PDA

View Full Version : My Drawing of the #5511 Union Pacific 2-10-2



BobCass
July 29th, 2011, 02:08 PM
http://i860.photobucket.com/albums/ab163/bobcass/UnionPacific1-1.jpg

qassaquyangli
July 29th, 2011, 02:15 PM
:eek: wow, nice work there. I think that U.P. didn't have locos that the lettering were like Union Pacific, it's UNION PACIFIC in caps, but nice drawing.:wave::D:udrool:

pfx
July 29th, 2011, 02:49 PM
Now that I see this (and I or someone else has probably asked before so sorry in advance) Sketchup looks like a fairly simple program to use in comparison to the likes of Blender. Is this the case or not as I'd really haven't been getting to grips with Blender even with tutorials? I realise that's a very subjective question so sorry again.

Thanks,
Stupid me.

BobCass
July 29th, 2011, 06:21 PM
pfx: The sketch 8 that I have is easier then Blender..No your not stupid either because there is a lot of people out their that do not understand Blender(including me)..The problem in lies that you cannot get it into Trainz Animated and ready to run..The New Sketch-Pro 8 is capable of putting it into Trainz but its not ready to run..My understanding is, you have to use a program like Blender to export it right..I just love to Draw the Darn Things, so thats why I have never Furthered myself..To be honest with you..I would just to like have somebody animate them get them into trainz and I would take one-half credit for the Engine..:wave: :wave:

BobCass
July 29th, 2011, 06:57 PM
http://i860.photobucket.com/albums/ab163/bobcass/UnionPacific2.jpg

BobCass
July 29th, 2011, 07:26 PM
http://i860.photobucket.com/albums/ab163/bobcass/UnionPacific3.jpg

anl
July 29th, 2011, 09:13 PM
I do have 5511 on the list of road numbers for the 2-10-2.

BobCass
July 30th, 2011, 12:45 AM
anl: The current #5511 is stored in the same Roundhouse as #3985 and #844 in the Cheyenne, Wyoming..Hopfully it will be restored..

TweetsieDude
July 30th, 2011, 10:14 AM
This is going to be one hard engine to make, and possible restore. I did some research, and she has a weird kind of valve gear known as the "Young Valve Gear" It looks rather complicated. Good luck

http://www.steamlocomotive.com/appliances/valvegear.php

http://www.steamlocomotive.com/northern/up5511-2.jpg

Rock On
Dusten

anl
July 30th, 2011, 05:24 PM
This is going to be one hard engine to make, and possible restore. I did some research, and she has a weird kind of valve gear known as the "Young Valve Gear" It looks rather complicated. Good luck

http://www.steamlocomotive.com/appliances/valvegear.php

http://www.steamlocomotive.com/northern/up5511-2.jpg

Rock On
Dusten

The 2-10-2 I'm working on has the Young valve gear on it.

pfx
July 31st, 2011, 04:14 AM
pfx: The sketch 8 that I have is easier then Blender..No your not stupid either because there is a lot of people out their that do not understand Blender

Thanks for the reply Bob. I'll download it and see how I go though I've got a lot of other route stuff on my plate right now.

pfx

BobCass
August 6th, 2011, 08:31 PM
Is there anybody interested in Animation and getting it into Trainz??All I want is get credit for drawing..http://i860.photobucket.com/albums/ab163/bobcass/UP5511-5.jpg

BobCass
August 6th, 2011, 08:33 PM
http://i860.photobucket.com/albums/ab163/bobcass/UP5511-4.jpg

malikrthr
August 6th, 2011, 09:02 PM
That looks very good. Lots of detail. I have created a New Jersey Transit comet IV cab car in the free version of Google Sketchup 8. I hope the next free version of Google Sketchup has the ability to get stuff into trainz.

BobCass
August 6th, 2011, 09:14 PM
Matlikrthr: My understanding is the Sketch 8 Pro can..But I dunno I'm just looking for someone who might be interested..I have no idea if anybody is interested..But I sure do love drawing them..

malikrthr
August 6th, 2011, 10:43 PM
I't interesting, but it takes alot of time, and patience to draw the locomotive or railcar.

BobCass
August 16th, 2011, 07:49 PM
http://i860.photobucket.com/albums/ab163/bobcass/Union7.jpg

johnwhelan
August 16th, 2011, 08:06 PM
Why not give Blender a try? Start with a cylinder for the boiler, you have the dimensions then build on it. For the moment ignore the bogey and wheels there are people who specialise in them we might get to assist.

Paul Hobbs has a Blender tutorial on steam locos that covers the basics in Blender 2.49b including extruding shapes for the cab etc.

There should be enough community resources to get this running in Trainz. You can go from sketch up into Blender then retexture but you might do better starting again directly in Blender from a performance point of view.

Cheerio John

844fan
October 20th, 2011, 04:53 PM
When this is finnish are you going to release it on the download station?

BobCass
October 21st, 2011, 10:22 PM
844fan: I would like to see that but I don't no Gmax or Blender..So I doubt that it will..