Where do I begin?

AntonyVW

Active member
Hi folk. Ive just purchased Trainz Sim 2009. Ive played around with a couple of the premade sets but I have no idea where to start in building my own. Im looking for some basic tutorials. The manual included is so brief it does not really help me. Either Im missing something or the tutorials are very poor. A couple of the prebuilt sets suggest that they are tutorials but I see nothing there to guide me through what they are supposed to be teaching. Can anyone help me pleae? Point me in the direction of some beginner tutorials or tell me what Ive missed and where to find it please?

Thanks
Antony
 
http://www.virtualrailroader.com/

Start here. Their Reading Room and E-Zines plus tutorial sections are great. I downloaded and printed off quite a bit of it when I started. Short, sweet with lots of pictures. They're from earlier versions of Trainz but the basics are still the same.

Dave........
 
A few tutorials have already been suggested by others. Once you've read those, open the "create route" menu option and start playing with the tools. Raise a few hills, plonk down some track and structures, add a train, and run it. Don't worry at all about how it looks because you will throw it away and create something better very soon. By the time you've played with the tools for a couple of hours, you will have learned an incredible amount. Then you can ask some more specific questions on this forum, and other users will flock to your aid.
Alternatively, you could play with the tools first (until you get stuck), and then the tutorials will mean more to you as you read them.
 
You will also find a vast amount of free stuff on the 'Download Station', but only if you register your copy of the sim.:D
(at the top of this page, left hand side, button marked 'REGISTER') ;)
 
Hi folk. Ive just purchased Trainz Sim 2009. Ive played around with a couple of the premade sets but I have no idea where to start in building my own. Im looking for some basic tutorials. The manual included is so brief it does not really help me. Either Im missing something or the tutorials are very poor. A couple of the prebuilt sets suggest that they are tutorials but I see nothing there to guide me through what they are supposed to be teaching. Can anyone help me pleae? Point me in the direction of some beginner tutorials or tell me what Ive missed and where to find it please?

Thanks
Antony

You can also check out Youtube for some help http://www.youtube.com/results?search_query=trainz+tutorials&aq=f

Jim
 
I started playing when i was 7 with the legendary 2004 (2009 is pretty much the same - they didnt do much in five years) and i got the controls straight away. But i learnt the complicated stuff gradually by making routes. I always start making a route, think it's good, realise it sucks and start a new one, so they never get finished. But i guess all of us do that.

Ive had 2009 for 3 years and just the other day i realised that you can raise objects 10cm at a time just by holding the shift key, which is kind of embarrasing ;D
 
Thanks guys for all the suggestions. Ive managed to get a simple track running without to much of a problem but I need to have an indepth look at what is being suggested. One problem I have hit which is perplexing me is how to change the direction of a track. For example. I laid down a UK wooden double track expecting for each track to run in different directions (ie left track opposite to right track). However they both run in the same direction. How can I change the direction of one of those tracks so that forward is what is presently reverse?
Thanks again

Antony
 
Multi tracks direction, lay in the dirction that you lay them. Multitrack is OK for initial straight-a-ways, but lousy for curves.

When connected to 2 curves, the multitrack will have swervies near the curves, as multi track can not be straightened.

They say that the track direction does not effect AI Trainz, that you can lay track in any direction.

I always replace all multitrack on a finished route, and in curves I always use single track, to avoid the swervies.

The best way to make parallel tracks run in opposite directions as in the prototype, is after the completion of your route, replace each multitrack, with single track, one segment at a time.

By depressing the Shift Key-Hold/Don't Hold will keep tracks form joining like magnets.

By Zooming in closer this will enable some problematic spline points to be placed.

I meticulously check, replace & re-lay all my single track directions, in the proper direction ... I don't know why I go to all the problem to do it ?
 
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Thanks guys for all the suggestions. Ive managed to get a simple track running without to much of a problem but I need to have an indepth look at what is being suggested. One problem I have hit which is perplexing me is how to change the direction of a track. For example. I laid down a UK wooden double track expecting for each track to run in different directions (ie left track opposite to right track). However they both run in the same direction. How can I change the direction of one of those tracks so that forward is what is presently reverse?
Thanks again


use the directional markers,, they are yellow,, they will make teh ai go in the direction you want then to,
 
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