ColPrice2002
Well-known member
A sister,
Hi, I think the problem is due to changes in the Trainz program itself:-
If you have one destination (e.g. seaport) with more than 1 named queue (e.g. seaport-general goods in; seaport-container in) the AI can’t see them.
The industry.gs file needs to be updated to add the function
See then3v reply I had in January…
Check out the info from PW3R in the TLR forum about bugs:-
“Correct, the industry assets in question will need new script support for this to function. As a temporary measure for the early versions, we've "hard coded" this behaviour for a few builtin assets (Coal Mine Basic, Lumber Mill Basic and Oil Refinery Basic) but the preference is to add the support into the assets themselves. As the feature is new it will probably take a while for DLS assets to be updated by their creators.
All single track industries should function fine, as there's no ambiguity about where to deliver the product, but unfortunately (as the behaviour is implemented in script) the Living Railroad code has no way to determine where to send the cars.
The good news is that it's relatively simple to support. For scripters, have a look in Industry.gs, where you will find a new variant of AppendDriverDestinations() with a few new parameters, and/or check out the new function on the wiki: https://online.ts2009.com/mediaWiki”
Regards,
Colin
Hi, I think the problem is due to changes in the Trainz program itself:-
If you have one destination (e.g. seaport) with more than 1 named queue (e.g. seaport-general goods in; seaport-container in) the AI can’t see them.
The industry.gs file needs to be updated to add the function
See then3v reply I had in January…
Check out the info from PW3R in the TLR forum about bugs:-
“Correct, the industry assets in question will need new script support for this to function. As a temporary measure for the early versions, we've "hard coded" this behaviour for a few builtin assets (Coal Mine Basic, Lumber Mill Basic and Oil Refinery Basic) but the preference is to add the support into the assets themselves. As the feature is new it will probably take a while for DLS assets to be updated by their creators.
All single track industries should function fine, as there's no ambiguity about where to deliver the product, but unfortunately (as the behaviour is implemented in script) the Living Railroad code has no way to determine where to send the cars.
The good news is that it's relatively simple to support. For scripters, have a look in Industry.gs, where you will find a new variant of AppendDriverDestinations() with a few new parameters, and/or check out the new function on the wiki: https://online.ts2009.com/mediaWiki”
Regards,
Colin