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mikemike
June 4th, 2008, 10:53 PM
i haven't read all the content creators guide, but i did look for product mass and also did a search for "tractive" and "pull" and didn't find anything that immediate giving information on how the weight of the load affects the motive power. it obviously does in the game, but i'm wondering about product mass, especially since different creator's versions show unique masses for their product -- "coal", for instance. the ccg says that dry weight is kg per liter -- and that's probably generally the case, though not obviously so in all cases -- in the case of ores, for instance, with their different densities? then too, i'm wondering about the weight of wet loads? -- there's probably not a general system call, "weather condition", but, my ore loads and timber get wet up in the north coast and it would be functional to have a wet load/dry load product choice...?

sethmcs
June 5th, 2008, 01:00 AM
This thread may help:http://forums.auran.com/trainz/showthread.php?t=10347

mikemike
June 5th, 2008, 05:54 PM
Thanks, that does show me what's been thought on the problem and how now to approach it.

thanks very much.

NSWGR_46Class
June 6th, 2008, 01:35 AM
you would get a better result posting this question in the right fourm for it - ie content creation

mikemike
June 6th, 2008, 10:57 AM
thanks, i didn't realize i was driving down the wrong street... but, i'm always glad i can get better result when i hear that i can get better result. thanks for the advice and the concern. most people here in the us would have mugged me for standing and gawking at the big players.

mike


you would get a better result posting this question in the right fourm for it - ie content creation