View Full Version : Color adjustment suggestions for next version of TRS2019

September 22nd, 2018, 08:00 PM
PhotoShop and PaintShop allows you to adjust brightness, contrast, hue, saturation, and color balance in images. If I want to adjust the brightness in TRS2019, I must click on one of the dots around the clock in "Edit Environment" window before I can adjust the brightness. Why not add the adjustments featured in
PhotoShop and PaintShop to TRS2019? This way, I can adjust the colors in a route after importing it from early versions of Trainz. The ground textures are too dark and the 3D models are too light in my NYCTA subway system that I created in TANE.

September 22nd, 2018, 10:25 PM
We are largely talking about adjusting different things here. Adjustments made to the RGB/HSV values in a graphics editor only affect the selected colour. Adjustments to the image colour balance and contrast in graphic editors usually affect all colours equally. The image shown in a graphics editor is also usually static.

In TANE and TRS19 the scene is dynamic in time, the lighting characteristics change during a 24hr cycle. This has different effects on shadows, indirect lighting and direct (sunlight) lighting as well as brightness and the effects of fog, all of which will change according to the time of day. These effects also vary with the season.

While the colours (RGB/HSV) of the individual assets are fixed by the creator (ignoring seasonal effects such as snow), those colours can change under different lighting conditions such as shadow, direct and indirect lighting. Objects in shadow will be affected differently from those in direct sunlight, for example.

All of this is much more complex, hence the need for time control points placed around the clock.

Personally, I think that N3V has come up with a very good set of environment tools with some tweaking still needed - such as the ability to enter numerical colour values.

September 22nd, 2018, 10:44 PM
...such as the ability to enter numerical colour values.

This is something Trainz has sorely lacked for years. I'd love to see that implemented into TRS19 before release.

September 23rd, 2018, 02:11 AM
This has been put forward in several threads to date on the issue of lighting in TRS2019 and even previous versions.

So far received no response from Messrs Hilliam or Windwalker as to the feasibility or if it is a "wish list" item and will require a $50k kickstarter to implement... :)