View Full Version : Jumpy Game Play when JR Rolling Stock Placed in Game

September 12th, 2013, 12:12 PM

I have realized lately that during play, my game begins to jump when I place JR consists in the game. When no rolling stock is in the game, it runs perfectly fine. What adjustments should I do to make it run more smoothly?


September 13th, 2013, 08:04 PM
sounds like an issue with your video card or your processor not big enough

September 13th, 2013, 08:20 PM
What version are you using, and what OS/comp do you have?

September 13th, 2013, 08:29 PM
For a start click on 'main menu' 'options' 'video settings' move sliders to the left for 'draw distance, scenery detail, tree detail and texture detail. Move sliders to the right for good weather fog, and bad weather fog. load driver to se what difference it's made then try some more settings in the same panel.


September 14th, 2013, 12:56 PM
Mine does it too I'm running two geforce gtx 260 in sli. With a quad core 9350 processor

September 14th, 2013, 01:03 PM
bmjank - try running yours without SLI. Trainz does not like the feature.


September 14th, 2013, 01:11 PM
Some assets are high poly, and when they are in view, the framerates plummet ... when multiple high poly assets pass the viewpoint, framerates may be slayed to a 4 FPS slideshow.

Lower end PC's will have poor framerates when high poly assets come into view ... there is no setting/fix for a low end PC's poor framerates.

September 14th, 2013, 05:55 PM
would mine be low end ? lol when i built it 5 years ago it cost over 4k do i need a faster processor or new video cards?

September 14th, 2013, 05:56 PM
bmjank - try running yours without SLI. Trainz does not like the feature.

I will do thanks

September 14th, 2013, 06:15 PM
Mine does this too. What's SLI?

September 14th, 2013, 06:34 PM
SLI is two graphics cards linked to act as one- typically the two cards draw alternating frames, but it ins't necessarily better. Use Google, search for graphics card sli and also for microstutter.