J JonathanEckloff Well-known member Sep 25, 2025 #101 Hi, that's not normal, they should look like they do in the thumbs. I also don't have an explanation why this could be happening. I will wait for someone else to confirm this issue.
Hi, that's not normal, they should look like they do in the thumbs. I also don't have an explanation why this could be happening. I will wait for someone else to confirm this issue.
E Epoche3bis4 absolute TRS22 Fan Sep 25, 2025 #102 Hello Jonathan, thank you for the wonderful and excellent Z2Z BHf Buildings and here a Screenshot from the Buildings Bhf 3A, Bhf 3B, Bhf 3C, Bhf 3D and Bhf 3 Halle Greetings Epo
Hello Jonathan, thank you for the wonderful and excellent Z2Z BHf Buildings and here a Screenshot from the Buildings Bhf 3A, Bhf 3B, Bhf 3C, Bhf 3D and Bhf 3 Halle Greetings Epo
M MichelLmbrt Active member Sep 25, 2025 #103 Weird. This is 3A et 3B ... @Epoche3bis4 , Which version are you using ? I'm using 22+ build 132284.
J JonathanEckloff Well-known member Sep 25, 2025 #104 Maybe what you see is the distant meshes? I need to check if I adjusted them correctly
E Epoche3bis4 absolute TRS22 Fan Sep 25, 2025 #105 Hello MichelLmbrt, I use the same Version. TRS22+ Build: 132284 SP6 HF1 Greetings Epo
M MichelLmbrt Active member Sep 25, 2025 #106 JonathanEckloff said: Maybe what you see is the distant meshes? I need to check if I adjusted them correctly Click to expand... Here is the preview.
JonathanEckloff said: Maybe what you see is the distant meshes? I need to check if I adjusted them correctly Click to expand... Here is the preview.
J JonathanEckloff Well-known member Sep 25, 2025 #107 Ok I will have to update the distant meshes. Although they shouldn't be visible from that distance.
M MichelLmbrt Active member Sep 25, 2025 #108 Found. On that PC I use the "LOW" graphic setting. I'm now in my office an I checked on my main computer and everything is fine.
Found. On that PC I use the "LOW" graphic setting. I'm now in my office an I checked on my main computer and everything is fine.