View Full Version : GSE FILES

December 20th, 2006, 01:00 AM
Exactly what are GSE files? I assume they are similar to GS files. But GS files can be opened and read with Notepad or Word pad. Opening GSE files with these programs gives formatted gibberish?


December 20th, 2006, 01:09 AM
.gs are Game Script files
.gse are also Game Script files but these are Ecrypted.



December 20th, 2006, 04:20 AM
GSE files are GS scripts that have been run through an encrypting program (gse!) because the author/owner does not want to share their coding secrets with the world.


December 20th, 2006, 01:22 PM
Thanks Dave,

I guess I won't be able to learn anything from them then

Dick H

December 20th, 2006, 02:14 PM
correct - these files can't be de-crypted for casual viewing, if you want to find out more about that specific script your best bet is to contact the asset author and see if they'll divulge any information...

December 20th, 2006, 02:57 PM
Encryption doesn't necessarily mean that the author is trying to hide the inner workings of the script.

Trainz being Trainz isn't terribly forgiving of script errors. A missing quotation mark in a library script for instance will often crash Trainz to desktop without giving any meaningful clue as to why this has happened. Its very easy to load a text file, inadvertently change and save it. Because of this I encrypt all my libraries to cut down on support.

December 20th, 2006, 09:29 PM
You have a point Andi but the end result is the same unless a seperate readable copy is available for public viewing. All my scripts - few as they are - are unencripted but clearly they don't have the following yours do.

Bob Pearson

December 21st, 2006, 05:33 AM
A lot of scripts that are encrypted probably contain stuff that is available unencrypted elsewhere now. I know that a lot of the stuff in my encrypted scripts was new at the time but subsequently alternatives have been made available unencrypted. For instance the class 67 loco I created has an encrypted script but pretty much all its capabilities are now available on other things in clear text scripts, some of them mine.

I keep my libraries encrypted for the reason Andi highlighted, to avoid accidental modification. My payware scripts are all encrypted as they contain an anti piracy mechanism and stuff I'm not prepared to share (yet).

As Lost_Soul suggests, contacting the script author will invariably get you the information you seek. Most script writers are very open to sharing knowledge and helping. I have never had anyone ignore a request and in fact it's usually the opposite, scripters tend to freely offer up ideas often unprompted.