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dundun92
September 30th, 2016, 05:48 PM
Hey everyone!
I have decided to make a freeware UP Challenger. As of now, I have only finished a basic mesh, so any help would be greatly appreciated. If you want to help, PM me. I also ask that no one mention ANL's UP steam fleet project. The areas I particularly need help with are the mesh, engine specs, and the front drive bogey frame(for the wheels, I'm using bdneals steam construction kit).
Well, bye for now!

David412
October 1st, 2016, 09:27 AM
what trainz version is it going to be able to be used in

whitepass
October 1st, 2016, 10:08 AM
None, he has a 0.01% chance of getting it done.

trainman7616
October 1st, 2016, 01:12 PM
>Only knows basic mesh making
>Wants to build a challenger as a first model

dundun92
October 1st, 2016, 02:19 PM
>Only knows basic mesh making
>Wants to build a challenger as a first model

I know how to make advanced meshes ( you are forgetting i started one day ago).

dundun92
October 1st, 2016, 02:21 PM
what trainz version is it going to be able to be used in

It will specifically be meant for TS2009, BUT i'm positive it will work for TS2010 plus.

daylightrain
October 1st, 2016, 02:32 PM
(Insert Popcorn Emoticon Here)

dundun92
October 1st, 2016, 03:21 PM
The latest photo can be found on my website (uptrainz.webs.com)http://imageprocessor.websimages.com/width/300/crop/0,0,300x180/uptrainz.webs.com/Anim8or%202016-10-01%2008-50-30-377.jpg

dundun92
October 1st, 2016, 03:26 PM
None, he has a 0.01% chance of getting it done.

Oh, I'll get it done. The issue is, how long until it will get done. The more help and less discouraging posts, the sooner it will be finished.

chris2001trainz2010
October 1st, 2016, 03:28 PM
>Wants to build a challenger as a first model

Chance brings up a pretty valid point here. It's best to start with something small like a simple building or a sign. Steam engines can take weeks or months to create properly. Jumping right in with a complicated model like this isn't the best choice.

I've seen others try to model steam engines as their first project...it usually doesn't go over well. But hey, to each their own, i guess.

SuperSpeedMaglev
October 1st, 2016, 04:00 PM
Steam engines can take weeks or months to create properly.

That my friend... is another valid point.... as to why I, though I'd love to.. REALLY don't like the idea of creating my own steam engines, or modelling real ones.

I mean sure, it's great, with the knowledge and skills ANY locomotive can be yours even if it's not up on the DLS, but even though you MAY complete the boiler and such, the linkage is where some may halt.. not to mention making it move.. shudder.. :confused:

Plus with what I'm doing IRL right now I'd NEVER have the proper time to work on a steam locomotive..

Also I know it was said to avoid discouraging posts but.. :confused:

I wish you luck though.. :)

jregner1955
October 1st, 2016, 04:13 PM
Noiler and cab mesh is looking good keep up the work.

whitepass
October 2nd, 2016, 02:09 PM
Trainz Italia just released 11 Challengers.

PendennisCastle
October 3rd, 2016, 05:58 AM
Trainz Italia just released 11 Challengers.

Actually, they were released ages ago, they were just re-uploaded because the website got hacked back in 2014, so this guy building a completely new challenger seems entirely pointless.

PendennisCastle
October 3rd, 2016, 06:03 AM
Also not to mention, Anl (might) re-upload his Challengers and all his other content onto Jointed Rail, it depends though since he is the creator of all the content and he can decide what he can do with them.

USSc1798
October 3rd, 2016, 09:54 AM
Actually, they were released ages ago, they were just re-uploaded because the website got hacked back in 2014, so this guy building a completely new challenger seems entirely pointless.


I do agree with you on the point that Dundun creating a new Late challenger IS pointless. But, if Dundun changed his mesh then he could 'easily' create the CSA Challenger of which has only been created once before (as far as I know) and THAT version is not available anymore. So then it would NOT be pointless for Dundun to create the early challenger. He could also use the TrainzItalia's bogies for the upgraded CSA challenger. A couple photos.

The CSA Challenger with the 6-axle tender.

http://hostthenpost.org/uploads/da68c6f86e7a19323e09eb67d3280804.jpg
The Upgraded CSA Challenger. (Still uses the 6-axle tender.)
http://hostthenpost.org/uploads/dcd65804317d4b8f23cf56177ffe3ce5.jpg
The late challenger. (Uses the most familiar 7-axle tender.
http://hostthenpost.org/uploads/a6b9acccfe786dc58a94d64dafc30d16.jpg
Another cool addition Dundun could do is make the challenger have changeable running numbers, that is something ANL's version didn't have.

dcl0119
October 3rd, 2016, 10:04 AM
Actually, they were released ages ago, they were just re-uploaded because the website got hacked back in 2014, so this guy building a completely new challenger seems entirely pointless.
Actually, reskinner daylightrain made reskins of the challengers and was given permission to release. Check out this thread for more info. http://forums.auran.com/trainz/showthread.php?133884-New-Challengers-Coming-Soon!-(Warning-Like-Way-to-Many-Photos)

kaeksa2423
October 5th, 2016, 01:51 PM
Trainz Italia just released 11 Challengers.
I just checked in on Trainz Italia but I have only seen the two old UP challenger packs I haven't seen any new ones

daylightrain
October 5th, 2016, 03:09 PM
I just checked in on Trainz Italia but I have only seen the two old UP challenger packs I haven't seen any new ones

They will be up soon. Trust me I've made it this far might as well finish the job, right?

kaeksa2423
October 5th, 2016, 03:17 PM
They will be up soon. Trust me I've made it this far might as well finish the job, right?
I only I could finish some of my routes on TRS12.

dundun92
October 6th, 2016, 08:09 PM
Do you need a paid trainzitalia account to download the challengers?

Kiantrain4014
October 6th, 2016, 09:31 PM
Do you need a paid trainzitalia account to download the challengers? Nope, just press register and do the register-y stuff.

dundun92
October 8th, 2016, 12:44 PM
Does anyone know of a realistic CSA Challenger engine spec?

daylightrain
October 8th, 2016, 01:10 PM
Honestly I would just use the Big Boy Enginespec. Its hard to create an enginespec.

PendennisCastle
October 12th, 2016, 07:09 AM
Actually, reskinner daylightrain made reskins of the challengers and was given permission to release. Check out this thread for more info. http://forums.auran.com/trainz/showthread.php?133884-New-Challengers-Coming-Soon!-(Warning-Like-Way-to-Many-Photos)
I know he was given permission to make reskins of the challengers, which is perfectly fine, but i'm talking about the original challengers available from Trainz Italia.

PendennisCastle
October 12th, 2016, 07:11 AM
I just checked in on Trainz Italia but I have only seen the two old UP challenger packs I haven't seen any new ones

When Whitepass said they released 11 challengers, he might have been talking about the original ones, he just didn't know when they were released.

kaeksa2423
October 12th, 2016, 03:04 PM
When Whitepass said they released 11 challengers, he might have been talking about the original ones, he just didn't know when they were released.
Kinda figured that one out on my own but thanks.

dundun92
October 14th, 2016, 04:37 PM
Did the updated CSA challengers have sand domes shaped like late-model challengers?

USSc1798
October 14th, 2016, 06:22 PM
Did the updated CSA challengers have sand domes shaped like late-model challengers?

To answer your question, no, the "upgraded" CSA Challengers had the same dome configuration as the original CSA challengers before they got upgraded.

daylightrain
October 15th, 2016, 12:03 AM
They were never changed to match the 3900s and 4000s, yet they certainly had the space for them and the UP considered them highly successful. The flat Nebraska routes they ran on near the end of their lives required less use of sand than those running over the mountainous plains in the west. However, had the Union Pacific kept its steam power longer it is probable the earlier CSAs could have gained larger domes much like the rebuilds done to their older Mikados and Pacifics.

normhart
October 15th, 2016, 09:57 AM
Does anyone know of a realistic CSA Challenger engine spec?

Honestly I would just use the Big Boy Enginespec. Its hard to create an enginespec.

You could experiment with any of these

<kuid:69593:100860> UP3900 Challenger E-spec TB3.3 <by Pendolino on TrainzItalia>
<kuid2:243294:51055:3> Challenger e-spec T:ANE <by Bill69 on DLS>


<kuid:123250:100488> SteamSoundz: C&O H8 Enginespec
<kuid2:96914:51160:3> C&O H8 Enginespec
<kuid2:69871:2132:1> US Big Steam enginespec
<kuid2:123250:100280:1> USRA 2-8-8-2 Mallet enginespec (e-spec)
<kuid:96914:51474> usrahmalletteng
<kuid2:243294:1317:2> USRA 2-8-8-2 e-spec TS12
<kuid:439337:101519> USRA 2-8-8-2 e-spec


<kuid2:523:51469:7> Big Boy Enginespec
<kuid:67873:1053> Big Boy TSC engine C

I use Pendolino's for my TrainzItalia Challengers (naturally) and Bill69's for my ANL and PaulzTrainz Challengers

dundun92
October 22nd, 2016, 02:48 PM
You could experiment with any of these


<kuid2:123250:100280:1> USRA 2-8-8-2 Mallet enginespec (e-spec)
<kuid:96914:51474> usrahmalletteng
<kuid2:243294:1317:2> USRA 2-8-8-2 e-spec TS12
<kuid:439337:101519> USRA 2-8-8-2 e-spec
~Remainder Deleted~
Don't the mallet enginespecs reduce top speed?(after all, mallets are slow)

Bill69
October 25th, 2016, 12:30 AM
Don't the mallet enginespecs reduce top speed?(after all, mallets are slow)

Yes the mallet e-spec will probably reduce the top speed in DC only.

I have a challenger e-spec on the DLS <KUID2:243294:51055:3> it is very realistic but I can't remember what I set the top speed at.

It is listed as a TS12 e-spec but works well in T;ANE too.

If you want it changed I can change it for you, just drop me a PM.

Cheers,
Bill69

dundun92
October 28th, 2016, 05:20 PM
I have two announcements to make:
1. The challenger is progressing smoothly, and should be finished by the end of the year.
2. I have also started a new project, the NYC H10b.

RailSimulator
October 28th, 2016, 05:57 PM
If I may although yes there are plenty of the challenger and bigboy locomotives out there, they really are just to old and are in need of a massive update and well face lift, although the currently released models are not something that you can just smirk at. In terms of Anls locomotive though they were beautifully made, I myself have tried contacting Anl and made 2 threads now in regards to his models and to no avail. So any who is going to try I support and back 100%, further more this is really what the Trainz community is about anyway. With that being said best of luck to you dundun92 look forward to seeing what you can do.

PendennisCastle
October 29th, 2016, 10:29 AM
If I may although yes there are plenty of the challenger and bigboy locomotives out there, they really are just to old and are in need of a massive update and well face lift, although the currently released models are not something that you can just smirk at. In terms of Anls locomotive though they were beautifully made, I myself have tried contacting Anl and made 2 threads now in regards to his models and to no avail. So any who is going to try I support and back 100%, further more this is really what the Trainz community is about anyway. With that being said best of luck to you dundun92 look forward to seeing what you can do.

Maybe Anl has left Trainz?

Just like TheCowboy?

USSc1798
October 29th, 2016, 12:22 PM
No, I don't think ANL has left Trainz altogether, I personally think that he visits the forums at infrequent intervals, but chooses not to say/share anything for reasons we may never know. My reasons for saying this is due to looking at his profile. (As of Today) it states that his most recent activity on the forums was Oct. 27, 2016

cascaderailroad
October 29th, 2016, 12:52 PM
Perhaps it is because people are constantly asking for his content, every week, so he is not giving it out, therefore you can expect his to be payware, because of everyone continually gimmie piging him

n8phu
October 29th, 2016, 01:13 PM
Perhaps it is because people are constantly asking for his content, every week, so he is not giving it out, therefore you can expect his to be payware, because of everyone continually gimmie piging him


Or maybe he doesn't feel like creating anymore due to people handing out reskinned versions of his stuff in a youtube video...... its hilarious because the name of the person who is handing it out is right there.

It is amazing how some people in this community love to bite the hand that feeds.

normhart
October 29th, 2016, 04:37 PM
Yes the mallet e-spec will probably reduce the top speed in DC only.

I have a challenger e-spec on the DLS <KUID2:243294:51055:3> it is very realistic but I can't remember what I set the top speed at.

It is listed as a TS12 e-spec but works well in T;ANE too.

If you want it changed I can change it for you, just drop me a PM.

Cheers,
Bill69

Apparently 55mph. That is compared to 71mph using the BigBoy espec and 69mph for the TrainzItalia espec. (DCC mode)

pdkoester
October 29th, 2016, 06:54 PM
Or maybe he doesn't feel like creating anymore due to people handing out reskinned versions of his stuff in a youtube video...... its hilarious because the name of the person who is handing it out is right there.

It is amazing how some people in this community love to bite the hand that feeds.


talkin' about hittin' the nail on the head... spot on!

http://www.netanimations.net/JACK-NAILS-2.gif

USSc1798
October 30th, 2016, 08:47 AM
If someone has a bone to pick with someone else, it would probably be best to create a new thread about it or send the said person a private or visitor message concerning the subject. (Just my personal opinion.)

dundun92
November 4th, 2016, 08:41 PM
Also, I want everyone's opinion on my next projects. PM me your vote out of these choices:
UP 4-8-8-4
UP FEF
NYC J3a
CB&Q O5
SP&S 700
PRR T1
NYC S1
PRR K4s
PRR L1s
CMSTP&PRR 261
T&P 2-10-4
ATSF 2900
SP GS3
NW J Class
NW Y6
NW A

dundun92
November 5th, 2016, 02:12 PM
Hello everyone!
I would like to announce that my first addon, a reskin of bdaneals 2-8-2 is available on my site now!

nathanmallard
November 5th, 2016, 03:56 PM
Can we see how the Challenger is coming along?

dundun92
November 5th, 2016, 04:47 PM
I can't right now. I can't post attachments, and the picture in not on a photo-sharing website. But, I'll try to do it as soon as I can(which may be later today!).The h10 is also going along nicely, and I have one more surprise locomotive in the works.(I'll give you all a hint: it has a total of 6 wheels)

Bill69
November 5th, 2016, 05:38 PM
Apparently 55mph. That is compared to 71mph using the BigBoy espec and 69mph for the TrainzItalia espec. (DCC mode)

Hi Norm,

If you want to change the top speed of the challenger it is quite a simple edit. Just change the maxspeed tag in the motor section, 31.2928 will give you 70mph.

Cheers,
Bill

dundun92
November 12th, 2016, 03:08 PM
Hello everyone!
I'd like to announce three things:
1. The site now has a fourm
2. The pictures will be hosted here (https://pix.sfly.com/8MGkw5)
3. the "surprise" project is an UP 0-6-0

dundun92
November 18th, 2016, 05:54 PM
Hello everyone!
I need help regarding an important decision: whether to use TrainzItalias bogeys, or make my own?

USSc1798
November 18th, 2016, 06:05 PM
I would suggest making your own.

dundun92
November 19th, 2016, 02:37 PM
Latest Photos:
https://im1.shutterfly.com/ng/services/mediarender/THISLIFE/010032845644/media/52364059330/medium/1479584383217/enhancehttps://im1.shutterfly.com/ng/services/mediarender/THISLIFE/010032845644/media/52364059356/medium/1479584415866/enhance

dundun92
November 23rd, 2016, 07:13 PM
Can anyone offer assistance making bogey animations in gmax?(I know how to make the mesh, but not the animations)

dundun92
November 24th, 2016, 10:12 PM
Hello everyone,
I have some announcements to make
1. The challenger probably won't be done by the end of the year, but should be done by early February.
2. I have started another project, the PRR T1(if anyone was wondering, the DM&IR 2-8-8-4 and UP 0-6-0 are my brothers projects, also being hosted on my site)
3. I am working an a route(I intend for it to be at least 60 miles long)

daylightrain
November 25th, 2016, 01:02 AM
Whoa, slow down there. I learned a long time ago to not set dates and plan too far ahead. Take your time. Work at a pace your comfortable with, and don't push yourself.

SuperSpeedMaglev
November 25th, 2016, 03:01 AM
Work at a pace your comfortable with, and don't push yourself.

I never really work to a schedule because I don't think I could ever keep it up, it is nice though to work whenever I fancy, rather than working and pushing myself hard to hit a deadline I doubt I could finish by.

dundun92
November 25th, 2016, 08:52 PM
Don't worry, I won't overwork myself (making addons is practically all I spend computer time on).

dundun92
December 3rd, 2016, 04:40 PM
I'd like to announce 2 things:
1. The domes are now properly shaped
2. The bogeys will be modifications of bdaneals sct1.zip

dundun92
December 6th, 2016, 08:20 PM
Another announcement.
I have decided which 3rd party dependencies I will use:
I will use Bill69's enginespec, wva-usa's articulated enginesound, and wva-usa's N&W J class whistle

Edithsteam
December 6th, 2016, 08:59 PM
Trainz Italia just released 11 Challengers.
are they in downloadstation???????and they do need more
pensy locos

dundun92
December 6th, 2016, 09:03 PM
are they in downloadstation???????and they do need more
pensy locos The challengers are here (http://www.trainzitalia.com/forum/index.php?/page/index.html). And if you are looking for PRR Locos, head over to k&l trainz.

dundun92
December 10th, 2016, 02:56 PM
All status updates are transferred here (http://forums.auran.com/trainz/showthread.php?135443-My-CSA-Challenger-NYC-H10b-Mikado-and-PRR-T-1-Projects&p=1562116#post1562116)