View Full Version : Siganalling

August 14th, 2009, 03:24 PM
Is there a tutorial on signalling in general. I get on a straight stretch (kinda simple)
But i would like to know how to do different kinds of junctions.

Also does anyone have any experience in signalling in subway's?
Or is it the same as a regular line?
Can anyone suggest a type of signal for a subway as well?
ANY help would be appreciated.

August 14th, 2009, 09:11 PM
Try the tracklaying and troubleshooting tutorial from http://trains.0catch.com/tutorial.html. The is a section on signaling in the tutorial.


August 15th, 2009, 04:06 AM
Hi BigThing,

For info on real (UK) railway signalling try these sites:



Bob has already suggested one tutorial for Trainz and there are a number of them around. Try a Google search using "Trainz Signalling" or similar.

If by Subways you mean underground lines like LUL then Andi Smith does a couple of signals for London Underground and some useful tunneling and station components. Look for Author = "Andi06" on the DLS.


August 15th, 2009, 04:08 AM
That's a great tutorial! Thanks!

Do you (or anyone) know of any good subway signals?
Or even a tutorial on it maybe?

(i cant test it right now because my game and the CMP2 isnt working, check out the thread 38411 patch? in the general discussion area if you have any experience with troubleshooting)]

EDIT: sorry itareus, you posted while i was typing.
As seen above i cant download/install any signals because my CMP2 isnt working -neither is my game :-(- so ill have a look when i get a chance :-D
Also i love the tutorial, very in depth and in simple terms too

August 15th, 2009, 05:09 AM

Yeah I saw your other thread. Both the game and the CM2 problems should be sorted out when you get the OpenGL drivers sorted (CM2 requires these).


August 15th, 2009, 06:52 AM
Ah thanks so much, i haven't had a chance to yet but fingers crossed for when i do :)