kadanstcyr
Member
Since my last post of trainz 22 performance there has been an update or so that has fixed the problems with the performance issues i mentioned in my last post (https://forums.auran.com/threads/trainz-2022-performance-is-still-so-bad.178281/) such as low fps and assets such as train tracks and trees buildings taking forever to load when switching drivers. It seems to be on par with trainz 2019 now. I have done multiple tests since the update dropped and honestly I'm kinda pleased with the performance to a certain degree.
My first test is using a map I merged together but the majority of my test will be placed in the horse shoe curve map section, specifically the freight yard area going to Altoona. here are my graphic settings and my pc specs is 5600x, rtx 4070 and 80 gb ddr4 ram.
My first test is an empty session with only one driver with no ai in the background. Just me and my train alone.
as you can see the fps is more than enough and going well over 150fps. i really wanna clarify a important thing which is that i have my fps uncapped to show the achievable fps. normally i would have my fps capped at 60 with v-sync (to prevent screen tearing) but overall the greater the fps headroom the more stable your 60/30 fps will be. if your headroom is over 100fps like in this video and it dips to lets say 70 fps it would not matter at all since your aim is to be at 60fps . so the greater the headroom the better the experience you will get aiming at the specific fps you are targeting.
ok my fps is good but now i want to add some freight car assets in the background to give life to the scene. so ill add some and now take a look at the fps now. in the video below you can see by adding those freight cars in the background the previous achievable fps of 150 average goes to around 75fps for a while.
ok so now i want to add 22 ai trains in the back ground doing simple task combined with the freight assets i added in the background. as you can see the fps is even more bad with an average of 48 fps. remember that 160 fps we were getting its completely gone. what did i do so far? i added 22 ai trains in the background and freight assets on the tracks.
CPU temp and GPU temp is good. the CPU usage on all cores cores seems to be fluctuating but not maxed out. the ram usage is not crazy (would not matter since i have 80gbs or ddr4 ram) and GPU memory and usage is not even close to being maxed out. overall it seems like the the ai in the background and the assets i added is killing my fps. and a other thing i noticed since the update is trees seems to have a big impact on fps compared to the previous updates but sadly i cant do a comparison since i cant roll back to a previous build version.
My first test is using a map I merged together but the majority of my test will be placed in the horse shoe curve map section, specifically the freight yard area going to Altoona. here are my graphic settings and my pc specs is 5600x, rtx 4070 and 80 gb ddr4 ram.
My first test is an empty session with only one driver with no ai in the background. Just me and my train alone.
ok my fps is good but now i want to add some freight car assets in the background to give life to the scene. so ill add some and now take a look at the fps now. in the video below you can see by adding those freight cars in the background the previous achievable fps of 150 average goes to around 75fps for a while.
ok so now i want to add 22 ai trains in the back ground doing simple task combined with the freight assets i added in the background. as you can see the fps is even more bad with an average of 48 fps. remember that 160 fps we were getting its completely gone. what did i do so far? i added 22 ai trains in the background and freight assets on the tracks.
CPU temp and GPU temp is good. the CPU usage on all cores cores seems to be fluctuating but not maxed out. the ram usage is not crazy (would not matter since i have 80gbs or ddr4 ram) and GPU memory and usage is not even close to being maxed out. overall it seems like the the ai in the background and the assets i added is killing my fps. and a other thing i noticed since the update is trees seems to have a big impact on fps compared to the previous updates but sadly i cant do a comparison since i cant roll back to a previous build version.