ? Got pix ready but can't insert them . Hope you can help Steve - steveskyliner1

Hi Steve,

Check out the Screenshots forum for more details on how to post pictures, but here's a quick overview.

Convert your screen capture to a smaller format such as a jpg (JPEG). You need to resize it so it will fit in the forum. I recommend something like 480 x 360, which fits the screen nicely. Auran has guidelines for image sizes, and if they're too big, they'll resize them or delete them.

Once that's done, you then need to host the pictures on a site such as Photobucket, Imageshack, etc.

These sites will give you the code for posting the images in the forum message so you do is copy the code and then paste it into your message.



Hope this helps,

John

steveskyliner1
November 22nd, 2007, 12:45 PM
Thanks John , big help. I'm on it !

crodgersz2005
November 24th, 2007, 09:12 AM
Some great looking tram routes there, Can't wait to try them out when they come on the DLS.

I'm going to blackpool next year after xmas, to do some research and perhaps take photos of the tram system and so that i am prepared for route building, does anyone know where to obtain a map of the blackpool tram system?, preferably at the time when the trams used to run past the starr gate and into the towns streets..

There is such a route for MS Train sim, It will be good to recreate such a route for trainz as it will inspire others to do so too.

regards

:D

tdstead
November 24th, 2007, 07:03 PM
Give you a Route map but not a track map and nice photos, I did have the MSTS version of this route and the track layot is intresting, since i upgraded my computer it does not like MSTS anymore, just crashes.

Tom

rjhowie1
November 25th, 2007, 01:22 AM
Hope you get the information you need there crodgersz2005 as it would be good to see the Blackpool Tramway includiung the pre-war track off the seafront into the city. I understand it once went on past Starr Gate to Lytham-St Ann's?

paulzmay
November 26th, 2007, 06:46 AM
To anyone who likes to play with Andi06's traffic lights:

http://i18.photobucket.com/albums/b124/paulzmay/th_Screen_080-1.jpg (http://i18.photobucket.com/albums/b124/paulzmay/Screen_080-1.jpg)

...this may be of interest.

I've had a play with Andi06's script, and it appears to work. If three crossing objects are placed (preferably my new single ended ones), and each leg of the controller is connected to a different combination of two of them, then you have a working traffic light controlled T-junction. If anyone wants to have a play, send me a PM, and I'll send the files.

Thanks must go to Andi for his original objects and script, without which none of this would be possible...

Paul

paulzmay
December 1st, 2007, 09:45 PM
@Silversmith & Motorman1066:

As you may have noticed, I've been building tram routes in both 6.4m and 5.3m overhead. Many of the excellent items that you have built for 6.4m overhead do not have readily available equivalents for the lower height overhead (e.g. antique poles or pull-offs). I have devised a simple mesh with an attachment point 1.1m below ground that can be used to alias any (non-trackside) scenery object into a trackside object 1.1m lower than the original, and I need to ask:

1. Would either of you object to having your items aliased in this way? Full credit will be given in the description.

2. Where only a trackside version currently exists, can I include your original mesh and textures in the package? Trainz does not permit the use of trackside items as attached meshes. Alternatively, could you upload a scenery version?

I can send beta versions of my work so far if you are interested...

Many thanks in advance,

Paul

Silversmith
December 2nd, 2007, 04:01 AM
Hi, Paul,
Just to confirm I have no objection to your plans in relation to my overhead poles etc.
I always follow your posts and screenshot submissions so, I am sure, I shall be able to view progress and results from those without your needing to send me any kindly offered beta versions.

Regards, Alan

paulzmay
December 2nd, 2007, 05:59 AM
Alan,

Thanks! You'll start to see some slightly lower versions of your items coming out soon...

Paul

motorman1066
December 2nd, 2007, 10:38 AM
Hi Paul,

This is a wonderful idea for users of lower trolley wire heights.

Feel free to use any of my assets as you please. The more people who can get enjoyment out of our creations the better.

If you require any special considerations, alterations, meshes just ask.

Cheers
Sel

PS Thankyou for using my avatar. It is good to see that others like and want to use them as well.

paulzmay
December 2nd, 2007, 03:59 PM
Sel,

Many thanks! I've just started using your pull-offs and hangers on the extension to my Westhaven route, and it looked so much better I've decided to re-do all of it! It's a massive help to be able to do the same for Bridgehampton, it just means a lot of re-laying.... :'(

And thanks for uploading the Avatar!

Paul

motorman1066
December 3rd, 2007, 03:43 AM
Hey Paul,

I've been having a think about your idea of aliasing Allan's and my non-trackside scenery and I am having trouble understanding the reason why you would want to do so. Nearly all of our scenery assets are height adjustable and unless your ground level is at zero, as in layouts with terrain, there is usually a fair amount of fiddling required before the infrastructure all matches anyway.

However, having said that and not wanting to squash your idea. Because the assets are so simple in nature, both in complexity and poly size, it would be far easier to use the original meshes and lower the objects to the height you require, than become involved with creating extra polys underground and aliasing each item.

The reason I haven't duplicated these assets myself using different heights for the contact wire, is because, from the amount of feedback the forum has received in the past, there seems to be a multiplicity of wire heights in use amongst the community. Whilst I would be prepared to duplicate assets for your 5.3m height for example, I would not like to have to multiplicate the assets to suit all cases.

I imagined that because the the assets were height adjustable, one case would suit all. I can see that it would be far easier (providing ground level was zero on every board) to place each item at one height without the need for the extra fiddle for wire height.

Would you care to send me a personal e-mail so we can discuss your idea and reasons in more detail?

http://img523.imageshack.us/img523/1739/screen066km6.th.jpg (http://img523.imageshack.us/my.php?image=screen066km6.jpg)http://img122.imageshack.us/img122/4245/screen065nx6.th.jpg (http://img122.imageshack.us/my.php?image=screen065nx6.jpg)
Cick on images for examples of overhead infrastructure.


Regards
Sel

rjhowie1
December 3rd, 2007, 07:51 PM
I have now completed the South West section of the former Glasgow Tramway closed in 1962. This was a very well spreadarea and took ages off and on. By the end of this week I willl add the latest slideshow for the South West to add to the other 5 done some time ago (West-City Centre-North-East-South East). Now I'm about to tackle the last area, 'South' which covers the area south of the River Clyde still outstanding - Gorbals-Oatlands-east side of Queen's Park district-Cathcart-Rouken Glen-Clarkston. Some 6 depots done, Partick, Maryhill, Possil, Dennistoun, Dalmarnock plus the 2 small ones at Tollcross and in distant Barrhead. The rest to follow. It may not be a pristine layout but is based on the extensive system that served the city and suburbs. Ensuring every line goes in where they were, I have now reached 230 boards but after frustrations and on-off due to the size of the historical project there are now glimmers of an end in sight hopefully by into early 2008. Will intimate when the website slideshow is updated shortly. Now to the Gorbals of 1962!

ppalfrey
December 10th, 2007, 12:46 PM
I have started to build a London tram route, starting with the south london LCC routes, but this might not ever get on the DLS as I seem to get bored of a route and do something else!

rjhowie1
January 7th, 2008, 08:54 PM
Would be a pity to give up ppalfrey. I often had the same thought with this tramway project doing a whole city. However having come so far I would go on and on and refuse to give up even wenmu erratic health jumps in. I can understand how easy a big project can tempt to throw in the towel.

My latest news is that I have now added the 6th slideshow for the South West on my website below. I got a shock when I counted the boards. I have now completed 236 boards of the Glasgow Tramway! Still not finished though. Now on to the 7th part of this system. Had a barnstorming start to the "South" now that I have completed the Gorbals and Oatlands. My attention is now turned to the rest of what is left of south of the river seeing the south West and South East are in the bag. Jumping about but I expect January will see me working my way through the other side of Queen's Park, Langside, Mount Florida, Cathcart, Govanhill, Stamperland, Clarkston, Giffnock, Rouken Glen.

This latest slideshow of just over 40 pictures adds to the 130 already up covering the West-City Centre-North-East-South East, Reckon this latest part of the system will take me to the end of January then some going over and then decide whether to add two routes planned but never built.

Each time I look at my city map I can't believe how much I have walked for this great love affair I have had for the former Glasgow Tramway. Now if I had only given the same dedication to the women who have passed through my life......

ppalfrey
April 21st, 2008, 11:31 AM
I had a problem with Trainz and had to re-install it. I hadn't saved my route anywhere else so i've lost it.:'( I had only just started so it doesn't matter that much. At the moment, I am using gmax to make a (drivable) bus.

paulzmay
May 22nd, 2008, 06:10 AM
Just a quick note to say I've been developing something that might be of use to those of you who do modern trams:

http://i18.photobucket.com/albums/b124/paulzmay/Screen_100-1.jpg

These are based on Andi06's mesh for his tram crossings, resized to the regulation 300mm diameter, with new attachment points added (each light point is an individual corona). There are plain stop/go versions, left/right diverge, and 3-way versions, in left and right hand positions with a variety of offsets to allow them to line up with overhead poles.

The tramway speed signs and crossings are mostly waiting for me to upload. I'm not far from finishing Westhaven Coastal, so these will have to be uploaded first. My Westhaven destination textures will also be uploaded, along with the 3-way crossing controller. All of these (including the route) are stuck on my other computer which is refusing to boot at the moment.

Paul

paulzmay
May 26th, 2008, 10:23 AM
And here's something else that may interest some of you...

http://i18.photobucket.com/albums/b124/paulzmay/Screen_103-1.jpg

These are trackside objects, and this set is to suit the track by Denis_fr (5.3m wire, 3.2m track centres). I'm planning to do a wider range of track centres, so as to give a complete range. I may do some 6.4m wire heights.

These items reference Motorman1066's pull-offs as attached meshes, and use Andi06's grey tram poles in the same way (I've created a stand-alone version of the pole from Andi's spline first). I've already discussed doing this with Sel, and hopefully Andi will have no objections to my re-working his content in this way.

Coming to a DLS near you when my other computer is fixed...

Paul

rjhowie1
June 3rd, 2008, 02:42 AM
Well after a long and sometimes weariesome time I have just completed the 7th segment and the 7th slideshow to go with that "South" part of the Glasgow Tramay System.

I have added 40 routine pictures for the South and added to the 130 plus for the West-City Cebtre-North-East-Southeast-Southwest that makes over 170 pics altogethere on the web site. As a build of what was once an actual city tramway I have laid every single line that existed including those removed prior to the 2nd WW. Wherever there was a Glasgow tramline it is there and the termnus destinations are where they were too. It has been a long time in doing off an on as at times I did feel I had taken on too much for my first Trainz attempt. However there are places I need to go back to and I may not sort out every zilch but I have noticed some glaring things to sort. The grand total covering the whole city network has finally amounted to 238 boards.

Anyone visiting the site can catch up on th latest additional slideshow for that final part of the jigsaw. Now I really must in the next couple of days get into my FRAPS prog so a Glasgow tram can be seen running. So Trainz tram fans why not pop into Glasgow and see a lost worldthat once amounted to 1100 trams.

From a knackered Glasgow tram nut.

Bobby

NormP
June 3rd, 2008, 05:02 PM
Great work Bobby ! :sleep: and I know exactly how you feel after such a prolonged effort on one layout.

Norm.

hyper_kameo
June 7th, 2008, 01:39 AM
Thought id put up a shot of what i am working on. I have attempted about 6 times over the past 7 mths to do it and each time i do better. And now that i have worked out how to change the images on the buildings / trains / trams etc its working well this time around.http://img248.imageshack.us/my.php?image=melbgamepi4.jpg

Red_Rattler
June 7th, 2008, 04:12 AM
hyper_kameo, hmm interesting view of Flinders & Swanston Sts, BUT hyper, if I was you, I would straighten out the traffic turning from Flinders into Swanston Street towards the left of the picture (towards the Art Centre).

It's up to you, but I'm just wondering wether the Flinders Street/Swanston St island tram stop (in Flinders St) would be better before the stop became an island stop, which brings me to another point. Aren't island tram stops are bit more dangerous than on each side of the tram line, and wouldn't island stops (except for wide streets) get in the way?

hyper_kameo
June 7th, 2008, 05:28 AM
the google map shows it crosses out over the tram track a little. I personally dont really like it either...

Thanks for your your comment:D


Google map : http://img507.imageshack.us/my.php?image=melb2js5.jpg


Another 2 shots: http://img148.imageshack.us/my.php?image=melbgame2tb1.jpg

http://img150.imageshack.us/my.php?image=melbgame3ye2.jpg

MichaelWhiteley
June 7th, 2008, 10:40 AM
the google map shows it crosses out over the tram track a little. I personally dont really like it either...

Thanks for your your comment:D


Google map : http://img507.imageshack.us/my.php?image=melb2js5.jpg


Another 2 shots: http://img148.imageshack.us/my.php?image=melbgame2tb1.jpg

http://img150.imageshack.us/my.php?image=melbgame3ye2.jpg


That looks great!!! :D

Cheers,
Mike

tdstead
June 7th, 2008, 08:07 PM
No that would be a big or bigger than trying to do Glasgow.

Yes Island stops are the way it is in Melbourne, there eith connected for them passengers to the footpath by traffic lights or walking legs crossings for the larger stops, for the others it just wait on the footpath tillthe tram has narly stoped and walk across the road to them. the normal in Melbourne is the traffic stops just behind the rear of the tram.

All I can say is good luck

Be nice to see the early cable system too, bearcat made some suitable ones for 04


Tom

paulzmay
June 7th, 2008, 10:14 PM
the google map shows it crosses out over the tram track a little. I personally dont really like it either...

Thanks for your your comment:D


Google map : http://img507.imageshack.us/my.php?image=melb2js5.jpg


Another 2 shots: http://img148.imageshack.us/my.php?image=melbgame2tb1.jpg

http://img150.imageshack.us/my.php?image=melbgame3ye2.jpg

Now that is a big project!

Good luck...

Paul

Red_Rattler
June 8th, 2008, 03:05 AM
http://img507.imageshack.us/my.php?image=melb2js5.jpgI've never noticed that before! :eek:


http://img148.imageshack.us/my.php?image=melbgame2tb1.jpgI don't know, but something doesn't look right with the tram stop terminus in Elizabeth St - um besides a Brisbane tram! (But then again is a Brisbane tram strictly wrong for Melbourne, does at times trams from various cities)


http://img150.imageshack.us/my.php?image=melbgame3ye2.jpgWhat was I gong to say about this, oh yeah, that suppose to be what part?

bolivar
June 8th, 2008, 03:36 AM
Red Rattler - That last image that so confuses you is obviously a section of St Kilda Rd.
To Hyper_Kameo, I wish you well with this project.

NSWGR_46Class
June 8th, 2008, 06:16 AM
Barn700 Paul has some great Z1 and Z3 trams and is working on some other Mel trams - drop him a email

MichaelWhiteley
June 8th, 2008, 06:27 AM
Hey all,

I'm thinking of doing the Blackpool Tramway route. However I need someone to make a DEM map for me with a map of the basic route of where it goes. Can someone help me? :D

Cheers,
Mike

hyper_kameo
June 9th, 2008, 03:45 AM
Barn700 Paul has some great Z1 and Z3 trams and is working on some other Mel trams - drop him a email


Already got one from him, and reskining the combino (which i noticed 2 versions now)

And if i can work out the files for the citadis id do that too... getting annoyed now :)

paulzmay
June 9th, 2008, 09:18 AM
A program called tgatool2 will get you into the .texture files (it's free on the web). I've managed to open the Citadis' textures that way. I haven't tried to apply my own skin yet though - let us know how you get on...

Paul

hyper_kameo
June 9th, 2008, 11:37 PM
A program called tgatool2 will get you into the .texture files (it's free on the web). I've managed to open the Citadis' textures that way. I haven't tried to apply my own skin yet though - let us know how you get on...

Paul





Yeah thanks for that i found that yesterday after about 4-5 hours of serching fourms and net it self. However i am still at a loss to change anything ... yes it opens and opens in a paint editing program.. and yes you can repaint it... but as to saving it and replacing the files and getting it to change..... i am at a loss.... after about 7-8 hours yesterday trying.... i walked away :) So i thought id send email to denis fr in the hope of an answer. Any body any ideas?????


Also Paul i repainted the tram i paid for and you that sent through. Hope thats cool.... personal use only and not putting it anywhere on net.

paulzmay
June 10th, 2008, 07:22 AM
I'm not sure about creating .texture files. I think they are regarded as pretty much obsolete. It's possible that using a tga file, and a .texture.txt file pointing to it (like most other assets) may work, but I've never tried. Anyone?

I trust you're not confusing me with Paul of Paulz Trainz (barn700) - Most creators don't worry about private re-skins - some might be interested in a little collaboration, especially if the skin is good and not fictional.

Paul

hyper_kameo
June 13th, 2008, 09:19 AM
***happy dance*** i changed the files at last for citadis

Found a little program after almost a week that changed tga file str8 to the texture files.

I used the tgatool2 program as well.

Here are a few pics of the layout with the said changed trams, i found better trees for St Kilda Rd 2

Market St @ Flinders
http://img119.imageshack.us/my.php?image=melbgame2xr8.jpg

Flinders @ Swanston
http://img161.imageshack.us/my.php?image=melbgame3ra1.jpg

St Kilda Rd @ Southbank Blvd
http://img119.imageshack.us/my.php?image=melb4nc7.jpg

Citadis changed http://img180.imageshack.us/my.php?image=melbgamegh3.jpg




ps i think i was confusing you with barn :)

bolivar
June 13th, 2008, 06:53 PM
Hyper_Kameo, doing a great job at replicating Melbourne tram environment. I presume the yellow citadis is a copy of the Bumblebee "Mulhouse" Citadis on loan?

paulzmay
June 14th, 2008, 01:38 AM
***happy dance*** i changed the files at last for citadis

Found a little program after almost a week that changed tga file str8 to the texture files.

I used the tgatool2 program as well.

Here are a few pics of the layout with the said changed trams, i found better trees for St Kilda Rd 2

Market St @ Flinders
http://img119.imageshack.us/my.php?image=melbgame2xr8.jpg

Flinders @ Swanston
http://img161.imageshack.us/my.php?image=melbgame3ra1.jpg

St Kilda Rd @ Southbank Blvd
http://img119.imageshack.us/my.php?image=melb4nc7.jpg

Citadis changed http://img180.imageshack.us/my.php?image=melbgamegh3.jpg




ps i think i was confusing you with barn :)

Looking good! You might have use of this item: 69084:38024. It's a points lever designed for tramways that just shows an access cover in the road.

The re-skins look good - could you post a link to the software that creates tgas to .texture files?

Thanks,

Paul

hyper_kameo
June 14th, 2008, 03:19 AM
Looking good! You might have use of this item: 69084:38024. It's a points lever designed for tramways that just shows an access cover in the road.

The re-skins look good - could you post a link to the software that creates tgas to .texture files?

Thanks,

Paul




the link for the little program is this http://amabilis.com/eve/forums/a/tpc/f/62110741311/m/10110414911?a=tpc&cdra=Y&s=2396098374&m=10110414911&f=62110741311

its the first post and the download link in the window.

If that does not work google (TRSTEX trainz) it should be the only link to show.

When using it i just selected the file (tga) and left alpha unchecked and the none checked then just convert.

Also make sure you have the latest files and stuff for the tgatool2 program.



Thanks for your comments. Yes it is the new Trams in Melbourne. Have not finished it yet. I was testing the skinning thing last night so had not completed it.

I also weed a little when it loaded to yellow after starting trainz up. :)



Can you check the item: 69084:38024. number i dont think its the thing your talking about.

rjhowie1
June 28th, 2008, 06:57 PM
For those that know Glasgow......

I am concious that I spent a bit of time on the layout south of the river whereas I come from the west across the Clyde. Now going back over places done a long time ago I see a need to make some alterations. Have completely re-done the whole area from Anderston Cross to Finnieston area. Then realised had missed out the stations at Anderston Cross and Finnieston even though bits of railway are just background because this is a tramway. At Partick the rail staion is on the south side of Dumbarton Rd wheras in tram days and for a time after 1962, it was on the north side. How I managed to miss that one when I live in the west and knew that I don't know! So a move there.

Likewise looking at my 1960 city map the former Kelvinbridge rail station is not right and needs moved a bit beside the River Kelvin. I will use early July for going over some other glaring items but equally know I must self-discipline myself (being ex-Boys' Brigade may help?!). Having done the whole of the city of Glasgow spread over the last two and a half years off an on I could be at it forever making changes.

I would hope that once the obvious changes are done by the end of July, I would be giving thought to getting it available for tram fans that want to see what the former city system was like. My only regret is thaat I completely cocked up part of the trunk road, Great Western Rd. Before I discovered Google Earth I had made the bit from St George's Cross to Kelvinbridge was too short and the part from there to Botanic gardens too long and found I was so out of sync that I have need to make 2 bends that are not there. Most of the rest of the city is fairly near the mark.

Having walked over 200 miles all told and sometimes interrupted by my Diabetes it has been an extra love of my life from a boy who wanted to be a Glasgow tram driver. Lastly for now I hope to be in direct touch with the Transport Museum personally on my build and when I get round to adding FRAPS so a running tram can be seen. Doing it through a City Council Dept was a waste of time last year. I have portrayed the Glasgow Tramway as a living museum so to speak and it's entirety including a small handful of routes abandoned in the mid 30's. A great deal of time was spent searching around to ensure I found where a terminus was or where lines are now covered by motorway or new housing.

I found that with such a large project on a city was very time consuming but it got me into some needed exercise and much walking. Met may interesting people on my sojourns and amongst older people who remembered the trams animated chats. Glasgow was a tram city and Glaswegians loved them even if the city fathers were different. Got to places never been in for decades and some never been in even though I have travelled across the world! Many frustrations and put offs but stuck to it as I a ever thankful the day I first discovered Auran Trainz. Goodness, i even managed to get a woan friend to give up a meal date and had her driving trams!

Such is the delight and great fun and enjoyent of Trainz!

paulzmay
June 29th, 2008, 12:37 AM
the link for the little program is this http://amabilis.com/eve/forums/a/tpc/f/62110741311/m/10110414911?a=tpc&cdra=Y&s=2396098374&m=10110414911&f=62110741311

its the first post and the download link in the window.

If that does not work google (TRSTEX trainz) it should be the only link to show.

When using it i just selected the file (tga) and left alpha unchecked and the none checked then just convert.

Also make sure you have the latest files and stuff for the tgatool2 program.



Thanks for your comments. Yes it is the new Trams in Melbourne. Have not finished it yet. I was testing the skinning thing last night so had not completed it.

I also weed a little when it loaded to yellow after starting trainz up. :)



Can you check the item: 69084:38024. number i dont think its the thing your talking about.

Thanks!

I'm pretty sure that 69084:38024 is correct. The thumbnail is for the whole pack (lots of other useful bits & pieces), so it doesn't really show the item. This shot shows it better:
http://i18.photobucket.com/albums/b124/paulzmay/th_tScreen_133.jpg (http://i18.photobucket.com/albums/b124/paulzmay/tScreen_133.jpg)


Paul

hyper_kameo
July 15th, 2008, 02:52 AM
i am taken a break from the building of the Melbourne Tram System as i wait for new computer. Just in case files don't transfer over.

But i have been playing repaint man and coming up with some good ones in the best way i can use the models.

Hope you like they are - Bummblebee, Citadis, D1 3051, 3052,3053 (all are not finished yet)

http://img401.imageshack.us/my.php?image=tramspaintedny5.jpg

rjhowie
July 21st, 2008, 07:43 PM
Just to say that my website address has been changed to something more localised and appropriate to Glasgow.

Now - www.glasgowtramsim.moonfruit.com

Have been sorting out a number of buildings and places and hope to have them finished by the end of this month. When that is done will add the video. I only recently discovered a short maintenance line to a small repair shed in the west end that had not appeared on previous maps. Only a couple of hundred yards but determined not to miss a single line out. So off to Kelvinhaugh on Tuesday for another wee walkto suss out the area! Having laid a couple of lines that had disappeared back before the 2nd World War, I am determined that the trackage will be down where it all was and even a short line has to be included so it historically accurate. Won't be able to sort the extra long bit of Gt Western Road and the 2 bends that appear from nearly 2 years ago but will cobble some kind of sorting out in due course. As previously said I only wish I had discovered Google Earth longer ago!

freightcar2
August 2nd, 2008, 04:48 AM
Does anyone know where I can find some Tatra T3 trams that are found running in Praque? ;)

tdstead
August 2nd, 2008, 06:30 PM
Seach for TrainzTrams Site.

www.tramtrainz.net (http://www.tramtrainz.net)

There is lots of T3's there

The orginals on www.trainz.jedisoft.cz (http://www.trainz.jedisoft.cz)

There is also a Russian site T3's and K2's that I can't remember at the moment

Tom

Sita_12
August 2nd, 2008, 09:58 PM
Yeah Gidday Boys

im working on a fictional tram line on Trainz 2006 and want to know if there is a "Melbourne tram stop" about?
In melbourne most stops consist of nothing except a sign, and pedestrians walk from the Footpath (sidewalk) to the tram in the middle of the road, Other vehicles must stop behind the tram to allow pedestrians to cross to the tram

Anyone?

NormP
August 2nd, 2008, 11:30 PM
Sita 12.
I would suggest you download AJS's "Tram Stop Type 2"<Kuid2:122285:3355:5> the waiting passengers can be moved back from the Tracks to the footpath, however this only works when you make a driver session as it works with the scripting of the session,and would work well for Melbourne.

I hope this you.
NormP.

freightcar2
August 3rd, 2008, 12:30 AM
Seach for TrainzTrams Site.

www.tramtrainz.net (http://www.tramtrainz.net)

There is lots of T3's there

The orginals on www.trainz.jedisoft.cz (http://www.trainz.jedisoft.cz)

There is also a Russian site T3's and K2's that I can't remember at the moment

Tom

Thanks! You have made my day! Boy am I going to have a huge collection of trams to run in Modula City! I'm going to need an extra depot...or retire something...:p

Although the trainz.jedisoft site seems to be broken.:confused:

Once again, thanks for the great site!:D

Trainz_Modula_Person:wave:

thallium
August 3rd, 2008, 07:23 AM
I get an error message when I try to use this program. Does anyone else have this problem? It says a file is missing or something.

freightcar2
August 3rd, 2008, 10:48 AM
Hi,

Does anyone know where I can find a T3 tram that looks like this?

http://world.nycsubway.org/perl/show?55803

If you're wondering which one, #7725 (you can clearly see it, the dark blue one)

Thanks.

tdstead
August 3rd, 2008, 06:30 PM
www.tramtrainz.net (http://www.tramtrainz.net)

There is a link there to the orginal cars witch you will need as well.

There is also a Russion site that has a few more coare that are quite good. thhink the link is mentioned in one of the readme type files in one of the above or on a link page of one of the above. Sorry lost the links when updated my machine. The cars are fully active there is also a K2 class.

Tom

freightcar2
August 4th, 2008, 12:09 AM
I found the Russian site and downloaded some K2's and T3's.

However, while I looked through the TramTrainz downloads, I wasn't able to find one like in the picture. Oh well! I guess I'll just build my own T3, then place the half-pantograph and flip it around.:cool:

One last thing to complete my fleet of trams, does anyone know if there are some Modernized/rebuild K2's avaible? If so, where?

Thanks.

P.S. This is a modernized/rebuild K2:

http://world.nycsubway.org/perl/show?44300
(That's one)
http://world.nycsubway.org/perl/show?55786
(Here's another)

tdstead
August 4th, 2008, 07:22 PM
How did you like the configure options on the ? for the car. Even though there all in russian once you work them out they are great. One of the most items I have seen you can alter on a tram except for the K8D5 and V6E's thats around and it and the K8D5 are both free !

Tom

Sita_12
August 5th, 2008, 04:54 AM
Gidday boys (again) Um another Question regarding trams
I downloaded Dublin Citadis Tram and it apparently has a Changeable desto?
http://www.auran.com/trainz/downloads/rollingstock/kuid2_65960_11_3.jpg
I've looked everywhere to try and change it but cant find anything :(

Any Suggestions?

hyper_kameo
August 21st, 2008, 04:19 AM
Hey all,
I dont' know if the problem of finding the missing the files for the Bombardier Flexity (http://www.trainzdepot.net/infusions/pro_download_panel/download.php?did=296) was fixed or found....but here is a link to the full working tram.

http://www.trainzdepot.net/infusions/pro_download_panel/download.php?catid=29



there is also another painted citadis tram on the site too

http://www.trainzdepot.net/infusions/pro_download_panel/download.php?catid=30

tdstead
August 21st, 2008, 06:39 PM
Bombardier Flexity (http://www.trainzdepot.net/infusions/pro_download_panel/download.php?did=296)
The last one I had was only a beta, is this the full version?

Did you spot what looks like a GT6 Trailer on the second link as well.

Thanks for the links

Tom

rjhowie
August 21st, 2008, 07:45 PM
I would be intereste to know as well. I couldn't solve the problem of no cab a while back.

d.j.josh
October 15th, 2008, 12:33 PM
17.IX.2008 in download on http://tramtrainz.net (http://tramtrainz.net)

http://www.tramtrainz.net/obrazky/gmax/Screen_040.jpg
http://www.tramtrainz.net/obrazky/gmax/Screen_041.jpg
http://www.tramtrainz.net/obrazky/gmax/Screen_043.jpg
http://www.tramtrainz.net/obrazky/gmax/Screen_044.jpg

and now many more new objects, you are welcome.:p

tdstead
October 15th, 2008, 04:17 PM
Found the article about the tram, but can't see the download link?

Tom

rjhowie
October 17th, 2008, 07:31 PM
I hope once I am brave enough to try uploading my present and first route on Trainz namely my 'All Glasgow tramway System'. The last track/street was laid last month but off and on (again!) have been changing some scenery needed.

My plan is once I have worked it out to see aboiut getting it up at the end of this month. It is a fairly large city tramway as it covers as most will know by now every single line the city had right up to the 1962 closure. It includes 10 tram depots all suburban lines in every direction so a good card will be needed due to city situation, etc. It is Glasgow as it was in the end of tram days before motorways and new housing and modernisation. Just before then I will revamp the 170 odd pics on the website and get to that FRAPS running addition. This is a really extensive system and with hours of running and exploring the city and suburbs in every direction. Have been a bit hesitant at putting it up but a Tranz visitor to my home recently said that he felt I had captured the atmosphere of 1960 Glasgow and it's famous tramway. I hope so! Will get back on this at the end of the month.

d.j.josh
November 11th, 2008, 08:20 AM
Found the article about the tram, but can't see the download link?

Tom

Horse tram? http://www.tramtrainz.net or http://www.ts2009.net and download, click to icon CDP

d.j.josh
March 24th, 2009, 11:41 AM
Hello on tramtrainz.net (http://www.tramtrainz.net) is many more object

http://www.tramtrainz.net/obrazky/vozovna4.jpg
http://www.tramtrainz.net/obrazky/vozovna7.jpg

http://www.tramtrainz.net/TS2009/infusions/pro_download_panel/images/d64_liaz_rt_tower.jpghttp://www.tramtrainz.net/TS2009/infusions/pro_download_panel/images/rg_zahradni_pumpy.jpg
http://www.tramtrainz.net/TS2009/infusions/pro_download_panel/images/rg_tram_koleje.jpghttp://www.tramtrainz.net/TS2009/infusions/pro_download_panel/images/lomnice.n.p.02.jpg

crodgersz2005
May 3rd, 2009, 05:14 AM
hey rj, have you moved your glasgow tram site. How you getting on with your route?:cool: :p

Tidgney
May 3rd, 2009, 02:36 PM
http://img516.imageshack.us/img516/9384/92023035bs9.jpg

That is an animated pantograph ;)

Hope you like it,
Mike

Hi

Sorry to quote the pic, but are you making blackpool tramline, or is somebody making it :O??? I'd love to download it as im from blackpool! :D. It looks nice aswell :).

Thanks

Martin.

rjhowie
May 3rd, 2009, 05:06 PM
Hi crodgersz2005,

Sorry, I must plead guilty in not uploading the dashed thing. Bit aphrehensive as it is not pristine but the track geograhpu is all where it was as I personally researched and walked every damn mile! Also plead guilty in not updating the website and replacing slideshow pictures as I have re-done much scenery. I loved the Glasgow tramway when I first discovered it as a wee boy and that was it. I never got to have my ambition to be a "Glesca caur driver" and this has been my next best thing.

Suppose I have been reluctant to put it up with the faults I see but I have been asked by several people including ex-Glaswegians across the globe and a former Glasgow tram driver in personal touch so I am going to start doing something more definite tbhhis coming week. What I should say is that this is a very big project that is definitely finished/ There are hours and hours of driving on every single route that ever existed including a couple of pre-war lines abandoned and not just the end in 1962.

The website is still there (with message board) at www.glasgowtramsim.moonfruit.com

Time to take the plunge and let everyone in the tram fan world get access to the largest tramway that the UK had outside London

rjhowie
May 3rd, 2009, 09:50 PM
Sorry you didn't get the tramway back where you are Leeds friend (!). You have a PM.

Ronayne
July 11th, 2009, 05:57 AM
Heres a few from me!
Some Brisbane trams on an old route of mine....

http://ronaynechris.webs.com/photos/Trams/Screenshot%201-1.jpg (http://ronaynechris.webs.com/apps/photos/photo/next?photoid=42109467)
http://ronaynechris.webs.com/photos/Trams/Screenshot%202.jpg (http://ronaynechris.webs.com/apps/photos/photo/next?photoid=42109462)
http://ronaynechris.webs.com/photos/Trams/Screenshot%201.jpg (http://ronaynechris.webs.com/apps/photos/photo/next?photoid=42109464)
http://ronaynechris.webs.com/photos/Trams/Screenshot%206-1.jpg (http://ronaynechris.webs.com/apps/photos/photo/next?photoid=42110406)

d.j.josh
November 25th, 2009, 10:38 AM
New objects in progress
on TRAMTRAINZ.net (http://www.tramtrainz.net/TS2009/news.php)
http://ww.tramtrainz.net/obrazky/0001.jpg
http://ww.tramtrainz.net/obrazky/0002.jpg
http://ww.tramtrainz.net/obrazky/0003.jpg
http://ww.tramtrainz.net/obrazky/0004.jpg
http://ww.tramtrainz.net/obrazky/0005.jpg
http://ww.tramtrainz.net/obrazky/0006.jpg

New in Download
http://www.clubhb.unas.cz/hlubocepy01.jpg
http://www.tramtrainz.net/TS2009/forum/attachments/panelak15.jpg
And many more objects
You are welcome on web TRAMTRAINZ.net (http://www.tramtrainz.net/TS2009/news.php) with trams, house, people, cars and many more

MichaelWhiteley
December 10th, 2009, 12:56 PM
Hi

Sorry to quote the pic, but are you making blackpool tramline, or is somebody making it :O??? I'd love to download it as im from blackpool! :D. It looks nice aswell :).

Thanks

Martin.

Sadly no! No one is making the Blackpool Tramway and from what I can see it wont be built for a long time now. As there is a lack of serious tram supporters. Unless we can find a good army of them I'm sure something could happen...

The balloon tram was scrapped....But I made a new one! :D Sadly for you guys its for RW (Railworks) atm going through testing...A future Trainz convertion maybe possible! ;)

http://uktrainsim.com/getthumbs/m/MikeTrams/baloon.jpg
http://uktrainsim.com/getthumbs/m/MikeTrams/boat.jpg

By posting these links I am not advertising or even trying to "Convert" people. Just showing what I have done. :)

Cheers,
Mike

rjhowie
December 11th, 2009, 05:20 PM
Nice trams there and a pity for elsewhere - hope you get on okay with the alternative but there are tram fans here and I will stick with Trainz!

pdkoester
September 1st, 2013, 01:55 PM
http://hostthenpost.org/uploads/84edce42475c1ade8badecb76246cc34.jpg (http://hostthenpost.org)http://hostthenpost.org/uploads/7d1ad167ab33743f5fc8dd5e7c2add6d.jpg (http://hostthenpost.org)http://hostthenpost.org/uploads/f4ef2295fdae0d5ab04c1f067fc7287b.jpg (http://hostthenpost.org)http://hostthenpost.org/uploads/d2a110fcca2a0669f9ad93cebfde54b2.jpg (http://hostthenpost.org)