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View Full Version : 60' ACF Boxcar errors



boc61
January 23rd, 2016, 12:29 AM
I'm getting these errors when bringing the 60' ACF boxcar pack 1 into TANE. It only is affecting some of the cars in the pack, not all of them.

- VE170: Failed to open compiled texture 'mesh_body/map1bump.texture' for 'arc:fld:$(local)/hash-9D||kuid 156765 100909.tzarc|'
- VE165: Texture 'mesh_body/map1bump.texture' is missing or could not be loaded in mesh 'mesh_body/body2.im', material 'body.m.tbumptex'.
- VE165: Texture 'mesh_body/map1bump.texture' is missing or could not be loaded in mesh 'mesh_body/body1.im', material 'body.m.tbumptex'.

I've tried several times to bring them in, both through cdp and importing the folders from TS 12 but still get the errors with the UP, DRGW and DTSL cars.

boc61
January 23rd, 2016, 05:00 PM
Another neat little thing I've noticed. On some of the 60 HC's the skins change by themselves when you reload a save.

Matt3985
January 23rd, 2016, 08:23 PM
I too have these errors also Boco so your not alone on this one.

simulatortrain
January 23rd, 2016, 11:59 PM
I'll look into it. The double door cars have always seemed to have problems that the single door cars don't.

boc61
January 24th, 2016, 12:16 AM
Thank you.