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View Full Version : Supertrain : Once more with feeling....



Woulfe
November 21st, 2006, 09:56 AM
Well, here we go again....

It all started w/ Trainz version 1.1.1

http://www.Furnation.com/Woulfe/Trainz/Screen001.jpg

Then came Trainz Ultimate Collection

http://www.Furnation.com/Woulfe/Trainz/Screen066.jpg[/URL]

Then came Trainz Railroad Simulator 2004

http://www.Furnation.com/Woulfe/Trainz/Screen118.jpg (http://http//thewoulfepack.t35.com/Trainz/Screen066.jpg)

Then came Trainz Railroad Simulator 2006

http://www.Furnation.com/Woulfe/Trainz/Supertrainz.jpg

There, we're up to date on my project, again.

Will I be remakeing this yet again for Trainz Classic ?

You bet your boots I will, hopefully I can just update the files yet again, if not I can allways start from scratch and call it Version 5.0.0 or something.

- FAQ -

1. Is this on the DLS ?

Nope, i've tryed to put it there but it just won't go there, not sure why.

2. Where can I get this ?

Try the official site for it >> [URL]http://www.Furnation.com/Woulfe/Trainz/ (http://thewoulfepack.t35.com/Trainz/SupertrainRoute.jpg) <<
or you can search for it on TrainzLuvr as it's there as well.

3. Have you made anything else for Trainz ?

I did make an Amtrak caboose / MHC / Autotrain car set, but others can make these better then I ever could, so i'll let them do it instead.

4. Why make Supertrain ?

Mostly because no one else was doing it, others were doing Superliners, my superliners, to put it mildly sucked eggs, so i'd thought i'd try something no one else could do, or wanted to do, or even remember seeing on TV.

5. Any videos of it ?

I'll post them later in this thread.

Woulfe
< = < <=) The Supertrain Chief (=> > = >

smash
November 21st, 2006, 10:59 AM
Hey Woulfe,
On the last picture for the supertrain there is a
bus in the background. If this that bus, Where did you get that?
Here is a link for that pic from your site.
http://www.furnation.com/Woulfe/Trainz/NormalAndHalf.jpg

Kenny

samrec
November 21st, 2006, 11:24 AM
Don't worry about Trainz Classics.

You work will work just the same.

IIRC, for those with TRS06 Trainz classic will bring new beautiful content (fully build routes and rolling stock) to TRS, to those without TRS06 it will allow them to run that route and its content only, no surveyor module for them. Just the basic to allow them to run that.

Woulfe
November 21st, 2006, 11:58 AM
Hey Woulfe,
On the last picture for the supertrain there is a
bus in the background. If this that bus, Where did you get that?
Here is a link for that pic from your site.
http://www.furnation.com/Woulfe/Trainz/NormalAndHalf.jpg

Kenny

I made that, I didn't bother with saveing it anywhere as I wasn't sure if anyone wanted it.

It's the bus from the movie 'The Big Bus' a parody of airport films long before 'Airplane' was made.

I could remake it, it wasn't too hard to make anyway, if folks are interested in it that is.

- Samrec -

Okay, thanks for the heads up, i'll keep Supertrain as is ;)

Woulfe
< = < <=) I've been workin' onna railroad, all the live long day (=> > = >

Woulfe
November 21st, 2006, 08:11 PM
Well, I just sent 1 file, and only 1 file to the DLS to see if it'll upload.

If it works i'll send the rest.

Meanwhile here's some thumbnails of Supertrain itself.

http://www.furnation.com/Woulfe/Trainz/AcmeLocomotive.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeTransfer.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeLounge.jpghttp://www.furnation.com/Woulfe/Trainz/AcmePassenger.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeBaggage.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeDiner.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeCoach.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeSleeper.jpghttp://www.furnation.com/Woulfe/Trainz/AcmeCaboose.jpg

Woulfe
< = < <=) Le Chief Du Supertrain Da Crazyinnaheadtodothis (=> > = >

Woulfe
November 22nd, 2006, 10:10 AM
How long does it take before something shows up on the DLS anyway ?

A day ? 2 days ? 3 days ? 4 days ? 5 days ? 6 days ? A week ?

Meanwhile heres some thumbnails of the Supertrain track and more.

http://www.Furnation.com/Woulfe/Trainz/WideGaugeTrack.jpghttp://www.Furnation.com/Woulfe/Trainz/WideGaugeBridge.jpghttp://www.Furnation.com/Woulfe/Trainz/WideGaugeSpan.jpghttp://www.Furnation.com/Woulfe/Trainz/WideGaugeCrossing.jpghttp://www.Furnation.com/Woulfe/Trainz/WideGaugeTube.jpghttp://www.Furnation.com/Woulfe/Trainz/WideGaugeTunnel.jpghttp://www.Furnation.com/Woulfe/Trainz/AcmeLocoInside.jpghttp://www.Furnation.com/Woulfe/Trainz/2ndFloor.jpghttp://www.Furnation.com/Woulfe/Trainz/GlassSupertrainStation.jpg

Woulfe
< = < <=) Just Some Nut Who Made Supertrain For Trainz (=> > = >

Woulfe
November 23rd, 2006, 10:37 AM
First clips of 'the real thing' in action...

http://www.furnation.com/Woulfe/Trainz/SupertrainClips.wmv

My 'interpitation' of that follows....

http://www.furnation.com/Woulfe/Trainz/SupertrainNewYorkCity.wmv

When you get lost between the moon and New York City....

http://www.furnation.com/Woulfe/Trainz/SupertrainTRS2006.wmv

Here we see how well TRS2006 handles the train itself.

http://www.furnation.com/Woulfe/Trainz/SupertrainYouTube.wmv

You Tube version, verry compressed down before putting it up there.

http://www.furnation.com/Woulfe/Trainz/SupertrainRouteDialup.wmv

~ WARNING ~ This file is pretty large even for dial up folks.

http://www.Furnation.com/Woulfe/Trainz/SuperTrainzMusicVideoDialup.wmv (http://www.furnation.com/Woulfe/Trainz/SupertrainMusicVideoDialup.wmv)

The first time I used the actual Supertrain TV theme for something.

http://www.Furnation.com/Woulfe/Trainz/SuperTrainzRailyardDialup.wmv (http://www.Furnation.com/Woulfe/Trainz/SuperTrainzRailyardDialup.wmv)

The Supertrain locomotive in Railyard, once around the loco, James.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzRainRunDialup.wmv

Another early version of the train on a layout runing around in the rain.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzSetDialup.wmv

Another early test of the early version of Supertrain on a layout.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzTestDialup.wmv

Testing the locomotive in TRS2004, to see if it was working even.

Woulfe
< = < <=) What are these odd looking marks here anyway ? (=> > = >

VirtualBeechGrove
November 23rd, 2006, 10:56 AM
what software are you using to make the textures? id suggest photoshop to give it a more realistic/weathered appearence, maybe some transparent windows with a simple interior would make the model more fun at night as well.

Corey

Woulfe
November 23rd, 2006, 11:38 AM
what software are you using to make the textures? id suggest photoshop to give it a more realistic/weathered appearence, maybe some transparent windows with a simple interior would make the model more fun at night as well.

Corey

I don't have photoshop unforunatly.
I just used paint as that came with windows for free ;)
The train allways looked brand new on the show, so I saw no reason to age it any really.
I never made an int for any of the cars, just for the cab of the loco itself, I forgot what it looked liked inside, the shows been off the air for like 20 years or more, it was last seen on TV early 1980 / late 1979 after all.
Problem with doing a 'futuristic' train is how do you make it look aged if it's in the future where everything is all bright and shiny like ;)
I do have GIMP tho' but not a clue how to do stuff w/ it, I need a manual or something to show me what I can do w/ that and all the steps involved.

Woulfe
< = < <=) Unless someone is willing to help, Supertrain is as is (=> > = >

Woulfe
November 24th, 2006, 09:02 AM
Good news folks, it seemed to work, Supertrain is on the DLS.
Well, all but the WideGauge Crossings so don't try getting the route yet.
For some weird reason the tumbnails didn't upload w/ the content, joy =P
Possibly my fault, i'll fix it this weekend.

http://www.Furnation.com/Woulfe/Trainz/SupertrainRoute.jpg

This should be the image that goes with the Layout / Route, along with all the other thumbnails above for all the equipment that goes with it as well.

Woulfe
< = < <=) Who Might Of Been Half Asleep When Editing The Files (=> > = >

Woulfe
November 24th, 2006, 10:51 PM
Sent new versions of the files to the DLS, this time with the thumbnails packed with the files so they'll show up this time around, all we have to do is wait for them to be reviewed and stuff like dat dere.

Still can't believe I made a mistake that simple as not packing the thumbnails with the actual files, they were on my computer and the configs pointed to them, just forgot to put them with the actual files 'cause I could still see 'em on my comp so I thought they'd be packaged w/ the files, oops.

Oh well, live and learn, eh ?

Woulfe
< = < <=) Who's Techincaly Challened At Times When He Shouldn't Be (=> > = >

Signalman65
November 25th, 2006, 09:37 AM
What guage track does it run on?

It looks large, so running the train on a standard guage layout would be out of the question?

Callum027
November 25th, 2006, 12:04 PM
"Wide-gauge" track.

I'm guessing it would work on the normal track, it just wouldn't look right.

I'm sure that the half pint Supertrain would work on standard/narrow gauge track.

glbotu
November 25th, 2006, 12:09 PM
I'd just like to know, how fast can it actually go as I've got it up to 397mph (629kph) but I'm sure it can go faster.

Woulfe
November 26th, 2006, 09:26 AM
Tracking....

Yup, the Wide Gauge Track that I uploaded along with the traincars is used with the full scaled version of Supertrain.

The 'halfpint' version uses standard rails, I need to fix the 'halfpint' version before I upload it to the DLS, as it has no thumbnails for it, yet.

As for narrow gauge, not sure if even the 'halfpint' version would look right on them, as I used default Auran bogies for it.

I feel the need for speed....

How fast can Supertrain go ? I have no idea, I was just trying to get it to go 200, so I used the F7 hotrod to get it to go really fast like.

Guess to test how fast it can go would be to make a circular track crank the DCC all the way up and see what happens, as long as Alastair isn't driveing it, we know how that guy can't drive anything, and the last thing you want him driveing is something that'd end in orbit if it crashes ;)

I can just see it now, Al is going around the track at Warp 1 * WANG ! * Next thing you know he's orbiting Pluto still in Supertrain's cab.

"Hey, I chuhn see muh house from here, Sorta."

Woulfe
< = < <=) How In The World Did Supertrain End Up Orbiting Pluto ? (=> > = >

Woulfe
November 27th, 2006, 08:54 AM
I've updated the official website for my Supertrain stuff ;)

Now you have a choice to download stuff as a ZIP file or a CDP file.....

If you know where to place everyting use the ZIP file.

If you don't know where everything goes use the CDP file.

Planning on doing some videos of 'HalfPint' in action for folks to view.

Meanwhile, enjoy what's at the site currently.

Woulfe
< = < <=) Link Follows Under This Crazy Thing Whatever It Is (=> > = >

Woulfe
December 1st, 2006, 09:39 PM
Once again I uploded the files to the DLS this time w/ the thumbnails bulit into the files, it'll probibly take all weekend before they show up.

Hopefully this time the Wide Gauge Crossings will show up as well.
They didn't before and I don't know why they didn't, oh well.
If not there's allways my Supertrain site, eh ?

Woulfe
< = < <=) I hear a train a comin' comin' 'round the bend.... (=> > = >

Callum027
December 1st, 2006, 11:10 PM
Nice, nice!!!

This is REALLY looking nice. Keep it up, Woulfe! :D

Woulfe
December 4th, 2006, 10:01 AM
Nice, nice!!!

This is REALLY looking nice. Keep it up, Woulfe! :D

Keep what up ? I haven't really updated this when I finished it last ;)

It's still version 4.0.9 that I was working on before the board went poof, so I started a new post that'd put it all in one place, it was all spread out before all over the board in diffrent locations no less.

I figure if I just update with new pics of the train itself. I might as well put it in the 'sceenshots' section of the board as i'm not doing anymore work on the train itself, however I could make a 2nd Route for it. Something not as massive as the NY to LA route, possibly. The NY to LA route is getting tweeked a bit to take care of seeing the baseboard edge when viewing from cams or in the cab, and so forth.

Woulfe
< = < <=) Still plugging away at getting it to be on the DLS (=> > = >

Woulfe
January 30th, 2007, 10:06 AM
The Supertrain Layout


This has been uploaded to Trainz Luvr today, it'll show up sometime in the next 24 hrs there, it took awhile to get it to upload as it's a BIG file due to all the baseboards and content on them.


Other Supertrain News


I'm still debating to do yet another version w/ insides to everything, working doors, ect, ect, ect.... However due to me not recalling what the rest of the insides looked liked in the first place, I think I'll just leave it as is.

Anther reason to do another version would be to see if I could get it even closer to what it looked liked (exterior only that is) on the show, however because I'm worried over copyright issues, I feel I just will leave it as is.

I'm still tweaking the layout itself, I'm thinking of replacing a lot of the buildings in it w/ ones from the Cityscape series to get rid of lag for folks who run Trainz on lower end systems, for folks that don't know, the Cityscape series is basically high end textures on boxes, that's it, they look nice without having all these doodads on them made in Gmax. That saves FPS rates I'm sure.


That's All For Now Folks !

daylightlimited
January 30th, 2007, 01:24 PM
uh hi, theres a prob with my coppy of the Strain, for some reson, when i put 1 click FWRD (i use DCC mode) nothing, 2, 3 , max, bupkuss, 1 click back it jumps to over 1000MPH......what the bloody'ell?!?

whats wrong with mine?

PVincent342
January 30th, 2007, 04:41 PM
Looks best in TRS2004 scheme

Woulfe
January 31st, 2007, 08:49 PM
uh hi, theres a prob with my coppy of the Strain, for some reson, when i put 1 click FWRD (i use DCC mode) nothing, 2, 3 , max, bupkuss, 1 click back it jumps to over 1000MPH......what the bloody'ell?!?

whats wrong with mine?

What version of Trainz you running it in ?
As of late it's TRS2006 only that it'll work on as far as I can tell.
You'll need to get the TRS2004 version from my website if that's the case.
If it's TUC then I don't think it'll work at all or Trainz 1.1.1 for that matter.

- W -
* Shrugs *

Woulfe
January 31st, 2007, 08:54 PM
Looks best in TRS2004 scheme

I found that it runs pretty good in TRS2004 if you have that version of Supertrain that is, as the TRS2006 version has too many changes to it to run in TRS2004.

If you know what I mean.

- W -
* Nodding *

Woulfe
February 7th, 2007, 09:24 AM
http://www.Furnation.com/Woulfe/Trainz/AcmeLocoArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmeTransferArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmePassengerArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmeLoungeArtIcon.gifhttp://www.furnation.com/Woulfe/Trainz/AcmeBaggageArtIcon.gif
http://www.Furnation.com/Woulfe/Trainz/AcmeDinerArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmeCoachArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmeSleeperArtIcon.gifhttp://www.Furnation.com/Woulfe/Trainz/AcmeCabooseArtIcon.gif

Loco / Transfer / Passenger / Lounge / Baggage / Diner / Coach / Sleeper / Caboose

Woulfe
February 16th, 2007, 07:18 PM
This post is for you !

http://www.furnation.com/Woulfe/Trainz/AcmeLocomotive.zip
KUID - 58805:20001

http://www.furnation.com/Woulfe/Trainz/AcmeTransfer.zip
KUID - 58805:20002

http://www.furnation.com/Woulfe/Trainz/AcmePassenger.zip
KUID - 58805:20003

http://www.furnation.com/Woulfe/Trainz/AcmeLounge.zip
KUID - 58805:20004

http://www.furnation.com/Woulfe/Trainz/AcmeCaboose.zip
KUID - 58805:20005

http://www.furnation.com/Woulfe/Trainz/AcmeBaggage.cdp
KUID - 58805:20006

http://www.furnation.com/Woulfe/Trainz/AcmeDiner.zip
KUID - 58805:20007

http://www.furnation.com/Woulfe/Trainz/AcmeCoach.zip
KUID - 58805:20008

http://www.furnation.com/Woulfe/Trainz/AcmeSleeper.zip
KUID - 58805:20009

- W -
< = < <=) Part One (=> > = >

Woulfe
February 16th, 2007, 07:47 PM
Part Two

http://www.furnation.com/Woulfe/Trainz/AcmeLocoInside.zip
KUID - 58805:101101

http://www.furnation.com/Woulfe/Trainz/AcmeBogieOne.zip
KUID - 58805:100200

http://www.furnation.com/Woulfe/Trainz/AcmeBogieTwo.zip
KUID - 58805:100300

http://www.furnation.com/Woulfe/Trainz/WideGaugeTrainTrack.zip
KUID - 58805:37037

http://www.furnation.com/Woulfe/Trainz/WideGaugeBridge.zip
KUID2 - 58805:100101:1

http://www.furnation.com/Woulfe/Trainz/WideGaugeTunnel.zip
KUID2 - 58805:100102:1

http://www.furnation.com/Woulfe/Trainz/WideGaugeSpan.zip
KUID2 - 58805:100103:1

http://www.furnation.com/Woulfe/Trainz/WideGaugeTube.zip
KUID2 - 58805:100105:1

http://www.furnation.com/Woulfe/Trainz/WideGaugeCrossing.zip
KUID2 - 58805:100100:1

http://www.furnation.com/Woulfe/Trainz/WideGaugeCrossing4.cdp
KUID2 - 58805:100104:1

(2nd file is a four lane road crossing)

http://www.furnation.com/Woulfe/Trainz/SupertrainRoute.cdp
KUID - 58805:1023

http://www.furnation.com/Woulfe/Trainz/SupertrainMap.cdp
KUID - 58805:1011

(2nd file is a session for the route, not a map despite the name)

- W -
< = < <=) Part Two (=> > = >

Woulfe
April 7th, 2007, 12:22 AM
Well, i've had some minor problems w/ Supertrain & TRS2006....

So I uninstalled TRS2006, got Supertrain working w/ TRS2004 again....

I'll reinstall TRS2006 once i'm done tweeking Supertrain under TRS2004....

After that i'll reupload everything to my website again.....

New changes to Supertrain.....

Several new crossings for angled roads ;)

Like so.... =//= =\\= and 4 laned ones as well....

Supertrain Stations made, for use in the route of course ;)

Minor tweeks to things to save on poly count....

- W -

< = < <=) The Supertrain Chief (=> > = >

Woulfe
April 23rd, 2007, 04:59 PM
Coming... May, 1st, 2007 !


SUPERTRAIN version 5.0.0

- W -
< = < <=) Just thought you all liked to know (=> > = >

seaboy1234
April 24th, 2007, 12:07 AM
Coming... May, 1st, 2007 !


SUPERTRAIN version 5.0.0


- W -


< = < <=) Just thought you all liked to know (=> > = >








Cool!!:) :)

Alan_Yeomans
April 24th, 2007, 12:31 AM
Woulfe

your a supertrain freak! :D :D :D

Cant wait to see V.5

Woulfe
April 25th, 2007, 11:02 AM
Can't wait to see version 5.0.0 ?

Okay ;)

http://www.youtube.com/v/e9eS3VQ228k

- W -
< = < <=) Supertrain Version 5.0.0 (=> > = >

Woulfe
May 11th, 2007, 07:09 PM
Guess no one cares if I put version 5.0.0 up on my site or not.....

I could just abandon the project alltogether and let someone else try thier luck at makeing Supertrain from scratch.....

Guess everyone's happy with version 4.0.9 anyway.....

Oh well, i'll put the files up so I have a backup just in case my computer crashes again and wipes out everything and leaves me with nothing to start over with....

- W -
< = < <=) The Supertain Chief (=> > = >

K4driver
May 11th, 2007, 07:12 PM
woulfe your down load links are broken

smash
May 11th, 2007, 08:09 PM
Please dont stop.
I just got home have not had a chance to look around till now.

Kenny

Woulfe
May 11th, 2007, 08:51 PM
Well, I just need to update my site, give me a few, should be working tomarrow morning or later this evening, I just need to upload everything to my site that's new, the old files were taken down to make room for the new files, that's why you couldn't find anything there.


Okay just finished uploading all the new files to my site....

- W -
< = < <=) Just give me some time to upload the new stuff to my site (=> > = >

K4driver
May 12th, 2007, 06:38 AM
Well, I just need to update my site, give me a few, should be working tomarrow morning or later this evening, I just need to upload everything to my site that's new, the old files were taken down to make room for the new files, that's why you couldn't find anything there.


Okay just finished uploading all the new files to my site....

- W -
< = < <=) Just give me some time to upload the new stuff to my site (=> > = >
thanks for fixing it and keep up the good work they look great!!!

Woulfe
May 13th, 2007, 10:12 PM
thanks for fixing it and keep up the good work they look great!!!

No problem and thanks....

- W -

smash
May 22nd, 2007, 12:11 AM
Hey Woulfe,
I have been trying to download the supertrain and have not been able to.
I just keep getting "THIS Page cannot be Found".
I am just wondering if you are going to be release them
Kenny

Woulfe
May 27th, 2007, 07:38 AM
I could of sworn I put the right links to the files on my site....
Unless you mean on the DLS.....
I've tried to upload Supertrain to the DLS several times before....
Never worked 100%, so I gave up on trying to put it on the DLS, sorry....
Usually only ended up w/ 50% of it on the DLS and the rest not showing up, it's why folks were having problems with missing content on the layout / route, or the route not being on the DLS or the layout not being on the DLS,
it got to be too much of a headache dealing w/ TRS2006's issues with not uploading everything last thing 100% to the DLS....

- W -
< = < <_) Link to my site below (_> > = >

P. S. Okay just checked everything out with Filezilla (my FTP client) the files ARE on the site, it's just that Furnation itself doesn't see them there for some strange reason (possibly unrecognized file extension by Furnation's server, lovely) to get around that you'll have to do a 'save link as' a pain in tail, I know, but meh, whachagonnado ?

Woulfe
June 10th, 2007, 08:42 AM
I think it's high time I took some new screen shots....

How about seeing as I already took shots in the day....

Some night shots of Supertrain ?

Like a shot of it leaving Grand central and going in NYC all lit up at night....

Yea, that sounds good, doesn't it ?

Well, off to take some new screen shots folks....


Unfortunately, I couldn't figure out the whole night windows on the passenger cars thing =P

- W -
< = < <=) I see a train a comin' comin' 'round the bend (=> > = >

K4driver
June 10th, 2007, 09:06 AM
woulfe the site is not there

Woulfe
June 12th, 2007, 11:50 PM
woulfe the site is not there

It isn't ?

Odd

- W -
* Tailwags *

Thorinoakin
June 19th, 2007, 06:09 AM
Hi Woulfe I tried downloading your Amtrak/ the 04 cotnent,but it goes to an error page any reason why?:confused: :(

Thorinoakin
June 19th, 2007, 06:23 AM
heres what i get with error page
(avoid other thinsg behind it)
http://img225.imageshack.us/img225/6083/erroref0.png

Woulfe
June 22nd, 2007, 10:30 PM
AHHA !

Was wondering what you were talking about, thought the whole site was down for a second there =P

The problem is that Furnation's server doesn't know what to do with CDP files, it doesn't reconize them as compressed or whtever have you files.

You have to do "save link as" I tested this many times and this was the only solution to the problem, unfortunatly.

- W -
* Meh *

Thorinoakin
June 24th, 2007, 04:32 AM
I just finshed the Supertrain route and alistar didnt' crash :D it was amazing! nice job on the route for supertrain!:cool:
Plus i did get another error with the page:
http://img224.imageshack.us/img224/9465/errrrgn1.png
Says IE couodn't open it or save it the site is not found or univaible

Ben1337
June 24th, 2007, 04:42 AM
Where do you get the trains from photos 1, 2 and 3 in the 1st post?;)

I like those unusual designs.

shikadi
June 24th, 2007, 04:53 AM
Where do you get the trains from photos 1, 2 and 3 in the 1st post?;)

I like those unusual designs.
There Woulfe's,this is the thread about them.

Woulfe
June 25th, 2007, 06:20 PM
I just finshed the Supertrain route and alistar didnt' crash :D it was amazing! nice job on the route for supertrain!:cool:
Plus i did get another error with the page:
http://img224.imageshack.us/img224/9465/errrrgn1.png
Says IE couodn't open it or save it the site is not found or univaible

That's 'cause I haven't made 'em into TRS 2006 yet to save 'em as CDP files to my site, still getting around to doing that, had a mini-crash recently and all my drive letters got re-arranged by XP, joyness =P

Had to fix all my shortcuts to my drives, blah =P

It's working now, I also got me a burner recently to backup all my gmax, trainz, CDP's, and so on to save the stuff from future crashes.....

- W -
* Thinking Ahead *

Thorinoakin
June 25th, 2007, 08:28 PM
:p I i'm still getting the error but tis fine i can live without it :D

RooRocz
June 25th, 2007, 09:26 PM
Get Firefox! (http://www.mozilla.com/en-US/firefox/)


That'll fix the download problem.:D

seaboy1234
June 25th, 2007, 09:45 PM
Get Firefox! (http://www.mozilla.com/en-US/firefox/)


That'll fix the download problem.:D
I cant get Firefox.:confused:

RooRocz
June 27th, 2007, 12:57 PM
I cant get Firefox.:confused:

Why not? It's just a matter of pressing the download button.

Woulfe
June 28th, 2007, 10:14 AM
Maybe he has a computer that doesn't run Windows ?

- W -
* Shrugs *

PerRock
June 28th, 2007, 10:37 AM
Maybe he has a computer that doesn't run Windows ?

- W -
* Shrugs *


doesn't matter with FF, you can use it on win, mac, (supposibly) linux/unix/whatever. probably more likely is either connection settings (lock down to 1 browser, like AOL) or user acc't settings.

peter

Woulfe
July 1st, 2007, 08:09 AM
doesn't matter with FF, you can use it on win, mac, (supposibly) linux/unix/whatever. probably more likely is either connection settings (lock down to 1 browser, like AOL) or user acc't settings.

peter

I know FF is cross-platform, maybe he didn't know that, which is why I said that silly ;)

Netscape 9 displays the forums correctly, well at least I think it does ;)
Yea, I just had to test that as I also have Netscape as well as FF and Opera and a few others as well, I hardly ever use IE even tho' it's set as 'Default' just so XP won't go all wonko on me, joyness....


- W -
* Who's not a one browser type of fellow, just to see which works the best for which website, even the 'IE' only websites *

Thorinoakin
July 14th, 2007, 12:50 AM
Get Firefox! (http://www.mozilla.com/en-US/firefox/)


That'll fix the download problem.:D
eveyone been telling me FF has some Trojan :o

Woulfe
July 16th, 2007, 07:04 AM
FF won't fix his Download problem....

See, he's not trying to get Supertrain again, he's already gotten it once....

He's trying to get my Amtrak Autotrain....

Which I haven't put on my site, yet.....

The only thing that would fix the download problem is for me to get my rear in gear and put that on my site ASAP.

- W -
* Who's working on that *

Thorinoakin
July 16th, 2007, 07:42 AM
you don't neeed to its fine ;)

Woulfe
July 17th, 2007, 08:07 AM
Well, I did it anyway in case someone else wants to get it.

Dead links are a bad thing on the 'net, yanno.

- W -
* Supertrain Night Shots On The Way Soon To This Thread *

Thorinoakin
September 5th, 2007, 08:23 PM
the dead links came back:eek: :eek: :eek: :eek: :eek: i finally thought about download it!

Woulfe
September 12th, 2007, 06:29 AM
What again ?

ARGH !

Sometimes free websites aren't worth the hassle =P

Furnation may just be down or something.

- W -
* Who will look into it *

smash
September 12th, 2007, 10:06 AM
I just tried to download and it seems to work for me.

the dead links came back:eek: :eek: :eek: :eek: :eek: i finally thought about download it!
Just so you know you have to right click the link and say save as.
You cannot just left click the link and have the download start. It does not work that way on his website.

Woulfe just as a thought, Why not see about putting them on TPR Download depot.
http://www.trainzproroutes.org/
Kenny

Thorinoakin
September 13th, 2007, 02:06 AM
I just tried to download and it seems to work for me.

Just so you know you have to right click the link and say save as.
You cannot just left click the link and have the download start. It does not work that way on his website.

Woulfe just as a thought, Why not see about putting them on TPR Download depot.
http://www.trainzproroutes.org/
Kenny
tried it :'( i think it hates me..( short song time)
(Roger Waters)
Goodbye cruel world,
I'm leaving you today.
Goodbye, goodbye, goodbye.
Goodbye, all you people,
There's nothing you can say
To make me change my mind.
Goodbye.
(sorry pink floyd got into my blood again)
oh well hopefully to see them working :D:)
i've liked super train alot now =)
(Tired so grammer maybe missed)


Leo.

TLBlade
September 14th, 2007, 04:41 PM
It all quite crazy this supertrain and all rather confusing
and thats why I love it i have never downloaded it but i may yet

Can i ask whats with the very very wide track?

Thorinoakin
September 14th, 2007, 08:06 PM
Can i ask whats with the very very wide track?
Its for the super train :)

Woulfe
December 4th, 2007, 06:41 PM
Do I have to join TPR in order to put the stuff there for folks to DL ?

- W -
(=> > = > Supertrain Chief < = < <=)

P. S.

Remember when I said I'd do some night pics of Supertrain ?

http://www.youtube.com/watch?v=hwrM3VR-3tY

One better then night pics....

jjqburch
December 7th, 2007, 06:30 PM
Wow, that glass tube bridge is great.

Ferrous
December 7th, 2007, 09:24 PM
I went to download Supertrain, but none of the parts would DL. :(

Woulfe
December 8th, 2007, 03:16 PM
I went to download Supertrain, but none of the parts would DL. :(

Due to how the server is for my site you have to right click to download, this is 'cause the server doesn't reconize CMP files as anything at all, not a zip, not an' exe, not as anything.

I know it's a pain in the tail, but not much I can do about it.

- W -
* meh *

Ferrous
December 9th, 2007, 09:18 AM
Nada. :( :(

Woulfe
December 9th, 2007, 09:34 PM
Still won't work ?

All I can tell you is try Trainz Luver [sp] as the project is there as well.

An older version then 5.0.0 but it's still there.

P. S.

Well, I just tried to DL it off my site as well, no such luck, so i'll be chageing the files to .zip dumping the .cdp files again.

Woulfe
December 24th, 2007, 10:32 AM
Merry Christmas from the Supertrain Chief.

Hard to believe i've been doing this project on and off for so many YEARS.

Just this past 2 years i've updated the train several times allready.

Each update with it's own set of headaches to overcome.

However looking forward to the future I see a few more minor tweeks to do and then, well, finish it once and for all, should be version 6.0 by then, eh ? ;)

Meanwhile enjoy this recent pic.....

http://www.Furnation.com/Woulfe/Trainz/Supertrainz.jpg

~ In glorious CinimaScope no less ~

- W -
< = < <_) Have a safe and happy holiday everyone (_> = >

Ferrous
December 24th, 2007, 10:46 AM
Thanks, Woulfe!

Woulfe
December 30th, 2007, 02:05 PM
......_^_
..../.......\
...| 2008 |
....\____/
.......||
.......||
.......||
____||____

Have a happy and safe 2008 everyone !

- W -
< = < <_) Supertrain Now Heading For NewYork In Time For New Years (_> > = >

Woulfe
April 2nd, 2008, 06:39 PM
Well theres a reason I haven't done any updates to my site.
The server my site is on is down.
For how long ?

I have no idea.

TrainzLuvr has the files on it if folks need them.
The files won't be changed or added onto 'till the main site is working again, I have an idea or two for new consits.

Not telling what those ideas are, but it's safe to say one can mix and match the consists so it's not always the same train every time.

Woulfe
April 3rd, 2008, 10:34 AM
[link removed due to geocities going away soon]

You might need to type the URL in by hand as the link doesn't seem to work. ( copy & paste also works )

This is a temp solution 'till someone gets the server back running for the main site back up again.

Not everything is there due to Geocities only allowing 15mb for a free site.

I had to cut the MSTS area, the Locomotion area, the Amtrak area, several hundred screen shots, the route itself wouldn't fit as it's 16mb by itself, so it couldn't go up, erf.

You'll have to make your own route namely, oh well, that's life.

So basically it's a watered down version of the old site, most of the bells and whistles are gone so you're left with the basic stuff available to you there.

As it is I ended up with like 2mb left over, not nearly enough to put updates and add ons, however I can add more You Tube links to the video page, seeing as they're not stored on Geocities itself, eh ?

Like I said this is only a temp solution.

- W -

>________/|o==|==o]-[o==|==o]-[o==|==o]-[o==|==o]-[o==|==o\\\\\\
/..====..]-[..|===|..]-[..=|=|=..]-[..|===|..]-[..|===|..]-[..|===|..\\\\\\
================================================== ======

It's Supertrain in ANSI form heh heh heh heh heh heh heh heh heh heh

Woulfe
May 15th, 2008, 11:04 PM
Well, the old site is back up, if there are any problems with it report them here, and tell me what the problems are so I can see if I can fix them.

- W -

>________/|o==|==o]-[o==|==o]-[o==|==o]-[o==|==o]-[o==|==o\\\\\\
/..====..]-[..|===|..]-[..=|=|=..]-[..|===|..]-[..|===|..]-[..|===|..\\\\\\
================================================== ======

Woulfe
June 3rd, 2008, 09:07 AM
Due to the fact I'm not sure what to do next with this project.

It's done, finished, no more updates, no more changes, that's all folks.

No, I'm not removing it from the Internet, sillies.

You can still download it from the link below.

It'll still be there as long as the site it's on is working.

That said I might do an amusement park layout for it, but that's about it.

I might also redo the half pint version as that hasn't been touched in ages.

Leach139
September 3rd, 2008, 07:37 AM
Sorry to bump this, but is it possible to have a single ZIP for all the packages? There's about 30 odd ZIPs to download and I don't feel like downloading, extracting, and committing them ALL. Thanks!

Woulfe
November 5th, 2008, 06:17 AM
So the idea of a mega mc huge large mono zip file dosen't scare you ?
Main reason I put it into several diffrent files is for folks on dial-up.
The route alone is 16MB (not KB, MB)
Seeing as I lost my FTP password due to an XP crash.
I'd have to put it on Rabidshare or whatever.

Let's put this to a vote.

How many would like all this to be one large file ?

LGBMATT
November 6th, 2008, 08:09 PM
Well i can't install the ZIPs after I download them. How do I do that? And instead of replacing all of your ZIPs, just create 1 large ZIP and just put it on the bottom of your download page.

Thanks,
Matt

Woulfe
November 7th, 2008, 05:47 PM
Like I said above, I can't upload to my site via FTP 'cause I don't have the password I used to have for my FTP program.

FurNation might be closing down soon anyway, so I need a new site.

So the alternative is to put the Mondo McHuge Large Mega Zip file up on RapidShare or some other file sharing site that takes large files.

The problem with most free web sites is they don't allow very huge files on them so even if I did find a new site to put my web page on the file (or files) could not be hosted there as well.

Understand now ?

P.S. Never mind, I found my FTP password for my FurNation site, however I still point out that FurNation might soon go bye-bye and will need a new place to host all this stuff anyway.

Woulfe
May 26th, 2009, 09:00 AM
I got an E-Mail recently that said that Furnation might go away.

So I moved everything I could to a new location.

However the larger zip files did not want to move to the new location.

This means I may have to place them someplace like Rapidshare.

This might take awhile.

<< = << <_) =============================================

Woulfe
May 26th, 2009, 09:59 AM
http://www.mediafire.com/?zmjy3q0znyy

I remembered I had a Mediafire account so I put the one big file that has everything in it there.

Enjoy the uber file everybody.

Woulfe
June 4th, 2009, 08:44 PM
Someone wanted to see Supertrain crash.

I had to wait 'till I had a new computer so it would not choke from lag due to running 2 Supertrains at one time.

http://www.youtube.com/watch?v=GgMneyAfZ0o

<< = << <_) ================================================

cascaderailroad
June 4th, 2009, 10:05 PM
Oh...Man...Poor "Super Train":mop: :'( :mop: ...say it aint so ? Try out my PRR-TGV five car set on the Auran "Black Pages" and make a video of that for me...please don't break it:mop: :( :mop:

Woulfe
February 3rd, 2010, 12:43 PM
Well, looks like it's back to Furnation for the "Supertrainz" site....
due mostly to t35.com being highly unstable and buggy =P

Let's just hope folks can work with the files once again.

( downloading / viewing / etc )

<< = << <_) the SUPERTRAIN chief (_> >> = >>

Woulfe
February 6th, 2010, 11:29 AM
First I remade the dummy loco for longer Supertrains

http://www.Furnation.com/Woulfe/Trainz/SupertrainLocoDummy.jpg

Woulfe
February 6th, 2010, 11:32 AM
Then I made a pool car for Supertrain ( the swimming kind of pool )

http://www.Furnation.com/Woulfe/Trainz/SupertrainPool.jpg

Woulfe
February 6th, 2010, 11:36 AM
Then I made a movie theater car for Supertrain

http://www.Furnation.com/Woulfe/Trainz/SupertrainTheater.jpg

Woulfe
February 8th, 2010, 12:36 PM
Well after testing everything in both TRS2004 & TRS2006 here's Half-Pint Version 2.0.0 for everyone to download for TRS (whatever version you have)

http://www.Furnation.com/Woulfe/Trainz/HalfPint.jpg

http://www.furnation.com/Woulfe/Trainz/HalfPintVersion2.rar

Enjoy & be sure to tell me of any problems so I can see if I can fix it.

<< = << <_) the SUPERTRAIN chief (_> >> = >>

Woulfe
February 12th, 2010, 11:42 PM
What's new - Faux night windows by way of 'refection' map.

New consist - Television car (looks closer to the real Supertrain consists)

This brings the total consists to 15, and as long as the consists are it makes for a long train when you have all of them together.

Now that will bring the Half-Pint Supertrain up to date, so next up is to bring the full sized one up to date, well, as much as I can anyway.

- W -
<< = << <_) le chief du SUPERTRAIN (_> >> = >>

Ronayne
February 13th, 2010, 01:16 AM
Is there a real supetrain???

Woulfe
February 13th, 2010, 09:32 AM
Is there a real supetrain???

As real as TV can make in Fall 1979 / Spring 1980

Look here for more information -> http://nbc_supertrain.tripod.com

- W -
<< = << <_) The Supertrain Chief (_> >> = >>

Woulfe
February 13th, 2010, 10:02 AM
Pay no attention to the man behind the curtain.....

http://www.Furnation.com/Woulfe/Trainz/Supertrain%20Version%20555%20Front.jpg

No really, pay no attention to him at all, he's just a figment....

http://www.Furnation.com/Woulfe/Trainz/Supertrain%20Version%20555%20Back.jpg

- W -
<< = << <_) Remember, you didn't see ANYTHING, not a thing at all...... (_> >> = >>

Woulfe
February 16th, 2010, 09:31 AM
Share and enjoy....

http://www.furnation.com/Woulfe/Trainz/Supertrain555.zip

Tell me if there are any problems with it & I'll fix it....

- W -
<< = << <_) le chief du supertrain (_> >> = >>

amigacooke
February 16th, 2010, 10:49 AM
Thanks Woulfe. :)

Woulfe
February 18th, 2010, 07:20 PM
Thanks Woulfe. :)

As a certain cat-munching Alien from the mid 80's would say.....

"No problem"

- W -
<< = << <_) I should make ALF into an engineer for Supertrain that would be funny (_> >> = >>

Woulfe
February 22nd, 2010, 12:22 PM
Supertrain TRS v 5.5.5 FAQ

Q : Will this work on TRS 2004 & TRS 2006 ?

A : It was tested on both TRS 2004 & TRS 2006 to see if it works without too many issues converting from one to the other.

There are some minor issues, but they can be fixed by copying textures files from one train car to another train car, TRS 2006 doesn't like missing textures even if it's for older versions of Supertrain and said textures are no longer used by the current version of the train itself, meh.

For the most part everything looks nicer then it used to & isn't a resource hog like the previous versions of this were ( less polys for older comps running this stuff on 'em, gotta give folks w/ older systems a break yanno )

If anyone wants to do a high poly version of this thing feel free to do so, I won't do it as I tried many times to make a "Closer To The Real Thing Version" and never really got any where with it. ( complex curves are a mystery to me )

Q : Will this run on Trainz Classic & Up ?

A : No idea, but I was informed that if it works in TRS 2006 there shouldn't be any problems with it on Trainz Classic, as for beyond Trainz Classic, Unless there has been a major overhaul in the way the files are handled where they go and so forth and so on it should be fine, long as you put it where the game can find it easily.

Problem is I don't have anything over TRS 2006 to test this on as I can't find the games anywhere in this little hick town I live in, possibly should just buy 'em directly from Auran, NOT AS DIGITAL DOWNLOADS, I like having the discs handy JUST IN CASE of computer crashes due to whatever have you.

Q : Where are the tracks that go with this ?

A : On my website in my sig, as the tracks haven't been updated ONCE after making them for the train, the tracks were easier to make then the train itself, just needed a config file & the standard track texture, and that was pretty much it.

I made some minor tweeks to the config file but it was more for looks then anything major like an' even wider train then this one. ( yeah, right, like I'll make one after taking years just doing this one. )

Q : Every now and then you type It's just like the "Real" one in quotes just like that, why ?

A : Well, there was a "Real" Supertrain on the TV Show of the same name, It might of been a "Miniature" but it still ran on tracks, still was powered, even if it was powered like any other N / HO / O / G scale train & one couldn't ride on it for real, that doesn't make it any less real.

One could argue that with the "Sets" you could ride the train, it just didn't really go anywhere, well, until after post-production, then it would LOOK like it was moving even tho' it wasn't, Hollywood magic yanno.

There was also a "Standard Gauge Full Sized Supertrain" used ONLY in the Pilot episode, it was just an empty shell tho', they needed it for a typical chase on the roof of the train scene, Hollywood owns it's own Railroad, It's a circular track. ( Think of a cheap HO scale train set. ) Said railroad has been used many times in Films & TV shows. ( Most recently seen in Back To The Future Part ]|[ when Doc & Marty need to push the Time Machine )

The Train was the best thing about the TV show, the less said about the actors, scripts, plot, concepts, the better off you'll be, trust me I watched the show back in the day, it was pure cheese, but I was a big train freak at the time and would watch anything w/ trains in it, no matter how bad it was in other areas.

Q : Is Woulfe your real name ?

A : I refuse to answer that as it'd take a long time to tell why.

Short answer - I joined the 'net back in the days of TEXT only 'net and was worried about my identity being stolen ( still a problem in this day & age even ) and therefore wanted to come up with an "Alter Ego" to be online.

Needless to say also around this time I had also discovered Furry-Fandom and the rest as they say is history....

Q : What's up with the arrows & what not that you put after your - W - ?

A : Basically it's an ANSI version of the Supertrain stripes located on the Locomotive and the last consist of the Train itself, as far as I rememeber that's where they were located, the Supertrain fan site has more or less shown that this is true, even tho' I took a few liberties with the placements of them and the directions they face, on the last consist anyway, as there aren't any good pics of it, so I pointed them to the back, to be the reverse of the Loco were they point to the front end.

- W -
<< = << <_) Zoooooooooooooooooooooooooooooooooom (_> >> = >>

Woulfe
March 19th, 2010, 04:12 AM
Due to not knowing where to go next with Supertrain itself v 5.5.5 is the last version of the project, yup, after what, 5 years is it now ?
On to more trackside stuff for it....

;)

Gantries, Train / Loco washers, that sort of thing like that there....
I have a few ideas for these I'll be making over spring / summer this year....
Mostly stuff to make a rail yard for Supertrain that works w/ the design....

- W -
<< = << <_) The Supertrain Chief (_> >> = >>

SUBWAY125
August 24th, 2010, 06:29 PM
I found that it runs pretty good in TRS2004 if you have that version of Supertrain that is, as the TRS2006 version has too many changes to it to run in TRS2004.

If you know what I mean.

- W -
* Nodding *

Just I need help via WinRaR!!!:confused: Also, can you bring back the TRS2004 supertrain to the DLS! That will be a BIG help if its avalible for TRS2004:D :D :D :D !

Woulfe
September 1st, 2010, 01:08 PM
V 5.5.5 should work w/ TRS 2004, at least it did in all my tests of it.

Anyway what do you need help with ?

Sorry about the long reply, but was busy setting up Windows 7 & programs to run under it.

SUBWAY125
September 27th, 2010, 04:18 PM
But still, the files, after extracting via WinRaR, they aren't .cdp

Woulfe
September 28th, 2010, 03:21 PM
No, they're not, I can't seem to get around that issue, currently.

- W -
* Yet *

NewYorkCentral
September 29th, 2010, 05:41 AM
I can't find the SG Supertrain.

Woulfe
September 29th, 2010, 10:19 AM
SG ?

Oh the 1/2 pint version should be a link on one of the posts above.

I think.

- W -
<< = << <_) Checks for himself to make sure (_> >> = >>

P.S. Link to newest 1/2 pint version below

http://www.furnation.com/Woulfe/Trainz/HalfPintVersion2.rar

Link to newest version of Supertrain below

http://www.furnation.com/Woulfe/Trainz/Supertrain555.zip

CDP edition still being worked on under Windows 7

P.S. 2

I've been thinking about the new My First Trainz Set
and transferring Supertrain to there in the future soon.

What that'll mean is that Supertrain may no longer be
for the verious incarnations of Trainz in the future,
just for the My First Trainz Set game only.

This is for 2 reasons.
1. the current train looks like a toy as it is anyway
2. gives me a reason to keep it uber low poly count

Woulfe
October 29th, 2010, 11:35 PM
Well, I now have MFTS and for the life of me I can't figure out how to put Supertrain into it, oh joy of joys.

Thought it'd be easy as doing it for TRS 2006, guess that's not the case here.
Oh well, no big deal, guess I just have to deal with that issue, meh.

:p

Back to the grind stone of gmax to make new track-side objects for Supertrain, guess I can't put that off anymore, eh ?

Not sure where to start on that tho'

Woulfe
December 9th, 2010, 11:58 AM
Well, I've gone & bought TRS2010 at long last after debating to get it or not over the past year. A lot of debating if I wanted to buy it or not, seeing how My First Trainz Set kinda fell sideways due to not being able to figure out how to import stuff into it, and the fact I'm under Windows 7 nowadays.

This means that yes, I will redo Supertrain to work with the latest version of Trainz once again, version number possibly won't change, but if it does it'll be v 7.0.0. Yea, I'm skipping v 6.0.0 - 6.9.9 just like Microsoft did for Windows 7, heh heh heh heh heh heh heh heh heh heh heh heh heh heh heh heh.

- W -
* Happy Merry Nondenominational Winter Solsist Gift Exchange Holiday Season *

Woulfe
December 22nd, 2010, 10:05 AM
Guess what arrived in the mail today ?

GO ON GUESS !

:D

- W -
* You didn't see anything, yet *

cascaderailroad
December 22nd, 2010, 02:19 PM
A one year old Christmas fruitcake ?

Woulfe
December 24th, 2010, 08:57 AM
A one year old Christmas fruitcake ?

Nope....

This....

http://www.Furnation.com/Woulfe/Trainz/Supertrain%20TS2010%20Xmas%20Eve.jpg

First ever TS2010EE screen shot of Supertrain arriving at the LA glass station on the Super Route ( HUZZAH ! )

A few notes about Supertrain's performance under TS2010EE

1. It will not go 200 MPH no matter what. Possibly due to new hardware / software settings on new computer, might just need a new engine as a base, like a rocket / jet whichever works best for it.

2. A few graphical issues along the route, untextured buildings here & there, as well as a few trees here & there, need to possibly redownload the problem trees / buildings to fix that issue.

3. The TeeVee consist had to be fixed due to a texture not showing up on it, this I did, wasn't too hard was just missing Env_Metal.bmp, easy fix.

4. Lag, at least on my machine anyway, might not happen with others. Every now & the the game will freeze up while running the train along the route, not sure what the cause is, might be the CPU / GPU working too hard on my machine even w/ the settings turned down a bit, in other words I need a better computer, no surprise there, really, however if others have this issue as well, let me know, then I'll know it's not just me.

5. The train looking funky close up. Textures look a bit weird close up on my machine, might be due to running the game under DX mode instead of OGL mode, I'll have to test that some more under XP & Win 7 to see.

Other then those few issues it runs pretty smoothly and looks great.

Oh yea, I love Dual Boot, wasn't able to patch TS2010EE under Win 7 at all, however it patched just fine under XP and still could run under Win 7.

Not sure why I couldn't patch the game under Win 7, oh well.

Woulfe
June 25th, 2012, 09:32 PM
I just ordered TS2012, gonna import Supertrain into it wish me luck folks, didn't have much luck w/ TS2010EE, parts of the route were missing from it, meh

~ fingers crossed ~

Woulfe
July 7th, 2012, 07:00 AM
It's a no go, in fact V555 won't work in anything other then TRS 2004, not even TRS 2006 will take it anymore, not sure why, but there you go
This means just what you think it means V555 is it, no more versions past it unless someone else manages to get it to work on the newer TRS
In other words I'm done with it, if anyone wants to take a shot at getting working with the newer stuff, go for it, if I do anything else with it
it'll only be for TRS 2004 only, trackside objects, roundtable, roundhouse, ect will only be created for TRS 2004 if I start on it even.
Enjoy what there is 'cause it's done folks

SD45T-2
July 7th, 2012, 08:13 AM
I'll try. Even though it's a really cheesy TV show that I don't like.

SD45T-2
July 7th, 2012, 08:39 AM
Well, after a short study, here's what's wrong with the Cars themselves.

They use .pm meshes, which have not been supported since TS2009 (I think).

Also, some cars are missing shadow models.

And I have a theory about why your enginespec is not working.

In Trainz Classics 3, the acceleration values have been changed. They need to be fixed by multiplying them by some number, I think 10, but I'll check.

Also, your shadow models are more complicated then they need to be.

Edit-4 is the number you need to multiply the acceleration values by.

Edit-Some of the shadow files are smaller than the cars.
__________________________________________________ _________
Edit-I was looking at the wrong version. Whoops. Disregard the above expect the info about the enginespec.

Woulfe
November 20th, 2012, 07:46 AM
So all I need to mess with is the data file for the loco ?

SD45T-2
November 20th, 2012, 08:37 AM
Yes, but I do have a working version floating around if you need it.

Woulfe
March 18th, 2013, 07:33 AM
Sorry I've haven't posted in a long time, password issues, new OS, other things happening....

I'll take a working version if you still have it SD

Woulfe
January 22nd, 2014, 04:43 AM
Thinking of remaking this from scratch starting with Sketchup, going to Blender and finishing with TRAINZ, just to get it to work better w/ the later versions of the game....

Woulfe
March 22nd, 2014, 08:12 AM
In case folks have been wondering..... Here's what I've been doing lately....

http://www.Furnation.com/Woulfe/Trainz/Lego.png

http://www.Furnation.com/Woulfe/Trainz/Supertrain001.png

Lego Supertrain Locomotive - Done using Lego Digital Designer

http://www.Furnation.com/Woulfe/Trainz/Supertrain002.png

Lego Supertrain Transfer - yes your guessing correct I did up all 9 of them one by one...

http://www.Furnation.com/Woulfe/Trainz/Supertrain003.png
Lego Supertrain Baggage

http://www.Furnation.com/Woulfe/Trainz/Supertrain004.png

Lego Supertrain Single Rooms ( there are three single person hotel like rooms in this car namely )

http://www.Furnation.com/Woulfe/Trainz/Supertrain005.png

Lego Supertrain Double Rooms ( two, two person rooms, also a room w/ an ice machine & a soda vending machine between the two of them )

http://www.Furnation.com/Woulfe/Trainz/Supertrain006.png

Lego Supertrain VIP Suite ( pretty much a house on wheels, has a living room, dining room, kitchen, the whole shebang )

http://www.Furnation.com/Woulfe/Trainz/Supertrain007.png

Lego Supertrain Sleeper ( a bunch of bunk beds namely & a closet for bed sheets & whatnot in the center of them )

http://www.Furnation.com/Woulfe/Trainz/Supertrain008.png

Lego Supertrain Pool - The swimming kind not the billiards kind

http://www.Furnation.com/Woulfe/Trainz/Supertrain009.png

Lego Supertrain Caboose - last of the set

The files for these are on my website, no they are not for Trainz, they are for Lego Digital Designer, less someone knows how to import them from LDD to Trainz....

Granted has anyone done that kind of mod that turns Trainz into Lego ? Possibly someone has already....

Anyway Lego is copyright The Lego Group yadda yadda yadda you know the drill....

Woulfe
September 22nd, 2015, 04:49 PM
Because my website won't allow CDP files at all for some dumb reason I don't understand at all.....

https://drive.google.com/folderview?id=0B4P1ztVupsnuSER6NXdMSjUwQ3c&usp=sharing

Yes, this is all updated for TRS-2006, I can't figure out why TS-2010 doesn't like Supertrain, I think it'll be the same for newer versions of Trainz, it won't work for them namely....

Anyway, enjoy the files I have on Google Drive for shareing w/ you all

;-)


https://youtu.be/ph9aX3iaj7Y

applegathc
September 23rd, 2015, 10:48 PM
OHHHHHHHHH I remember this thread!

Woulfe
September 25th, 2015, 07:14 PM
Getting Windows 10 got me back into getting this to work on newer versions of Trainz as TRS 2004 didn't want to do jack w/ Windows 10 so I reinstalled TRS 2006 & after a few mins of file juggling seeing as I couldn't see how everything looked in TRS 2004 and if I needed to fix missing textures, etc.... It worked so well I got Trainz Classics ( cheap online download from Strat First ) and so far it looks like it'll work on that from the TRS 2006 files I just made, not sure if it'll work for anything after Trainz Classics, but you never know, so I reinstalled both TRS 2010 & TRS 2012, hopefully it'll work on them as well if I tweek the files as I go to the newer games....
LET'S HOPE SO ANYWAY =P

cascaderailroad
September 25th, 2015, 07:32 PM
04, 06 need backdating of most config files, and backdating of all of their dependencies

Woulfe
September 25th, 2015, 07:49 PM
Backdateing ? Not sure what that means, all I know is TRS2004 keeps giving me a "YOU NEED DX9 INSTALLED" error message, when Windows 10 has DX11 installed by default

=P

cascaderailroad
September 25th, 2015, 08:06 PM
I think this is where you get DirectX9: http://www.microsoft.com/en-us/download/details.aspx?id=34429

Woulfe
September 25th, 2015, 08:14 PM
Doesn't matter, Windows 10 says "can't install this, using newer DX on system" <- or something along those lines.....

P.S. Did I mention this was a brand new computer ? Guess I should of said that from the get go. Only reason I kept my files was 'cause all my games are on an ext 4TB HD ;-)

cascaderailroad
September 25th, 2015, 10:16 PM
DirectX9 stands alone, beside DirectX10-11 ... it is a separate entity ... without DirectX9 ... 04, 06 will not play, even though you have DirectX10-11

And you have to uninstall, the installed MS KB3086255 update, as it mess's up many games

Woulfe
September 26th, 2015, 01:29 AM
TUC works under Windows 10, as does TRS2006, it's only TRS2004 that refuses to do anything, all the others work under Windows 10 as well, I really don't care if TRS2004 doesn't work as I'm updating Supertrain to work on the newer stuff by starting were I left off from which happens to be TRS2006 as that was the last one I had Supertrain working on, if one game isn't working but all the others are, it don't really matter if the ultimate goal is to get it to work for the newer games, I'm okay w/ skipping one, so Supertrain won't work under TRS2004, who still uses it ?

Heck my newest video was in TRS2006 and it looked fine for the most part, just need to DL some missing assets for the map itself, that's an easy fix really.... Ultimately, I'd like to get Supertrain to work under T:ANE, but I don't have that.... yet, the goal is to save it as I go along, the TRS2006 version is saved on my Google drive if anyone wants it, as actual CDP files unlike before on my old site were it was zips and you had to figure out were it all went by yourself.... trying to avoid that this time around and google drive, or one drive, or drop box solves that.

Yes you can still use the old site to see what it all looks like in game, but all that is horribly out of date as of now w/ Supertrain vers TRS2006, yeah dumping the old vers numbering system I was using before in favor of just saying what vers of TRS it'll work under in the name itself and so forth, and if anyone wants it for TRS2004 ? Well vers 5.5.5 is still on my old site after all, just unable to update the old site as they are moving to a new server, and that means the FTP part is down, for who knows how long, so I'm droping the files into Google Drive for now.

Heck might just use that by default seeing as at least there it doesn't matter if it is the CDP file format, unlike my old site which didn't support that, that's why it was all zip files there.

cascaderailroad
September 26th, 2015, 04:53 AM
Like I said: "you have to uninstall, the installed MS KB3086255 update, as it mess's up many games, especially TRS2004"

Any game listed here (http://www.gameburnworld.com/protectedgameslist.shtml) that shows securedisc (and possibly securerom) as the DRM method is almost certain not to run with https://support.microsoft.com/en-us/kb/3086255 (https://support.microsoft.com/en-us/kb/3086255)installed and active
You will know very quickly if you are affected by this update when you try to play a game because you will get a message saying “Please login with administrator privileges and try again”.
If you see that message on Windows 7 or Windows 8 / 8.1 then use the fix described earlier in the Microsoft KB
If you see that message in Windows 10 then you are out of luck and the game will not run on Windows 10 There are no known legitimate or safe methods to install or run these older games on Windows 10

clam1952
September 26th, 2015, 08:59 AM
Doesn't matter, Windows 10 says "can't install this, using newer DX on system" <- or something along those lines.....

P.S. Did I mention this was a brand new computer ? Guess I should of said that from the get go. Only reason I kept my files was 'cause all my games are on an ext 4TB HD ;-)

Had no problem installing DirectX 9C in Windows 10, you need the correct runtime installer and not the web updater.

Use this one https://www.microsoft.com/en-gb/download/details.aspx?id=34429

Woulfe
September 26th, 2015, 01:41 PM
1. MS KB3086255 - is not on this computer at all....
2. I downloaded the correct DX9 installer form MS....
3. I've even tried reinstalling TRS2004
4. I've tried ALL of this before, and TRS2004 still says "YOU ARE NOT RUNNING DX9 OR YOU NEED NEW VIDEO DRIVERS" <- more or less give me this message.....
5. Most importantly, I've got Supertrain WORKING under TRS2006, so I'm not really worried about backwards support for it.....

https://drive.google.com/file/d/0B4P1ztVupsnuNkRWWU5jbVFnb00/view?usp=sharing <- DX9 installer error message

https://drive.google.com/file/d/0B4P1ztVupsnuQjZmQVh1WGxmV2s/view?usp=sharing <- TRS2004 error message

cascaderailroad
September 26th, 2015, 01:46 PM
Have you re-started your PC ?

Or updated video drivers ?

Woulfe
September 26th, 2015, 02:27 PM
Ah, the old.... "Did you try turning it off & turning it back on" does this EVER really work ? Yes I've tried that too =P

I had to get new video drivers because Nvidia was derp when Windows 10 first came out, so yes, all up to date for my GeForce GT 610 video card....

Why do I even need TRS2004 to work ? not like anyone will download my old Stupertrain files for it anyway..... RIGHT ?

It's all about the newer games nowadays, RIGHT ?

If you folks really want a working Supertrain for TRS2004 -> http://www.Furnation.com/Woulfe/Trainz/ <- it's still there, hasn't moved a single inch from the old site.....

If it helps any I'll just come right out and say it.... What I'm working on is.... VERSION 6.0.0 Which is not for TRS2004....
That clear what I'm doing now ?

shaneturner12
September 26th, 2015, 03:57 PM
Woulfe - it may be worth trying my automated DXInstallHelper tool (available from http://forums.auran.com/trainz/showthread.php?93435-New-Utility-DirectX-Install-Helper-Utility-(DXInstallHelper). The reason for this is that the newer versions of Trainz also require DirectX files.

I've just had a look on the MS link posted above which looks like an early version of the web installer package.

Also, at least for TRS2004 (if you are still using it) check the settings in the Configure Trainz box, especially on the Advanced tab - the Disable Hardware TL box is the usual suspect on that one.

Shane

Woulfe
September 26th, 2015, 04:23 PM
If this also doesn't work will people stop trying to get this working for me ? I don't get what the big deal is, all the other versions of Trainz work just fine....
Why should I even bother with getting it up & running ? Like I said, Vers 5.5.5 of Supertrain is DONE, not going to mess w/ it anymore, if it doesn't work in TRS2004....
I'm not supporting that version of Supertrain anymore, I'm working on a newer version, that's for TRS2006 & beyond....
Why is that hard for folks to understand ?


P.S. Guess what still doesn't want to work, I'm not surprised by that at all, and don't care that it's not working, it's not worth this much stress over really....
I've moved on to TRS2006 & am working hard to get Supertrain working on that, then I'll get it working on Trainz Classics, see were were going ? FORWARD.....
I have no reason to go back to TRS2004 really, if I want Supertrain to work on an older version of TRainz, well, I have TUC & it works fine under Windows 10....

=P

P.P.S. Well, I got TRS2004 working and guess what NONE of my content is showing up in it, and you know why, because I'd already changed it to work in TRS2006,
so all these hoops you all had me jump through to get it to work were for nothing, if it's not even gonna show up in the game after all the headaches, it's not worth it.

Again, the idea is to get Supertrain working for the NEWER games not the older one, how many times do I need to say that to get the point across ?

Woulfe
September 27th, 2015, 03:40 AM
Gee, I wonder why TRS2004 crashed on the lowest settings possible even tho' this is a BRAND NEW COMPUTER WITH A GOOD CPU & A GOOD VIDEO CARD, lets see you guys find a work around this, well, seems like I was correct to not even try to figure this out in the first place, all that hoop jumping was again for nothing at all.....
https://drive.google.com/file/d/0B4P1ztVupsnubEVrX0NsT0JucEE/view?usp=sharing

shaneturner12
September 27th, 2015, 03:44 AM
I remember that being an issue with TRS2004 (and sometimes TRS2006). It's usually caused by the intro movie which can be disabled.

Shane

Woulfe
September 27th, 2015, 04:30 AM
I removed the intro movie long ago.....

I'm this > < close to just removing TRS2004 from my computer & never looking at it ever again....

cascaderailroad
September 27th, 2015, 10:39 AM
If it has a Trainzoptions file, add the line:
-intro=disable

Woulfe
September 28th, 2015, 10:53 AM
I've done all this already.... I'm not a newb.... Stop treating me as if I know nothing about TRAINZ =P
Sheesh.... I got TRS2004 running, but ONLY at it's lowest settings.... I can't change any of the settings at all or it'll crash or give me the same gosh-durn error message....
Brand NEW computer... with NEW video card.... Game runs like garbage.... why.... because I can't up the graphics to match my computer.... why...
Because it refuses to run at all unless I drop the settings down to the lowest possible settings in the game itself....
NOW, can I just go back to getting Supertrain to work under the NEW games & forget about TRS2004 as it's pretty much being a PAIN IN THE REAR....

P.S. Hey, I have an idea, because I don't seem to know what I'm doing how about YOU smart guys make Supertrain work for Trainz Classics, TS2010, TS12, T:ANE instead ?
Doesn't matter that I created it in the first place, doesn't matter that I've been working on it for years, you folks are so dang smart, YOU do it for me....
How does that sound to YOU ?

Woulfe
October 2nd, 2015, 09:28 AM
http://www.furnation.com/Woulfe/Trainz/Supertrainz.jpg

Supertrain Version 6.0.0 Testing Phase

Here's what I've discovered so far with testing V6.0.0

Works with the following games - TRS2004 - TRS2006 - Trainz Classics -

Will not work with anything after any of these, can't figure out how to fix it so it will, something to do w/ .pm no longer being supported, however I have saved them as .im as well, but still refuse to show up in the later games at all, not sure what's going on there....

Best I can figure is because I exported the gmax files as both .pm & .im is there's some sort of conflict going on between them in the folders for each consist, i'm only guessing that's what's going on, not what's really going on....

I'm sure someone will pop up & tell me what the case is here....

Anyway the WIP of version 6.0.0 is located in the link in my sig....

Signalman65
October 2nd, 2015, 06:54 PM
Well I will try to answer this, I like TRS2004 the best myself, and when I re-installed it on my new computer I had a problem with crashing that did not happen on the old computer. Trainz was working just fine after installing, until I put all my own content back in the custom folder. I found the problem was due to a bad config file in one of the content. I fixed it and have had no crashes since. Now I know most people are of the mind to go with the newest and dump the old in the trash, but the new isn't always so great as we have all seen here with all the bugs that infest the new versions. That's why I am in no hurry to buy the new, until it has been out for a while. If you look at the beginning of my post you will see all the versions I have to date, but I only have 2004, 2009, and 2012 installed. I received an email today with a reduce price for TANE so I bought it.

As for the "pm and im" it is my understanding that all versions above 2004 must have "im" mesh files. Some require shadow meshes, and 2012 gives warnings if textures are a solid color. Also 2012 requires thumbnails in the config file. I had to make all these changes to my content before it was non- faulty in 2012. I have over 200 items that I had to change to get them to show in surveyor, so I could put them on the maps. I was just about to throw 12 in the trash. If your super train is not working in versions above 2004, it is probable because there is faults in your content. For instance I don’t think you can include both the IM, and PM meshes in same config file, and you can’t just delete the pm and type in im on the mesh file. You have to export the mesh file to trainz in the proper format. I can not tell much with out seeing the files for the train. I think I have your earlier version of the train on my computer in 2004, will have to check.

Woulfe
October 3rd, 2015, 12:09 PM
http://www.Furnation.com/Woulfe/Trainz/Supertrainz.jpg
Supertrain Version 6.0.0 and Version 7.0.0

Version 6.0.0 - Progressive Mesh Edition - Works with TRS2004, TRS2006, Trainz Classics ( Even tho' TC says to use IM files it'll still work, however if you don't trust it )

Version 7.0.0 - Intrepitive Mesh Edition - Work In Progress - Testing Phase Currently - Works with Trainz Classics ( If you don't want to use the above version for it )

Both are on my Google Drive ( link is my sig below ) Next up fixing my Wide Guage Tracks as they show up as dotted lines in later versions of Trainz.....

Signalman65
October 3rd, 2015, 03:49 PM
Down loaded version 7, and installed in 2009, and 2012 to see what the problems were with it. 2009 showed faulty on all loco & cars They were IM, build 2.7 except for Bogies which are still PM. The Faults were with Textures not being able to be loaded for Body. When I opened the program the train showed in rail yard Clicking on each car & loco they all show on the track except for the Dumby car and the Loco.

Next I loaded the train into 2012, All showed faulty with the wrong build number. I didn't check every car, just the LOCO, fault was with Textures having uniform colors, and missing textures or not being able to load. Loco_lights, loco_emboss, cab_lights, cab_ emboss,and white. I checked the files and the textures were there as far as I could see, but you use all bitmaps, instead of Tga's which the program prefers now. When I took a look in rail yard none of the cars or loco would show on the track.
Now this makes no difference to me I am just trying to help. Personally I am a steam man, they only other train a fool with is the monorail train mainly because I use to work at Disney. It was the best job I ever had, and as a electrician I worked for a time in the monorail shop. So I have been working since I retired on a map of Disney, and the other of my home town in the 40's & 50's when I was a young boy.

Woulfe
October 3rd, 2015, 04:10 PM
NOTICE

Okay, 7.0.0 is a work in progress after all, so I'll see what I can do to fix it, upgrading as I go into each new version of Trainz, expect to see 7.0.1 & so on as I figure out what works & what does not work, granted if I have too many issues I might not be able to get it working at all, and give up at 6.0.0 and not mess around w/ 7.0.0 if it's too much work for me to get it working in the other games after TC....

If all I need to do is replace the BMP files with TGA files, I have Irfan View that can convert the files, then just change all the TXT files to reflect the change over, unless I have to go into Gmax & do it from scratch before it'll work, seeing as it'll basically be the same image just a different file format that's all....

Okay looks like I have to do these from scratch after all, nothing seems to work for getting Supertrain working for TS2010 after all, time for a new folder just for working on Supertrain again, made an LOD folder now looks like need a TGA folder, put all the ones we need in there & start working on it when I can....

So next version won't be 7.0.1 but 8.0.0 as it's a total overhaul like 7.0.0 was....

Woulfe
October 5th, 2015, 06:12 AM
UPDATE / NEWS

Well, after trying to just get 1 traincar to work w/ TS2010 using a ton of different image formats, it just doesn't want to work as far as the whole .im thing goes it seems to be broken =P

I'm not sure how to get it to work at all, this was starting from scratch w/ Gmax a blank traincar, putting images onto it & it's a total bust, still getting errors about missing texture.txt files =P

Yet, when I go into edit w/ file explorer, the texture.txt files are there as plain as day, this is really getting to be a total PITA so far....

Also... Loaded up SuperMap... BLACK tracks... BLACK buildings... what the heck is going on there ?

Well, after much stress & pounding away at this, it's a no go for anything past Trainz Classics....

Woulfe
October 7th, 2015, 10:37 AM
http://www.furnation.com/Woulfe/Trainz/Supertrainz.jpg
Supertrain Version 7.0.0

Here is Supertrain working in Trainz Classics


https://youtu.be/I1TmbB3Zfxc

trainZach
August 23rd, 2017, 08:24 PM
First clips of 'the real thing' in action...

http://www.furnation.com/Woulfe/Trainz/SupertrainClips.wmv

My 'interpitation' of that follows....

http://www.furnation.com/Woulfe/Trainz/SupertrainNewYorkCity.wmv

When you get lost between the moon and New York City....

http://www.furnation.com/Woulfe/Trainz/SupertrainTRS2006.wmv

Here we see how well TRS2006 handles the train itself.

http://www.furnation.com/Woulfe/Trainz/SupertrainYouTube.wmv

You Tube version, verry compressed down before putting it up there.

http://www.furnation.com/Woulfe/Trainz/SupertrainRouteDialup.wmv

~ WARNING ~ This file is pretty large even for dial up folks.

http://www.Furnation.com/Woulfe/Trainz/SuperTrainzMusicVideoDialup.wmv (http://www.furnation.com/Woulfe/Trainz/SupertrainMusicVideoDialup.wmv)

The first time I used the actual Supertrain TV theme for something.

http://www.Furnation.com/Woulfe/Trainz/SuperTrainzRailyardDialup.wmv (http://www.Furnation.com/Woulfe/Trainz/SuperTrainzRailyardDialup.wmv)

The Supertrain locomotive in Railyard, once around the loco, James.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzRainRunDialup.wmv

Another early version of the train on a layout runing around in the rain.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzSetDialup.wmv

Another early test of the early version of Supertrain on a layout.

http://www.furnation.com/Woulfe/Trainz/SuperTrainzTestDialup.wmv

Testing the locomotive in TRS2004, to see if it was working even.

Woulfe
< = < <=) What are these odd looking marks here anyway ? (=> > = >


Hey, i tried to go to the website, but it refuses to connect, have you taken the website out of service?

normhart
August 23rd, 2017, 09:45 PM
What? This?

http://hostthenpost.org/uploads/e5cf44fca4afffc1643f4661f3375235.jpg (http://hostthenpost.org)

The link on the last page works perfectly well. The same cannot be said for the route which needs massive work to function in TANE. The train itself seems functional, sort of.

Woulfe
January 16th, 2018, 09:50 AM
Sorry I've been away for awhile, but been playing around w/ this new program called BLENDER, seeing if I can make things with it.

- The links on page 1, post 1, are from my old site, the server is long gone, go to link in my sig instead. ( below )

- The Route unfortunately is made from a lot of old assets that haven't been updated for latest version of Trainz ( no way to fix that )

Looks like I'll have to create a new route, from scratch, I don't have TANE yet so no way to test what's wrong or not working with it