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boleyd
October 14th, 2010, 06:59 AM
Trundra vegetation. I eliminated Speed Trees. I have never seen trees that look like many of them. So, went to compatibility mode and replaced everything with vegetation from Trunda. Stuttering is reduced. While you loose some FPS in compatibility mode you gain some from not using Speed Trees. 50fps seems good for:
2ghz dualcore, 2gb memory, nVidia 240 512mb video card

http://img707.imageshack.us/img707/5554/023as.jpg (http://img707.imageshack.us/i/023as.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

sniper297
October 14th, 2010, 11:25 AM
Left out the best part Dick, where do I get the "Trundra" trees?

boleyd
October 14th, 2010, 12:51 PM
Left out the best part Dick, where do I get the "Trundra" trees?



http://www.greenery.name/mstsg/mstsgd.htm

Lots of well done vegetation. I wish I knew how to combine some of it into splines.

lewisner
October 14th, 2010, 01:58 PM
Trunda veggie is the best. "If it ain't broke don't fix it".:cool:

Zorronov
October 14th, 2010, 02:10 PM
Nice pic!



"If it ain't broke don't fix it".:cool:


Yep! The squirrels on my layout prefer Trunda trees. :D

Cheers,
Fred

cascaderailroad
October 14th, 2010, 02:42 PM
Looking forward to Aurans new animated Speed Tumbleweeds:
http://www.auran.com/trainz/downloads/terrainfeatures/kuid2_63290_35714_1.jpg
Non-Animated Tumbleweed
Created by:Elvenor (http://www.auran.com/TRS2004/DLS_f.php#)KUID2:63290:35714:1

mezzoprezzo
October 14th, 2010, 02:51 PM
I agree. The Tundra/Greenery trees are excellent!

You do need to ensure that you treat the baseboard with a good herbicide first though. You never know when any previous growth might pop up.

A simple PaintShed reskinned tanker load, preferably two, is recommended.



http://img140.imageshack.us/img140/2308/weedzfree3.jpg

Dermmy
October 14th, 2010, 03:05 PM
http://i202.photobucket.com/albums/aa187/Dermmy/East%20Kentucky/ek3_256.jpg

Trunda trees. Simply the best!

gaugetamper
October 14th, 2010, 03:31 PM
There hasn't been a route I've made in the last 2 years that didn't have These trees on it! Their to die for! (Dermmys Current Project and Roon's RBM&N Are Prime examples)

Tomahawk368
October 14th, 2010, 03:32 PM
OK, you guys have convinced me. Trunda trees it is!

iceman2117
October 14th, 2010, 04:02 PM
@boleyd

But your RailTracks looks very badly. Not real good.

Tree's are nice, Jankvis Tree Series for Compatible Mode are also nice.

g'ice

rbar_164
October 14th, 2010, 04:19 PM
I like it but it doesn't have the feel or detail of speedtree:(

Dinorius_Redundicus
October 14th, 2010, 05:41 PM
.......went to compatibility mode and replaced everything with vegetation from Trunda.

I noticed in a recent thread, another Trainzer was wanting to eliminate SpeedTreez, but that it is quite difficult to do. There seems to be some problem with automatic replacement methods.

I'm interested in how you did it.


.

sethmcs
October 15th, 2010, 12:52 AM
I love tundra's trees except they do seem to have lighting problem in TRS2009. They look far better in TRS2004. Anyone else have this experience?:eek:

paulzmay
October 15th, 2010, 01:28 AM
I love tundra's trees except they do seem to have lighting problem in TRS2009. They look far better in TRS2004. Anyone else have this experience?:eek:

Yes - it's because the light 0 tag no londer works. Pretty much all old style trees suffer from this in TS09/10.

Note that a lot of old-style trees look quite good in native mode in TS2010, because of the change made in the way alpha blender items are rendered. Not perfect, but you can have low poly trees and native mode...

Paul

sethmcs
October 15th, 2010, 11:45 PM
Yes - it's because the light 0 tag no londer works. Pretty much all old style trees suffer from this in TS09/10.

Note that a lot of old-style trees look quite good in native mode in TS2010, because of the change made in the way alpha blender items are rendered. Not perfect, but you can have low poly trees and native mode...

Paul

Any idea how to make it work?:o I would love to fix these trees for TRS2009.