Yarnish Intersections

stouthm

Get over it
All of a sudden my T-intersections have a slight break in them which leaves the roads out of whack. Deleted said items and re downloaded and now the t-intersections are missing the left hand spline point which the roads are suppose to attach to. I have all the invisible roads so I'm at a loss as to what to try next. I'm thinking the data repair won't help but I'm open to suggestions. Thanks.
 
Yes. Kuids2:506208:100114:2, 115:2 and 116:2.

Hold on. Kuid2:506208:100116:2 is okay. It's just the other two.
 
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I noticed this doesn't happen with all of the YARN intersections and YARN roads. Unfortunately, I never took note as to which ones work and which ones don't.
I noticed too that once the intersection has been replaced, the problem doesn't occur again, or hasn't since I replaced them.

If I were you, I'd check your route for other broken things such as big gaps in the ground, ridges, holes, disconnected MO-crossings, and even bridge piers that might have moved or flipped around. I had this recently and refer to it as route-rot.

John
 
Thanks you guys for replying. I found the problem. One of the invisible roads hadn't been committed, hence the missing spline point. Actually it was the double spline point but at least it shows up now. I will go to work on the offending intersections after lunch. Gotta keep my strength up.
 
I'm back. All the Yarn T-intersections don't work except kuid2:124017:26016:2 and that one needs to be updated BUT if I use the updated one it's broke. Go figure. Now, my problem with the Yarnish T-intersections are still present. The double spline point does not appear. No missing or outdated dependencies. No errors or warnings. I did a QDR and it didn't help.

John, I tried your suggestion and looked over the route at my problem area and found everything to be as it should. Would you please download one of the Yarnish T-intersections and see if you have the same problem? Thanks.
 
Update:

They seem to work fine. I have no errors or problems with this content. I don't know what to say...

I am running the on version of kuid2:124017:26016:2 - kuid2:124017:26016:3 which shows as built-in in my TS12 install.

John
 
John- thanks for helping me here. I'm at a loss as to what is going on here. I'm still missing the double spline point. I've tried everything that I can think of with no luck. I even tried revert to original. I have no errors or warnings and all my dependencies are up to date. When I done playing for the night I will do an EDR and cross my fingers. I will be back tomorrow, my birthday, with an update. Thanks again.
 
Well, good news bad news. The EDR didn't took as long as I expected and there were only three items that needed repair. The bad news is that the Yarnish T-Intersections are still missing the double spline points. Still no errors or warnings and all dependencies are good. If anyone has any suggestions I'm ready to give them a try. Thanks.
 
Well, good news bad news. The EDR didn't took as long as I expected and there were only three items that needed repair. The bad news is that the Yarnish T-Intersections are still missing the double spline points. Still no errors or warnings and all dependencies are good. If anyone has any suggestions I'm ready to give them a try. Thanks.

I just thought I'd ask...are you seeing this in TS12 or in T:ANE CE v1.1? Reason for asking is that I am seeing this problem in T:ANE and have submitted bug reports on it.
 
BN1970 - I'm running TS12 without patches (49922) but I have T:ANE CE installed. Wonder what would happen if I uninstalled T:ANE? Might give it a try if no one else comes up with any suggestions. Thanks for replying.
 
When did you download the YARNish intersections? I downloaded it before it was updated. The problem is somehow connected to them being updated. If you got it before the update was made, delete the updated version. It'll revert to the previous version. This should solve the problem.
 
Way to go Jordon !! I hope that's your name. You got it right. I had to use the FCT to download the older versions and now they work. This was driving me crazy, a short drive to begin with but now it's on to some repair work. Thanks again.
 
Had the same problem with these and all started when I updated em...and apparently when I deleted the update and went back to using the originals they disappeared on some routes causing invisible track lines at all the intersections in use...So bottom line for me is to stop using this asset for which on releasing a route with them in use your gonna have some ppl with the updated version and a mess...?
 
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