C CofG509 Member Jan 27, 2025 #1 Has anyone heard the status of the fix so trackside objects can be placed? This is frustrating not being able to this as this the point I'm at on my route.
Has anyone heard the status of the fix so trackside objects can be placed? This is frustrating not being able to this as this the point I'm at on my route.
P pware Trainz Veteran Jan 27, 2025 #2 No, nothing official has so far been posted and I would hope that N3V do rush out a "quick fix" only to find it creates more problems. There is a thread with a simple work-around that will get you "back on track" (pardon the pun) at a-fix-for-track-not-acting-like-track-until-n3v-fixes-the-bug Last edited: Jan 27, 2025
No, nothing official has so far been posted and I would hope that N3V do rush out a "quick fix" only to find it creates more problems. There is a thread with a simple work-around that will get you "back on track" (pardon the pun) at a-fix-for-track-not-acting-like-track-until-n3v-fixes-the-bug
J JohnnyC1 Pioneer Valley RR Jan 27, 2025 #3 Open the track asset's config. file 1. Add this line: member-of-groups { 0 <kuid:30501:100043> 1 <kuid:30501:100050> } 2. Add the above kuids to the kuid-table: I have used this work-around on procedural track and non pro track John
Open the track asset's config. file 1. Add this line: member-of-groups { 0 <kuid:30501:100043> 1 <kuid:30501:100050> } 2. Add the above kuids to the kuid-table: I have used this work-around on procedural track and non pro track John